Cepaqua_sl
shitlord
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Eldevin - Massively Multiplayer 3D Role Playing Game
Anyone play/played this? Took me couple mins to get in-game and immediately felt like a browser-based EQ or a superior Runescape.
Key features include:
Game Guide:
https://forums.huntedcow.com/topic/2...-basics-guide/
Class Guide:
https://forums.huntedcow.com/topic/2...-introduction/
Since beginning of 2015 until now I've been filling the wait for EQN + Camelot Unchained with a bunch of older MMORPGs including LotRO, Neverwinter, TERA, RIFT and SWTOR. Re-visiting these worlds were fun but after level capping in each one, I just found myself searching for the next world to find that immersion that still hasn't been matched since EQ/DAoC. When I came across Eldevin, it looked interesting and the STEAM player reviews were fairly positive. I've played at least a dozen browser MMORPGs and never really stuck with them for more than a couple days. Here I am a week later and fully immersed into this world. It has a nostalgic, yet modernized UI, but it's also clean and easy to use. The attribute, class and quest systems are simple to navigate thru and you never really feel like you have to scour the net for infoz. This is the first time I haven't skipped reading one quest. They are written in a subtle and sarcastic tone that will have you chuckling way past your bedtime.
Anyone play/played this? Took me couple mins to get in-game and immediately felt like a browser-based EQ or a superior Runescape.
Key features include:
- Rich storyline involving hundreds of quests.
- Huge world to explore with many cities, areas, dungeons and secrets.
- 6 Talent Trees featuring over 200 talents.
- Real-time combat system.
- Use strategy and tactics to defeat epic Foes and Bosses.
- Engage in PvP combat with your friends and enemies.
- Your decisions and actions will affect future encounters and possibilities.
- Class-less combat system; players in Eldevin are free to learn any of over 100 unique abilities.
- Train in 14 professions to craft your own weapons, armor, items and amenities.
- 14 group-based dungeons and dozens of in-depth story-driven solo instances.
- Hundreds of items, including 20 unique sets, to obtain and collect.
- Initial release of 40 levels with awesome end-game content and consistent up.
Game Guide:
https://forums.huntedcow.com/topic/2...-basics-guide/
Class Guide:
https://forums.huntedcow.com/topic/2...-introduction/
Since beginning of 2015 until now I've been filling the wait for EQN + Camelot Unchained with a bunch of older MMORPGs including LotRO, Neverwinter, TERA, RIFT and SWTOR. Re-visiting these worlds were fun but after level capping in each one, I just found myself searching for the next world to find that immersion that still hasn't been matched since EQ/DAoC. When I came across Eldevin, it looked interesting and the STEAM player reviews were fairly positive. I've played at least a dozen browser MMORPGs and never really stuck with them for more than a couple days. Here I am a week later and fully immersed into this world. It has a nostalgic, yet modernized UI, but it's also clean and easy to use. The attribute, class and quest systems are simple to navigate thru and you never really feel like you have to scour the net for infoz. This is the first time I haven't skipped reading one quest. They are written in a subtle and sarcastic tone that will have you chuckling way past your bedtime.