thecontagious
Golden Knight of the Realm
- 14
- 16
Think I see everyone thinking the legacy characters is a dumb idea as well because there are only a few people who are actually leveling alts on the same account.
Done.@Amod Respectfully request the thread title be updated as indicated above.
This post makes me doubt Elderan's pop numbers more than any other on the forum.The basic consensus seems to be
Legacy chars - Neutral
Server wide bonuses - Positive
Encounter locking - Mixed leaning negative
you fucking nerd posting as a junior moderator.Woke up this morning to realize the Dev's moved my TLP forum post to the Veteran's Lounge, locked it, and agreed with me.
View attachment 467654
EverQuest Producer’s Letter April 2023 | EverQuest Forums
[IMG]Time to banish the shadows. Greetings, Norrathians! As we're already heading into April, there are still so many exciting things on the horizon...forums.daybreakgames.com
I'd say the consensus is all three are hostile. Legacy chars and server-wide bonuses are positive impacts but are misguided. The only people bringing them up say it's a non-factor and probably not worht the time to code. It's all a symptom of the same problem: the developers are totally out of touch with TLP players and aren't willing to communicate with the playerbase to correct their behavior.The basic consensus seems to be
Legacy chars - Neutral
Server wide bonuses - Positive
Encounter locking - Mixed leaning negative
I honestly cant even see why live players would like any of this either. No one on live does alts either, they all just box. This just seems to scream that they want to make this more and more like WoW.I'd say the consensus is all three are hostile. Legacy chars and server-wide bonuses are positive impacts but are misguided. The only people bringing them up say it's a non-factor and probably not worht the time to code. It's all a symptom of the same problem: the developers are totally out of touch with TLP players and aren't willing to communicate with the playerbase to correct their behavior.
Brokewynd is better. A big, wet fart of a server.Soygen request you change the thread name to "Jokewynd" instead of "Oakwynd".
A bard could control an entire zone if it's big enough to kite in. A lot of exploits have already been mentioned in this thread, and many more will surely be thought of.
Kill stealing and DPS racing are things that many players on these servers have complained about for a long time now. I think they truly believe they are solving this problem, and don't realize just how abusable this will be. This will likely be the most toxic TLP server we have ever seen.
The basic consensus seems to be
Legacy chars - Neutral
Server wide bonuses - Positive
Encounter locking - Mixed leaning negative
Soygen request you change the thread name to "Jokewynd" instead of "Oakwynd".
I'm sorry, but I don't play Everquest, so I don't know if this joke is good enough to warrant the change.Soygen request you change the thread name to "Jokewynd" instead of "Oakwynd".
The basic consensus seems to be
Legacy chars - Neutral
Server wide bonuses - Positive
Encounter locking - Mixed leaning negative
Hell yeah,They want it like 2016 WoW, since even WoW gave up on mob tagging and uses shared credit now. If you tag the mob at all you get credit/loot. Let them add that feature if they want to prevent DPS racing.
Another feature they could steal would be the ability to link accounts so that the XP bonus worked across linked accounts, that way more than 4 people will benefit from the 10% xp bonus.
Hell yeah,
Incorporate that with raid mobs. As long as you tag it, you get a loot table.
View attachment 467664
You get Loot, You get Loot....everyone gets loot.
I would play on that server.
Thanks for the link to the post.Woke up this morning to realize the Dev's moved my TLP forum post to the Veteran's Lounge, locked it, and agreed with me.
View attachment 467654
EverQuest Producer’s Letter April 2023 | EverQuest Forums
[IMG]Time to banish the shadows. Greetings, Norrathians! As we're already heading into April, there are still so many exciting things on the horizon...forums.daybreakgames.com
It's kinda fun but mindless for GW2 raids. Everyone zergs the fuck outta mobs and gets their meager loot + a lotto for good loot. Sometimes you need to run an unpopular event and have to rally forces or the event is challenging and you need to coordinate which can be fun. It's very not-EQ.Raids in a traditional sense would be a thing of the past because every fight would just be a mindless zerg-tag with everyone ungrouped to maximize loot. Every time a target is called by any guild, people from all over the land would be running over to take a potshot at the mob. Loot prices would be extremely low. Any fight that requires strategy and coordination would have to still be raided normally by somebody, with stragglers outside the raid blastin' for loot. People would be dropping raid with mobs at 5% just to get their own loot pool. Rivers and seas would be boiling! Mass hysteria!
Mixed leaning negative? its literally everyone burning them down for FTE. Theres maybe 1% who is for it.