Elder Scrolls IV: Oblivion Remastered

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ESO still has the most thematically amazing siege scenes in any game I've played. Rushing with a tight crew of cavalry then dropping like 20 trebs to take a city was beautiful.


But yeah, I've done multiple playthroughs of Oblivion and cleared ALL the gates multiple times. The most recent time I modded Oblivion to be so incredible hard that the only way to beat the gates was pretty much to save before each room and then die multiple times trying to clear it.


Also I remember save scrumming the final loot item in the gates to get the right black orb thing and also the super treasure chest to get the https://elderscrolls.fandom.com/wiki/Amulet_of_Axes

I expect to save scum Oblivion remasterd in the exact same way.


I’m legit getting chameleon +100 aka Chinese stealth suit and umbral sword right off the bat and cranking it to high difficulty. God mode unless you stand up and then instant death.
 
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Tuco

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Daggerfall, Morrowind, Oblivion and Skyrim are all amazing, genre-defining games and people throwing shade on any of them in this thread are as lost as an Argonian in Solstheim.
 
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Tuco

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I’m legit getting chameleon +100 aka Chinese stealth suit and umbral sword right off the bat and cranking it to high difficulty. God mode unless you stand up and then instant death.
My plan is to level to 100 sneak by cheesing Marshall the friendly rat at the tutorial sewers and then be unable to kill anything in the game because the world levels with you.

 
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Burns

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Daggerfall, Morrowind, Oblivion and Skyrim are all amazing, genre-defining games and people throwing shade on any of them in this thread are as lost as an Argonian in Solstheim.
Lies. Oblivion and Skyrim are trash filled puddles without mods, while Morrowind can be improved but doesn't need them.
 
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Derkon

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I'm one of the odd ones that enjoys Skyrim with no mods I guess lol. I use the big bugfix patch and that's basically it.
 
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Tuco

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Lies. Oblivion and Skyrim are trash filled puddles without mods, while Morrowind can be improved but doesn't need them.
Yeah fuck off with these dumpster edgelord takes. Skyrim and Oblivion were amazing unmodified at release. I loved playing both at release and loved playing them a few years post-release when they were modified to hell and back.
 
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Burns

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Yeah fuck off with these dumpster edgelord takes. Skyrim and Oblivion were amazing unmodified at release. I loved playing both at release and loved playing them a few years post-release when they were modified to hell and back.
I played them both on release too. For Oblivion I got 20 to 30 hours out of it and three or so same-sy rifts before realizing Todd and Pete spewed lies out their assholes all over me and I believed it all since Morrowind was so good. Obviously I was more jaded with Skyrim, but still couldn't make it past the 30 hour mark before deciding to wait for mods to fix and improve everything.
 

Regime

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Yeah fuck off with these dumpster edgelord takes. Skyrim and Oblivion were amazing unmodified at release. I loved playing both at release and loved playing them a few years post-release when they were modified to hell and back.
Yeah I loved them with or without mods. The lore is top notch.
 
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Springbok

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Morrowind was my EQ back in the day because I didn't have internet. Would kill for a remaster
 
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Kithani

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Yeah fuck off with these dumpster edgelord takes. Skyrim and Oblivion were amazing unmodified at release. I loved playing both at release and loved playing them a few years post-release when they were modified to hell and back.
200.gif
 
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Utnayan

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I played them both on release too. For Oblivion I got 20 to 30 hours out of it and three or so same-sy rifts before realizing Todd and Pete spewed lies out their assholes all over me and I believed it all since Morrowind was so good. Obviously I was more jaded with Skyrim, but still couldn't make it past the 30 hour mark before deciding to wait for mods to fix and improve everything.

It's been a while but what was lied about when it came to Oblivion and Skyrim?
 

Burns

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It's been a while but what was lied about when it came to Oblivion and Skyrim?
Aye, it's been a while so it's difficult to remember and it was before the internet remembers everything, so it's also difficult to go back and find various interviews.

I don't remember listening to a thing Todd or Pete said for Skyrim, so no idea what they promised for it (or maybe I didn't believe anything they said, so it was quickly forgotten about, after a chuckle or two). For Oblivion, Radiant AI was a big one. Promised to have NPCs making their own choices (not preset scripts) and have a more alive city. Even stuff like giving them or stealing items and food would change behavior. I'm sure they touted how level scaling was going to make things better (it didn't), how cutting skills wouldn't make the game less complex, and how great it was that you can do everything in one playthrough (which turned out to eliminate choice and consequence).

RPGCodex might still have the old thread somewhere on their forum, where you could dig up the lies (or at least read people talking about them), but that would probably take hours of sifting.
 

Seananigans

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I played them both on release too. For Oblivion I got 20 to 30 hours out of it and three or so same-sy rifts before realizing Todd and Pete spewed lies out their assholes all over me and I believed it all since Morrowind was so good. Obviously I was more jaded with Skyrim, but still couldn't make it past the 30 hour mark before deciding to wait for mods to fix and improve everything.

Sounds like user error, maybe don't stand there staring at their buttholes
 
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Kirun

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I don't care what anyone says, Oblivion was fucking garbage.

Oblivion Gates were nothing more than copy/paste dogshit. I realize that's pretty par for the course on Bethesda games, but it was really noticeable in Oblivion.
 
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Burns

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Sounds like user error, maybe don't stand there staring at their buttholes
Up until that point only Peter Moulinex had the reputation of lying his ass off to hype his games before they were released.

It was the golden age of wRPGs and there was little reason to doubt them. Little did I know that Oblivion was the harbinger for the end of that age.
 

Pyros

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It's been way too long but I don't remember Oblivion to be particularly good. In fact I don't remember much at all other than coming out of the prison and thinking the game looked cool as fuck, then fighting some river crabs, and then some oblivion gate and... yeah that's about it. So in a way I'm somewhat looking forward to a remake especially if they go over some of the shitty aspects like the weird leveling system, because a lot of it would feel "new" since I remember so little about it. And by looking forward to it, I mean in 2years when it's 20bucks.

For Skyrim though I thought it was a pretty amazing game at release. Sure I probably installed some QoL/UI mod at some point while I was playing but I dumped a lot of hours into that game and it was pretty amazing how I could just walk into an unexplored part of the map and find random caves with unique shit(not fully unique, but less copy pasted feeling than say Elden Ring recently), some random house on a mountain with some lore in a book or a NPC hanging there with a pointless sidequest and shit like that. Some of the places in that game were also amazing, notably the underground shit with the giant mushrooms and dwarven technology and such. It wasn't a perfect game, combat was mostly ass, difficulty was also ass, as in way too easy to craft Excalibur out of twigs and pebbles and then proceed to one tap some Demi God Dragon fuck and totally ignore the whole Shouting system, and the usual TES janky NPC shit and having to reload because a guard saw you touch someone's else gold through several layers of solid stone walls.

Yes Morrowind did a lot of things better and was overall a better game, but Skyrim was definitely great.
 
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Regime

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Morrowind was my EQ back in the day because I didn't have internet. Would kill for a remaster
Heh and I missed out on all those great single players thanks to Tribes Quake EQ DAoC and WoW. Didn’t play morrowind until like 2010
 
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Tuco

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It's been a while but what was lied about when it came to Oblivion and Skyrim?
I'm really forgiving of the todd howard and Peter molyneux lies of selling this amazing, grandiose game and delivering something more modest. I figure in many cases they design for the moon and then have to cut features when they find out its infeasible.

For Oblivion, it was radiant AI quest giving that was a huge let down. But i wish they embraced that even more over hand crafted content. There just aren't enough games with procedural quest content for players.
 
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