Bruman
Golden Squire
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Huh, yeah, they have more servers, just not all normal English servers.Game Server Status | Daybreak Game Company
EQ2s problem for me was always the cap. It's boring WoW style currency grinds, or at least it was last expansion I played ( a few back for sure). The raids were also fucking awful, mana drains and knockbacks seemed to be the only mechanics. Also like 90% of the playerbase you'll hear on voice chat are countrified hillbilly rednecks, it's really weird.I'm enjoying the shit out of this game. It reminds me a bit of like Skyrim, where I set out to do 1 thing, and keep getting dragged into 50 other things. Questing, gathering, tradeskills, tradeskill quests, L&L quests, language quests, just random quests I run into out in the wild that are heritage, or signature, or just reward some neat furniture or awesome gear.
When does the honeymoon stop?
And what is the game like at level 100? Typical WoW-style raid progression, or something else?
because only hicks and retired vets play this game. The one thing players have in common with this game is that most of the players are actually in fact on some form of life support.EQ2s problem for me was always the cap. It's boring WoW style currency grinds, or at least it was last expansion I played ( a few back for sure). The raids were also fucking awful, mana drains and knockbacks seemed to be the only mechanics. Also like 90% of the playerbase you'll hear on voice chat are countrified hillbilly rednecks, it's really weird.
The funny thing has always been SoE stance that "if we change combat / abilities now, we could upset the playerbase!". How about some forward thinking!? The game has some really amazing qualities, but the resounding failure and criticism has always been ability bloat. They didn't want to upset the few to have the chance of gaining many. Shame.My biggest problem when I return to this game is literally 50 different spells that all do the same thing. You get 1) Fireball 2) Stronger Fireball 3) Fireball + Small DOT. I just stare at my hotbars after being going for awhile and say fuck it and log back out.
Did she do it to try and fit WoW's daily retarded repetitive farm that now exists or did she do it on her own?Honestly, people can thank everyone's favorite dev Domino for the stupid repetitive daily shit. That's all her fault. It was always bad and dumb, when they started pushing it farther and harder in the game past crafting it was the beginning of the end.
I'm convinced anyone with a gnome avatar is either a dev, or dev family member. You can bring up the most broken shit, or stupid change, and they will white knight the hell out of it, while calling people 'whine bags' lol. Good times.I love venturing over to the Stormhold forums every now and then to see the same retards trying to act like they are good killing stuff months after its released and acting like any of this is relevant
The time and state of this game that was actually fun is long gone. You can't bring it back no matter what you do. It's a shame they couldn't bottle it up and address the real problems that stifled the development of the game.I think I would probably give this a go if they started up another progression server, I never really gave this a fair shake when it came out. I played a templar for a bit sometime during its early years and was loving it, then there was some kind of massive nerf to templar reactive heals and I said fuck this and dropped it.
If they did a true box type thing like Phinny - which I am still enjoying immensely - I would be down with that.