Invoker
(--) Fixed Ice Wall debuff lingering on heroes that become Spell Immune
Enchantress
(---) Fixed Untouchable lingering when attempting to attack units other than Enchantress
Lone Druid
(---) Fixed Maim not working against Spirit Bear
(++) Fixed being unable to use Bottle, Mango or Tangoes on Spirit Bear
(-) Fixed Wisp Spirits not hurting Spirit Bear
Slark
(+++) Fixed Shadow Dance not granting passive bonuses if affected by vision spells like Amplify Damage
Even though Slark can easily purge Track and Amp, if this change affects Bloodseeker's Thurst vision, it could be a very large buff
Sven
(+) Fixed Stormhammer behavior when the primary target is hidden upon impact
If this change makes Stormhammer still stun in its AOE, this is a situationally significant buff
Huskar
(+) Fixed Life Break Immunity not lasting long enough
Does this mean Huskar can ignore Blademail?
Death Prophet
(+) Fixed recasting Exorcism not causing existing ghosts to return to you and heal
(+) Fixed Exorcism not autoattacking Spell Immune
Broodmother
(+) Fixed incapacticating bite not affecting illusions
(+) Fixed Spiderlings killing nearby trees when they die
Ogre Magi
(-) Fixed Multicast Ignite affecting units in FoW
(--) Fixed Multicast not being disabled under Break
Bristleback
(--) Fixed Warpath not being disabled by Break
Enigma
(+) Fixed Aghanim Blackhole dealing slightly less damage than intended
Sniper
(-) Fixed Headshot damage going through Spell Immunity
Juggernaut
(+) Fixed Omnislash being affected by Damage Block
Visage
(-) Fixed Stone Form stunning and damaging units if the Familiar died while landing
(-) Familiars are now properly affected by movement speed changes and disables such as stuns or roots
Pugna
(+) Fixed Nether Ward damage not disabling Blink
Doom
(+) Fixed Infernal Blade being disabled by Break
Ursa + Other Rosh Heroes
(--) Fixed Roshan to update his health immediately on the upgrade timer, rather than the next time he spawns