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Can someone explain mischief ruleset? I get that stuff is randomized by how exactly? Where is the randomization coming from? Same tier / strength of mob? Same zone difficultly or same zone itself? How is randomization done?
it's basically a level range of rare mobs, or raid mobs from the same era/expansion. I don't know the exact level range but an example from the original launch:
Kill the dwarf in Unrest, he can drop a guise of the deciever. both mobs are classic era and level 35.
Pretty sure zaide or somebody had spreadsheets somewhere on the original launch but i have no idea where those went