DOTA 2

Sutekh

Blackwing Lair Raider
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Wisp was picked first by DD and aL seemingly counter-picked CK with their second pick.
 

Zaphid

Trakanon Raider
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OD would be a better pick for this I think, hide the wisp or tiny, make puck miss lasthits...
 

Dandai

<WoW Guild Officer>
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Anyone else having trouble connecting to aL v DD in-game? I was watching a game earlier with nearly 38k other people and this one only has 10ish. What gives?
 

Sutekh

Blackwing Lair Raider
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What would you consider a hard carry?

EDIT: I should say in the current meta
a hard carry in my opinion would be someone like Phantom Assassin, Anti-Mage, Faceless Void, Morphling, PL, Dragon Knight, Spectre. Basically heroes that aren't going to do SHIT unless they get good farm and levels. Gyro, he's obviously super versatile and can be played in the support role, semi-carry, or carry role. CK has fight potential from level 2 up and can contribute well through mid-game. Lifestealer the same as CK. However late game you put those 3 against some of the aforementioned after they've had good farm. There's not going to be much contest.
 

Pyros

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I wouldn't put DK in that list. He's not a very good lategame carry, and definitely not a hard carry. I think he's most useful early when he's very tanky, can tank tower, initiate fights for you and push towers with his good creep nuke and his building dot. On the other hand, if he's not fully geared he does jackshit for damage and isn't that tanky either lategame and if he's fully geared he's still only so so. He's a good secondary carry to support your true hard carry by providing stuns and slow as well as complimentary damage, but you're never going to run a 4+1 strat with a DK, that's like really idiotic.

For example while I don't think Naix is a hard carry either, he's still a better carry than DK. He does a lot more damage due to having built in attack speed, BKB(which while primarily a defensive item always increase your DPS as a melee hero since it means not getting CCed while attacking someone) and damage via feast. That makes him a lot more deadly than DK with a lot less items. That's why you won't pick a DK for the dmg but for the initiation/support he brings. He's kind of like Slardar in competitive, and in fact both of them require about the same amount of gear to actually be used as carries.

Gyro definitely not a hard carry, but at the same time one of the strongest lategame carry, which is why his balancing is probably a bit off. Mostly, Flak cannon lategame is one of the best carry "passive" damage boost because it basically kills all the supports while you're firing at the prime target/building. It's like split shot from Medusa, but better and it's not on medusa so that's even better. He's strong early, he's strong mid, he's strong late and he has turn around potential if you grab a rapier, which isn't the case for most other carries.

Also important to note that a lot of the hard carries are in fact a lot more useful than they used to be back in the days, due to accelerated farms and stronger midgame items like tranq boots+drums which gives them regen, health, damage, movespeed, attackspeed so they can actually participate before they have 2-3big items. They still take 20mins in general to actually be useful(used to be hard carries were worthless for 30+) while other carries can be useful earlier.They will generally make up for it with 30+mins dominance but if you lose too hard the early/mid, you're never gonna get there so they're not as safe a bet as say syllabear, naix and gyro.
 

Sutekh

Blackwing Lair Raider
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I don't agree at all with your view on Dragon Knight. He's insane late game, with level 16 ultimate his attacks do 100% splash damage, 30% movement speed slow and 20% attack slow, which is fucking ridiculous if you've got farm or any hero that brings people together (mag, darkseer, elder titan, enigma, etc.) Not to mention he's one of the tankiest heroes in the game with skill points alone giving him 12 armor. Get him a BKB + Daedulus + Satanic and you're going to fuck shit up, I've even seen in certain circumstances butterfly doing well on him. He's just all around amazing with a good amount of farm. Check a couple vods where Fear or Loda plays him as a hard carry and you'll see what I mean.
 

Jozu

Bronze Baronet of the Realm
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Yeah im noob but im pretty sure Dragon Knight can swing an entire game if properly fed/equipped. Mid game building dot is extremelyannoying as losing track of him even once during his ult means a lost tower. Combine that with his tankiness and lvl 3 ult later and the guy is hard to fucking kill. If you can down Rosh and grab the Aegis for him he can play even more aggressive and be of further annoyance.
 

Sutekh

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In a close game I wouldn't give him aegis, if you die as a dragon before the rest of your team mates die, you're doing something seriously wrong. Not to mention reviving as a normal Knight sucks ass.
 

Pyros

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Well we can agree to disagree again, because I don't actually think a DK with only a satanic and a daedelus is scary. You'd need an AC too, at least. Even then with no bkb, you're not that scary, armor is cute early game but lategame it's not that great of a defensive mechanism(better than no armor obviously but still). The problem of DK as a hard carry is he needs ridiculous amounts of farm to actually carry, and even when he does have that amount he's not that super scary. Want a hero that does splash and stupid dmg? Sven? Tiny? I'd take either over DK as a hard carry, even though they're melees, because the amount of base damage they offer, as well as both having an aoe stun makes them a lot stronger.

I checked Loda's stats with DK. He's 4-3 with DK, which is one of the lower scores for him as a carry and the lowest since he's joined NTH. In his 4 wins, the games were all under 30mins duration, one sided stomps if you will, and 2 of them had Wisp when he was solo carry and the other 2 had Syllabear as a secondary carry.

I'm not saying he's a bad carry, I'm saying he's not a hard carry. By your own definition, a hard carry is useless early game(DK has a long range very strong stun, lots of early armor and regen, pushing power and a strong nuke) and at the same time rapes everyone lategame, which is the case for DK only if he's been constantly keeping up with farm as he needs a lot of items to actually be useful as a primary carry, since otherwise he just does no damage. You basically need 3 items that increase your dmg for him to do good endgame damage, being tanky by stacking tanky items doesn't work if you're the only carry because your whole team will die and you won't be able to kill shit. Even if we assume he's the best lategame, that still wouldn't make him a hard carry because of his early game which contradicts your point about gyro not being a hard carry because of his early. DK's early is easily as good as gyro.
 

Pyros

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early dk as good as gyro? lol
Early isn't all about your laning. Sure Gyro lanes better than DK in a solo lane, barrage can zone people really hard. When it's 10mins and you want to push an early tower though, it's not even close which one is the better hero. Gyro has good aoe damage assuming you land your ulti, otherwise he does jackshit. DK rapes towers with poison dragon and if you engage you're fighting a high damage hero(cause breath fire is actually good at that point) with like 15armor which early game is absolutely stupid. He will win you the early game more likely than Gyro will, in fact Gyro will most likely keep farming instead cause there's no point in him coming to push shit. On the other hand DK should definitely be pushing shit and abuse his green dragon form and his early game power peak.
 

Pyros

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if dk were as good as you make him out to be, why dont teams use him anymore.
You haven't been reading anything? I didn't say he was very good once. I said he was good early and meh late. That by definition makes him not that good, and it makes perfect sense he's not picked all the time or even often at all. He has a window of time where he's very strong, around 10-15mins, and from then on he just fades away in usefulness unless you can heavily farm(which to really keep up is gonna either require your team plays 4man or you made a midas but then your early suffers). He's a great initiator/tank/utility hero lategame, for your actual carry, but that's a role that's fairly limited in use and can be done better by Magnus or Sylla.

The argument was on wether or not DK was a hard carry. My point is that he's not. However wether he is or not is irrelevant to his power overall in the game. Medusa is a hard carry and she's a pretty awful hero for example.
 

Sutekh

Blackwing Lair Raider
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I tried to play a game to show you how good Dragon Knight is, but I accidentally got 740 gpm went 12-0 and won in 22 minutes. Bullshit match making.
 

Penance

Silver Baronet of the Realm
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Well we can agree to disagree again, because I don't actually think a DK with only a satanic and a daedelus is scary. You'd need an AC too, at least. Even then with no bkb, you're not that scary, armor is cute early game but lategame it's not that great of a defensive mechanism(better than no armor obviously but still). The problem of DK as a hard carry is he needs ridiculous amounts of farm to actually carry, and even when he does have that amount he's not that super scary. Want a hero that does splash and stupid dmg? Sven? Tiny? I'd take either over DK as a hard carry, even though they're melees, because the amount of base damage they offer, as well as both having an aoe stun makes them a lot stronger.

I checked Loda's stats with DK. He's 4-3 with DK, which is one of the lower scores for him as a carry and the lowest since he's joined NTH. In his 4 wins, the games were all under 30mins duration, one sided stomps if you will, and 2 of them had Wisp when he was solo carry and the other 2 had Syllabear as a secondary carry.

I'm not saying he's a bad carry, I'm saying he's not a hard carry. By your own definition, a hard carry is useless early game(DK has a long range very strong stun, lots of early armor and regen, pushing power and a strong nuke) and at the same time rapes everyone lategame, which is the case for DK only if he's been constantly keeping up with farm as he needs a lot of items to actually be useful as a primary carry, since otherwise he just does no damage. You basically need 3 items that increase your dmg for him to do good endgame damage, being tanky by stacking tanky items doesn't work if you're the only carry because your whole team will die and you won't be able to kill shit. Even if we assume he's the best lategame, that still wouldn't make him a hard carry because of his early game which contradicts your point about gyro not being a hard carry because of his early. DK's early is easily as good as gyro.
DK loses to all my aforementioned heroes late game.
 

Cerzi

Golden Knight of the Realm
111
11
DK is all about hitting a really strong timing and making something happen the moment you hit 16. If everything is going to plan, the pubstomp DK should have a heavily stacked ancient camp to clear as soon as he hits 11, which throws him forward in farm and xp. By the time you hit 16 you want armlet and bkb at minimum to be able to really dominate teamfights. Crys into daed is the way to go from there, with a heart/satanic to finish things up.

Gotta remember that DK ult's splash does way more damage than traditional cleave, doing 100% damage directly around the target and 75%-50% as you go further out. With the built-in skadi, bunched up heroes melt *fast*.

Really disagree about AC. Between armlet, hotd, bkb and your passive, you have more than enough tankiness. Go all-out offence from there for best results.
 

Intrinsic

Person of Whiteness
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Any matches today or is it weekend only? Anyone suggest some older matches I can put on in the background while working?