Significant patch in game function today
- Realtime update: Players will be updated and informed with the ranking changes and candy rewards for the game when eliminated, instead of at the end of the game. Eliminated players are free to continue spectatng or start a new game.
- Added new feature: Click-and-Place: you can now left-click on your pieces to select and move them, instead of selecting the Courier first then the ability, which allows you to change the team formation with increased ease. (Smooth as silk!) Disabled by default and can be enabled at top right corner.
- You can now move pieces directly among your bench slots to sort them as you like.
- Optimized battle AI for chess pieces to avoid repeated attack points.
- Optimized movement AI for chess pieces to address the problem which ranged pieces doing additionl leaps even enemies are within attck range.
- Optimized melee pieces' AI to allow them attack and cast abilities diagonally.
- Optimized AI of Tiny, Queen of Pain, Axe, Juggernaut and etc. They will no longer cast abilities when no enemies are around.
- Optimized the abilitiy backswing of Morphing and Sniper, and fixed a bug which Waveform causing Morphling landing on an unexpected square.
- Optimized AI of summoned units. They will now immediately start battling after being summoned.
- Priests' Barrier now simply rounds the amount of damage reduced to the nearest integer, instead of always rounding down.
- Shadow Shaman's Hex and Scythe of Vyse now tend to target higher-leveled pieces.
- Reworked animate portrait to corretly display pieces and Couriers as much as possible (most of the Couriers are seen as blank previously).
- Improved accuracy in calculating last standing times to avoid players who died at the same instance receiving different ranking and rewards.
- Reworked some cosmetic items for Drow Ranger and Clockwerk.
- Fixed minor bugs.