Was in Velks OC, chanter insisted we drag a Champ from UD for his pet. Sure as shit, the minute he went afk the pet broke. No one wanted to kill it because we knew the chanter would waste even more of our session crying he needed another pet. Group leader is like, "We're all going to die aren't we?" (The chanter did manage to return before anyone died.)
Chanters who go AFK when they have pets should automatically lose a level.
Those rogue kobolds and spiders are dps beasts. Cleric + ench is definitely a high tier duo. Crazy dps and cleric synergy with ench is nice, especially for fat stuns they can drop when pet breaks.That chanter was likely doing more dps then the rest of the group combined.
Love doing that for hours on end, then get bitched at when I need a piss.
GDKP = Plat raids. I think the actual term GDKP is a WoW thing but yeah it’s the same. This guild is 100% plat/krono bids. All bids are done in the open so folks can see it and there are no item restrictions.I thought Zaide was doing a super casual guild that did plat/krono raids?? They're doing DKP tho?
Oh, no, I remember now, they're doing that "use dkp on anything for any class" system that I dislike . Feels like a plat raid tbh. Seeing a Wizard roll for a COF as a monk hurts inside.
Holy shit, please share
I think it’s GoldSo Gangsta Dragon Kill Points?
Gummy-Dragon kill points?
Gnu Dragon Kill points?
Majority of the population goes unrest, uguk, lguk, oot gobs or hole if it is open by the time you get to that level. It is possible to deviate, but you usually need a pre formed group as the amount lfg in off the beaten path zones are limited.Nothing excites me more than fresh pixels. Not looking to take this server serious, so going to level my bard from Qeynos for the first time. What's a good route to take if I want to stay in the area? Blackburrow --> Permafrost --> Paw?
Anything besides the gnoll fangs to quest for?
Pelts off bears and wolves give a good chunk of exp in the low levels in qeynos hills, but that might be heavy competition with all the fucking rangers running around. For groups HHK is very good xp for a lot of levels, though if you aren't willing to go murder the humans it starts letting up about 30 I think. Blackburrow I've always had an easy time getting groups together on TLP. Permafrost is a mixed bag. Not too difficult to solo there, and usually you can find some barbs running around who will group. Split paw is a fine dungeon, but I wouldn't expect to find people holding their arms open. People pop their head in, train everyone, ect ect. You can do it, TBH I'd head toward HHK around late teens and transition toward the eastern map.Nothing excites me more than fresh pixels. Not looking to take this server serious, so going to level my bard from Qeynos for the first time. What's a good route to take if I want to stay in the area? Blackburrow --> Permafrost --> Paw?
Anything besides the gnoll fangs to quest for?
While this is definitely true in terms of beating the content i would be worried about a guild having this attitude. Time is money and a guild that can clear VT in 3 hours can get more loot then a guild that clears VT in 4 hours. A guild that 2 splits Naggy gets double the loot of a guild that doesn't. I totally get selling a Vulak earring to some Saudi Oil Prince for the Iron price, but i would be worried about Rogues selling their Vulak daggers for 2 kr then showing up to raid with some shitty Kunark weapon. But i don't know how you would make a rule to prevent the later.Don’t worry boys you can tank at least up through Luclin end game with just leather so tanks will be fine.
Anything besides the gnoll fangs to quest for?
Permafrost and Paw are pretty much unused zones on TLPs outside of premade groups that want to be quirky. Paw's mob population is about 40% enchanters and 40% clerics so most pulls you get to deal with healers AND random mezzes it's great.Majority of the population goes unrest, uguk, lguk, oot gobs or hole if it is open by the time you get to that level. It is possible to deviate, but you usually need a pre formed group as the amount lfg in off the beaten path zones are limited.
Majority of the population goes unrest, uguk, lguk, oot gobs or hole if it is open by the time you get to that level. It is possible to deviate, but you usually need a pre formed group as the amount lfg in off the beaten path zones are limited.