Well they certainly fooled me hah.Nope, 16th, part of why I posted in one of the threads about how surprised I was they had it up and locked already - usually they're barely getting them up in time and this one is sitting locked two weeks early.
Well they certainly fooled me hah.Nope, 16th, part of why I posted in one of the threads about how surprised I was they had it up and locked already - usually they're barely getting them up in time and this one is sitting locked two weeks early.
I want all content through luclin at release, but level 50 cap stays.
I want all content through luclin at release, but level 50 cap stays. Can play in new noob zones, and the lower tier raid content post-classic gets a glimmer of relevancy.
I would accept just a bundled kunark release so I can level in their cool dungeons. Or some kind or cool new concept, like all raid bosses respawn at the same time to prevent socking more than one and encourage racing for the excess.
Really anything besides the same level path, the same solb shitlordry, etc. Rehashing an identical ruleset is pure laziness.
It would be awesome. I'd say remove MoTM but keep Mark of the Old Ways though.
Not crazy about that respawn idea.
I think the respawn idea would add a really interesting dynamic. Especially if all raid bosses have to be killed for that expansion each time before respawn timers start. Would slow down keying in velious and kunark and imo add more competition.
It would make it impossible because you can't get enough keys to enter those keyed zones and clear the raid mobs to trigger a respawn...
Server first Trakanon drops 4 teeth, GG servers over.