Izo
Tranny Chaser
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8K, baby. Aaaah, yeaaaah.
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I get what concept is. Just bored, thought the thread could use some pep.Someone forgot to plug in his brain and didnt realize the video was just clickbait.
Do you also get tricked by phishing e-mails?
Ah by the time this releases you can buy used RTX 3090s for $300 and they can probably run 8k on that old engine.Blows fans away with the 1.5fps too.
Playing SkyrimVR on 3090. Nexus mods let’s you keep achievements. Truly amazing experience in 8k.Yeah, replaying Skyrim SE on ps4pro. There’s mods, but it disables achievements if enabled. FML. Hence I daydreamed of ES VI.
Playing SkyrimVR on 3090. Nexus mods let’s you keep achievements. Truly amazing experience in 8k.
Skyrim looked pretty great when it first came out in what, 2011? I remember people posting photos for weeks of that game's graphics. I suspect if they add the latest graphical gee-wizardry like raytracing, increase polygon budget, better high refresh rate support etc to the FO4 engine it'll look just fine for the modern era. I don't get the hate for Bethesda's engines, just because it's an iteritive engine and granted it crashes constantly doesn't mean the code base hasn't been completely rewritten over and over. The reason we have so many mods for ES games is precisely because the tools and structure of their files have remained relatively constant while they've modernized the graphics to be the best or close to the best for the day of release.LMAO do people understand that the game is gonna be made using their 20 year old inhouse built engine. Oh wait, Todd said there's gonna be a new engine and when asked about details of the engine it turns out it's just another layer on top of their old engine masking how out of date it is when it comes to performance and fidelity.
I spent about 6-8 hours trying to get Fallout 4VR looking as good as SkyrimVR. I got this config mod that allowed me to change the ini and AA settings which in turned allowed me to crank supersampling up to god tier levels. Fallout 4 (and that engine) in VR is jaw dropping.Skyrim looked pretty great when it first came out in what, 2011? I remember people posting photos for weeks of that game's graphics. I suspect if they add the latest graphical gee-wizardry like raytracing, increase polygon budget, better high refresh rate support etc to the FO4 engine it'll look just fine for the modern era. I don't get the hate for Bethesda's engines, just because it's an iteritive engine and granted it crashes constantly doesn't mean the code base hasn't been completely rewritten over and over. The reason we have so many mods for ES games is precisely because the tools and structure of their files have remained relatively constant while they've modernized the graphics to be the best or close to the best for the day of release.
Read my SkyrimVR mod list in the VR thread. All of them compatible. SkyUI very important.Playing some Skyrim Special Edition again. Any recommended magic or must have mods? I'd like to make destruction spells not garbage as I'm thinking of playing a caster.
Been way too long since I've touched it to give specific mod recommendations, but at minimum I'd suggest finding a mod that causes Destruction spells to scale their damage to your skill level. If you're inclined to use ward spells for defense, I'd also recommend to find a mod that cuts the mana cost for them. I probably had other magic mods, but those are the two I remember, and they will help to make the vanilla magic feel a lot more balanced.Playing some Skyrim Special Edition again. Any recommended magic or must have mods? I'd like to make destruction spells not garbage as I'm thinking of playing a caster.
Playing some Skyrim Special Edition again. Any recommended magic or must have mods? I'd like to make destruction spells not garbage as I'm thinking of playing a caster.