Myself and Ailia.
Ailia and I worked on a server named Edge in 2007 together.
We met back up when my name was mentioned by some guy in a City of Heroes emulator discord.
The same way everyone detects it. Daybreak also detects it this way.
Is Maze a GM or a Dev or anyone that talks to people in the server at all?
Is Maze a GM or a Dev or anyone that talks to people in the server at all?
I've been thinking of giving this a go. I have a couple questions about how the server works/balance.
- How are pets?
- Is charm always max duration?
- Are weapon proc rates increased?
- Do weapon procs have required levels?
- Are stats/racial abilities normalized? E.g., any reason to be anything but an ogre?
- Has a meta developed yet?
It's still going, development has slowed down but our small group of players has just cleared Kunark - including all dragons in VP, and Velious is on its way.
Velious will see an all-new scaling system that is designed to reward people for grouping with each other as opposed to soloing. Hoping that works out.
Additionally, we'll have some group content and mini-expansion content throughout Velious. We're starting to feel good about boss fights and how to design them, it's bound to be exciting stuff when content gets released. VP has had some really interesting encounters made. One of the bosses upcoming is simply quackers just in time for Thanksgiving.
I realize the population has tanked a bit, but it can be repaired with hard work and dedication to providing a better game with more stuff to do that feels like meaningful progression. So that's the route I am taking. No gimmicks, just the same server formula that has worked but more of it.
Why is it so hard to connect to the classless page? keep getting errors is the page up?
NVM found the discord, should update the first post to use the discord instead.
I can't edit the original post apparently, otherwise I would
Pretty damn fun.
Learning curve is steep. So is the exp / gear curve. But some good ppl on that cut a lot of that out.
Are all the stat buffs 100% useless?
Need to have wisdom modify effectiveness of beneficial and detrimental (stat / effect) spells imo.
40 agi at lvl 50 isnt worth the spell slot.
Stat buffs are pretty useless, yeah - the problem is scaling them to your level, which the client limits us greatly on. Need to find a way to modify spell data dynamically.