- upgrade your potions (both charges and max refill), there is a
youtube vid on it, I got mine to 7 (8?) charges and +4 in a good hour. You don't need to fight anything for this.
- get the meteorite staff (S-tier int scaling) and the Rock Sling spell. The staff boosts Rock sling (its a gravity spell), which is a great spell since it actually allows you to do tons of DPS in a short time on single targets + it does physical damage, so enemies with 100% MR won't be an issue, and I don't think there are enemies that are immune to physical
Here comes the good bit:
- use the above stuff to get to around 30 int and 20 mind.
- go to Fort Faroth
- find the big white dragon (its extremely close to the waypoint), with the smaller black dragons around him
- proceed to make a jellyfish or skeleton summon (i prefer the skellies since they respawn, which is handy) and start on your first black dragon. I always started with the one that is on the right side from the sleepy white dragon, when standing behind its tail and looking towards its head
- with the setup you have, you should be able to easily blast 1 dragon to death. 3-4 rock slings will stagger it, which is a good time to drink a potion, make sure you are targetting the head, and continue spamming rock sling
- each dragon is 3480 runes, as you increase int / mind, your killrate will go up
The important bit:
- each time you kill a black dragon, the white dude loses hp. When you kill the last one he either dies, or has like .3hp. This will disable the black dragons spawning, though you do get 70k runes for the white guy - which totally isn't worth it. This camp is far superior to every fucking one posted on youtube.
Unsure if I'll restart the game and try farming the black dragons for some ridiculous level.
This was a lot of fun. Killing dragons as fodder really gives a sense of power.