1.1 Play Nice Policies - Activity within EverQuest
In addition to the Rules of Conduct listed in section 1.0, players are also subject to these supplementary guidelines while playing EverQuest. While by no means an all-inclusive list of the do's and don'ts in EverQuest, it provides a suitable foundation by which the player can determine what activities are appropriate:
There will be no first in force or engage rules arbitrated or enforced by a Game Master or Guide on any server. We believe players can resolve disputes about camps and raid bosses between each other. Game Masters and Guides will not help negotiate these disputes between players and guilds.
It was good times on Phinny without the sped up spawn timers and the groundspawns weren't no destroy.VP key on these raid instances servers is the dumbest shit ever. That quest was designed for servers with one guild doing it. Even with sped up timers it doesn't translate to 15 guilds trying to do it. Trak tooth should equal key. And come luclin emp Ssra thing should be similar.
Who is the Jesus Christ of mq2? Toxn? I remember that guy on Ragefire but most of the big MQ2ers went to Phinny then I guess now to AgnarrI think the same thing
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Isn't it against the terms of service to train and dispel pets during a dps race on a raid target?
I'm sad that our AgnarrFlames thread devolved into yet another Faceless circlejerk with people piling on Zaide. I haven't played EQ in ~15 years, and I don't remember the players being this butt sore over pixels before.
We get our shit jacked all the time, and none of us are bleeding out on Reddit or here over it.
This was on phinigel, I didn't bother on agnarr.Nice first tlp they remove from reclaim list!
This quote from the thread I found this in answers most of my initial questions.
"Because I'm annoying like that, I thought it would be funny to start dropping foraged items near people camping the SoNH ground spawn to see if they'd snag them. I did this, and noticed the items almost immediately disappeared (and didn't get re-dropped). So I started doing it further and further away from the ground spawn location - well out of click range I - and it still happened. So I went event further away, and to my amazment, not only did the dropped item disappear, but I summoned three FD Trucidation members (Pudds, Gunnie, and Oldmans)!
So, it appears these guys are running some sort of macro or script to autoloot any drop in the area - which I imagine includes the VP Key part when it spawns. As proof I captured this video (<3 Gerhart for the technical guidance). It's shot from due north of the GS location - you can just see some players in the distance camping it. I'll be reporting this to DBG - hopefully they get banned. I've tested it in other parts of the zone and it works as well. You have to get far enough from the GS point - almost beyond the clippane limit - to make the summon happen; otherwise the drop just disappears and there's no summon.
NB: You'll see I have See Invis on so it's not like I'm even somehow just uncovering invis people - these guys aren't invis, they're being summoned/porting to the drop location."
nizzarrl 1 point 13 minutes ago
Nice using CoTH tricks to try to frame my members as hackers. Even if we did use this shit, DBG are little bitches who won't do shit about it. Can't prove anything. You guys just seem really mad you will never be in a guild that will make it into VP. hahaha
reddit_Breauxstorm 7 points 2 hours ago
This isn't a hack!
You noobs just don't know how to feign death reverse CotH to items.
I mean, are you really even playing EQ? /s