From the games I've watched the carry spot is being drafted really poorly right now. So often you see a 1 position being abused by A's strats.EG just drafted super horribly. I think it's really hard to draft against Alliance right now since literally all of their signature heroes are strong in this current patch.
I'd agree thatsomeof their signature heroes are strong, mostly Chen, Lone Druid and possibly Batrider, but whatever else might be considered Alliance heroes like Puck, Rubick, Naga, Chaos Knight are far from being overpowered. Heck, other teams even managed to lose 5 of 7 games they picked LD so he's far from an auto-win and NP was like 6-11 overall.EG just drafted super horribly. I think it's really hard to draft against Alliance right now since literally all of their signature heroes are strong in this current patch.
He was also buffed with Aether Lens and he profits a lot from the new camps, since he can reliably farm even in offlane and he is still a beast in 1v1 lanes, since the magic burst heroes got nerfed heavily - Lina, Storm, SF. Supports rotate a lot more. If they don't, you just jungle.I don't know if Batrider is like, strong? Wasn't really buffed, if anything one of his best counter, Venge, was buffed with Aether Lens. And almost only EG and Alliance played it during the tournament, he's far from a hot pick(at least he wasn't before, might be now). It feels very much like a S4 preference pick.
But yeah a lot of the hot picks atm are stuff that Alliance used to play a lot. A bunch isn't though. They don't really play Zeus or Death Prophet, they favor Jugger over Gyro(which makes sense when you have a LD on the team, healing ward on bear is just way too good since it's % based), they don't play Earth Spirit or Oracle or Dark Seer.
She did, I guess I should have clarified. The issue seems to be soul siphon, it seems like a pugna ultimate that can't be interrupted or fogged, scales, slows and she can have 3 simultaneous. e.g.Virtus.Pro vs Team Secret - SL i-League LAN Group B - LD GoDz - YouTubeDP has looked terrible in this tourney though. Awful win rate from what i've seen.
Her mana costs are really high early too... Dunno, hasn't been a problem in pubs from what i've seen, especially considering how much of a scourge invoker has been for the past few weeks/months.
He feels like he has exactly the same issues as the TI3 era. Can farm with safety in the offlane, barely needs items to push, can safely split push, extremely tanky and has effectively a builtin aegis. I think post TI3 (??) they also changed it so that the bear doesn't die when aegis is popped on LD.I don't think I agree that lone druid is overpowered right now.he's a strong hero that's back in the meta after a long time being out of it. I think if you wait a little while longer and give it more time people are going to figure out how to play and beat it and it won't seem op. Honestly the only thing that seems a little over powered is how tanky the heroes seems to get when he gets his ult at level 6. Bats interesting because on one hand your right he's almost back to ti3 levels but it needs 2 items and one of 3 or 4 people to show case it. Interestingly I think there's a couple more heros now that are in the game that weren't back then that are actually capable of countering him. I think the patch while it came out late still came out early enough for people to be ready for the next major I'm also really enjoying it because playmaking mids are back in vogue.. all that aside best part about this game is you don't like this play style wait till the next big patch and theyll probably buff other play styles
Early game the people who build it (supports) tend to die to magic damage, so a single item having great value for both defense and offense is really strong, they also have the "boots" effect, where if you are the only guy without them, you are toast since you will get disabled before you can get anything off due the other side having superior range.Luthair, I can't remember but did lone druid get nerfed after ti3 or was it just the huge meta change that made him almost unplayable?
As to lens, I didn't think the resistance was what made it insta buy on casters? So unless I'm missing something with that it would still pretty much still be an insta buy for most of the casters no?
Seems it was gold before, exp after.No, that was apparently added in 6.78, which is the patch TI3 was played with