Apostolos
Golden Knight of the Realm
- 438
- 229
I have been busy trying to get some gear and such and along the way I decided to do a little math with regards to damage to mana in an effort to be as efficient as I can when kiting. I was a little surprised by a few things so thought I would post here what I was looking at to see if anything I was seeing was off in any way.
The first thing I did was to just take the Lucy spell data and multiply the damage per tick times the number of ticks on each spell to get a max dmg number. Then, I divided that by the mana cost of the spell to get a dmg per mana number. Now.. ALL THINGS BEING EQUAL (meaning assuming that spell focus was uniform across all spell types and kinda ignoring the fact that dot extension AA's would apply to all of these spells anyway) these numbers, while not exactly being accurate as to dmg to mana, can still be taken as a kind of score on how efficient each spell is compared to all the others.
All rank 2 spells
5.711 Ivrikdal's Pallid Haze 2
5.99 Pyre of Hazarak 2
6.698 Pyre of Marnek 2
6.754 Ignite Potential 2
7.281 Halstor's Grasp 2
7.512 Doom 2
7.548 Ignite Thoughts 2
8.395 Termination 2
8.402 Mortification 2
9.658 Halstor's Pallid Haze 2
10.220 Pyre of the Piq'a 2
10.894 Binaesa Venom 2
11.422 Pyre of the Forsaken 2
11.782 Viscious Darkness 2
13.990 Wuran's Decay 2
14.002 Mortification + Plant 2
15.779 Grip of Zalikor 2
15.856 Blazing Shadow 2
16.923 Splirt 2
17.353 Coruscating Shadow 2
30.872 Necrotizing Wounds 2
34.515 Pernicious Wounds 2
The last two spells were kinda odd in how efficient they were. Also, if dot extension AA's applied to they twice (by applying to the second portion of the effect) then they would be even far more efficient, but I do not think it does. I understand the benefit of the 30 second spells since it makes the spell hit much harder each tick since mobs typically tend to die pretty fast, especially in groups. However, are these numbers correct the way I am looking at them?
Currently I am 95. So I am looking at loading up Splirt (89 spell) over a lot of higher level ones simply due to how mana efficient it is. Granted it will not hit as hard, but if you cast 8 spells that are more mana efficient than 6 that hit harder, but do roughly the same amount of damage, you are getting more chances at gift procs for one. Is this list way off base?
The first thing I did was to just take the Lucy spell data and multiply the damage per tick times the number of ticks on each spell to get a max dmg number. Then, I divided that by the mana cost of the spell to get a dmg per mana number. Now.. ALL THINGS BEING EQUAL (meaning assuming that spell focus was uniform across all spell types and kinda ignoring the fact that dot extension AA's would apply to all of these spells anyway) these numbers, while not exactly being accurate as to dmg to mana, can still be taken as a kind of score on how efficient each spell is compared to all the others.
All rank 2 spells
5.711 Ivrikdal's Pallid Haze 2
5.99 Pyre of Hazarak 2
6.698 Pyre of Marnek 2
6.754 Ignite Potential 2
7.281 Halstor's Grasp 2
7.512 Doom 2
7.548 Ignite Thoughts 2
8.395 Termination 2
8.402 Mortification 2
9.658 Halstor's Pallid Haze 2
10.220 Pyre of the Piq'a 2
10.894 Binaesa Venom 2
11.422 Pyre of the Forsaken 2
11.782 Viscious Darkness 2
13.990 Wuran's Decay 2
14.002 Mortification + Plant 2
15.779 Grip of Zalikor 2
15.856 Blazing Shadow 2
16.923 Splirt 2
17.353 Coruscating Shadow 2
30.872 Necrotizing Wounds 2
34.515 Pernicious Wounds 2
The last two spells were kinda odd in how efficient they were. Also, if dot extension AA's applied to they twice (by applying to the second portion of the effect) then they would be even far more efficient, but I do not think it does. I understand the benefit of the 30 second spells since it makes the spell hit much harder each tick since mobs typically tend to die pretty fast, especially in groups. However, are these numbers correct the way I am looking at them?
Currently I am 95. So I am looking at loading up Splirt (89 spell) over a lot of higher level ones simply due to how mana efficient it is. Granted it will not hit as hard, but if you cast 8 spells that are more mana efficient than 6 that hit harder, but do roughly the same amount of damage, you are getting more chances at gift procs for one. Is this list way off base?