I changed my mind, you're back on the hook.I thought Lumie was the new Kegz? Thought I was off the hook bro?
I changed my mind, you're back on the hook.I thought Lumie was the new Kegz? Thought I was off the hook bro?
Nah, it's cool. I'd prefer to be falsely accused as Yeahlight instead of Kegz though. After all, I'm actually an EQClassic fanboy, I can honestly say the only time I ever logged into The Sleeper was for 5 minutes in beta or some shit.axeman and 2002user fighting again, yay
brb popping popcorn
Not sure if you guys have seen this, it's a video my friend Beledric made of us running the dungeon content during Alpha. There are several videos from the testing on his YouTube channel. Some NSFW language.Game-play alpha?
Was it available for download by everyone? Or did the "dev" just record a video demo?
FPS killer from hell on raids. shitty shitty shitty.Bobbing levitate is the gay. That is all.
It will, although you might have to account for inflation when it launches.I will donate $20 to the rerolled.org forum upkeep if EQClassic ever launches.
Alpha #1 - Small Auditor Test
Alpha #1 was successfully completed from April to June 2013. The test concentrated on the core server mechanics like combat, spells, player interaction, skills etc. The server stability was excellent, in the 3 month time-frame only 2 crashes happened. These happened right at the beginning and were fixed. For a project that has been in development for many years without any external testing, this is the highest possible praise on coding quality. About 200 valid Issues were reported by our testers, which have been resolved by now.
Alpha #2
The second test (tba) will verify that the fixed issues from #1 are now working as expected. Moreover, additional testing objectives will be added (like Message Boards, Tradeskill Combine, Guilds etc) which testers of #1 were unable to test. Additional more group oriented tests are planned.
On your windows 95 rig?FPS killer from hell on raids. shitty shitty shitty.
I've been following the project for almost 3 years. From what I gather they are still years away because of having to build a true classic database. Can someone with better programming insight comment on this? Where do you think they are and how far away do you think the game is from being a reality?I really hope this happens. Seems like they are making some strides.