From Kegz' OP:
Joke of the year. This server is the polar opposite of what he advertised. Let's go through it, in fact:
LMFAOSometimes the wayback machine just doesn't cut it, in order to get classic content you need classic data. Our development team has been dedicated to keeping track of EverQuest information since it's beginning. Be prepared to play an emulated EverQuest as close to its original content as possible thanks to our developers hard work from years ago.
Joke of the year. This server is the polar opposite of what he advertised. Let's go through it, in fact:
This system literally doesn't exist. They haven't worked on anything of the sort. When asked in late beta, Kegz revealed that nothing had been prepared or even particularly planned for this. It's just some words on a page.Dynamic Raid Spawning
In the event of overcrowded raid encounters, guilds will be allowed certain tokens per week to spawn raid boss encounters on demand, no need to wait around for random spawn timers while sacrificing valuable real life time. Enjoy the fact that your raid can have a set time and place, without dispute, incident, or provocation from other players.
It has hotzones, but the xp rate itself is way off and has caused countless people to abandon ship already. We're talking like six hours of solid grinding per level, in your teens.Randomized Hotzones
Experience boosting hotzones will be randomly chosen and rotated through on a weekly - bi-weekly basis, providing you and other players the ability to group more often in higher risk / reward zones. Sometimes these hotzones may be announced without specifying the zone, making it a fun hunt for you and your friends.
Technically available, but most named mobs are bugged to shit and drop nothing 90% of the time. Others reside in zones with fucked-up pathing or possess ridiculous abilities (one mob in Runnyeye was spamming Earthquake and AoE blind.)Classic Items/Zone to Start
Remember the 'fire-pot' room? Manastones? Rubicite Armor? Dark Elf Masks? These items are now available, and will be for a limited time after launch.
Almost no quests work. I tried three different quests and none worked. My guildies had similar experiences, with one reporting that two out of six attempted quests worked while another lost all his money to a broken quest and stopped trying to complete any more. Nothing suggests epic quests would function, they haven't got most of the other ones right.Epics
The longest, sometimes most annoying and tedious quests are available for you to grind away at and you can get started on your epic quests as soon as you are able to!
There's pretty much just Kegz. The one other developer who was still around near launch hasn't been heard from in like three weeks. The rest are just guides, one of whom shared in Mumble the fact that fixing this broken server is more or less all up to Kegz himself.Dedicated Development Team
You will have developers who are working hard to bring you content set as close as possible to the accurate era. Community feedback is appreciated, the developers will listen to your idea's to assist in reproducing the ideal Norrath.
Considering how much of a farce their beta was, having characters on a test server seems fairly pointless. People's bug reports were never resolved, people disagreed with fixes that wouldn't benefit their favorite classes, and the number of responses to post-launch bug reports are.... ZERO. Kegz has yet to respond to any bug report since the server opened. When people suggested that he communicate better, he got extremely defensive and hostile, verbally attacking random posters and claiming that they didn't even play on the server.Continuation of Beta Characters
Your beta characters wont be deleted when the server goes live, they will be moved to the new test server which will be locked for a few months after the live launch of The Sleeper. The new test server will serve as a platform for you to continue testing content into the Luclin era of EverQuest when the developers are ready.
Their closely guarded "Holy Grail" consists of a binder with old Allakhazam printouts. That's it. That's the secret weapon they thought would let them create an amazing and succesful server. I'm actively guffawing at the line "be prepared to play an emulated Everquest as close to its original content as possible" since nothing could be further from the truth, this server is so staggeringly broken and unclassic that it beggars belief. It's an irony overdose, a parody, and simultaneously depressing to realize that someone spent so much time producing something so heartcrushingly awful. Mostly I just mourn the fact that there won't be a neat Velious server after all, because it is of such atrociously low quality that there is no chance it'll survive and thrive.Unique Resources
Sometimes the wayback machine just doesn't cut it, in order to get classic content you need classic data. Our development team has been dedicated to keeping track of EverQuest information since it's beginning. Be prepared to play an emulated EverQuest as close to its original content as possible thanks to our developers hard work from years ago.