Hatorade
A nice asshole.
Sub 30 minute clear lol.
Once whorefrost gets nerfed I really have no idea what strat they going to use to come close to that damage.
Sub 30 minute clear lol.
I'm sure there is harder shit after him, but he's hard enough for non souls regulars to nope-the-fuck-out after a couple hours of that.
So for the DLCs we've got Miquella and Marika? Maybe each one is the final boss of a DLC if they're doing two. TBH I'd rather just get one super-good one like Souls 1 and Bloodborne did.
But yeah I hope we fight Marika at the end, after seeing statues of her all game. Also hope Miquella is just as challenging as Malenia, either as a midpoint DLC boss or an optional side nightmare like Lud and Zallen or Orphan.
Well Miquella is alive and in that creepy cocoon in Moghs throne room. Mohg was trying to make him an adult or some shit since he was cursed to remain a child or something and was going to make him a god and become his consort. When you kill Mohg he says something to the effect of him being able to see the ascension clearly now. Which could be foreshadowing.
What I hate about the speed runs is the start to open door and then quit to menu and load back in. Since you are no longer in game the clock stops, so you bypass the open animation, but in real life it makes it take longer.
I understand why they have the rule to stop during loading screens, since without that it could come down to whoever has the fastest load times. But that should only apply to load screens inherent in the play of the game, not quitting to the main menu and reloading.That seems like an utterly stupid community rule. Allowing a "speed run" to be chunked like that is just retarded; it should be contiguous. Meaning either no quit-outs, or if you do quit out, you're still on the clock.
Good. Reward the gigachads who invest in top of the line systems. Might makes right.I understand why they have the rule to stop during loading screens, since without that it could come down to whoever has the fastest load times. But that should only apply to load screens inherent in the play of the game, not quitting to the main menu and reloading.
Absolutely.Only runs I find interesting to watch are the ones that actually "do" content so to speak. Not really impressed with speed runs that requires breaking the game. I don't mind taking advantage of in game things that are powerful, but like speed runs of DS1 where you jump off a bridge at a specific angle putting you below the world, and then moving sideways and skipping half the game isn't really something I enjoy watching.
In the volcano area there's a bunch of guards after you climb up the ladder that's just before the broken bridge. They're all kneeling and dont react until you're on top of them. Quick easy clear for 5k runesAnyone got any good farm spots?
I'm lv60 and the best one I have are the 1k rune guys outside the Beast Sanctum in Northern Caelid.
All the better ones on google are locked behind Radahn or Omen King which is where I am up to and what I would like some more levels for.
I've unlocked the capital and Volcano Manor but don't want to mess around in the capital too much as I've heard it progresses the story and can break quests.
The rykard sword. Forget the name right nowWhich fire sword?
Elden Ring definitely has more accessible and obvious cheese than other Souls games. But I don't think it takes away from anything IMO.
And lol @Tuco speedrunners don't even bother with getting the halves of the elevator key because they just use the Iron Maiden teleport and the Four Belfries to bypass the other routes.
Is that the bridge you "fix" with the lever before the 1st boss?In the volcano area there's a bunch of guards after you climb up the ladder that's just before the broken bridge. They're all kneeling and dont react until you're on top of them. Quick easy clear for 5k runes