Everquest - Live Servers

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Reht

Molten Core Raider
1,115
317
on forums that anyone who bought the game before release could see. There was no expectation of privacy (if there was I wouldn't havep osted it).
Beta section? I am pretty much done with eq now so I didn’t get the expansion so had no access
 
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Blazin

Creative Title
<Nazi Janitors>
6,952
36,147


nice to see you still going at it, I gave boxing my all but I'm finally at a place that I can watch that and I don't have the twinge to start it up again. I'm truly done but even the final stage of EQ journey of boxing craziness of current content was a lot of fun. I know what it takes to get all those things to work on some harder content so though I don't want to share your suffering, grats!

Do you feel like you may be nearing the end?
 
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Tuco

I got Tuco'd!
<Gold Donor>
47,389
80,851
nice to see you still going at it, I gave boxing my all but I'm finally at a place that I can watch that and I don't have the twinge to start it up again. I'm truly done but even the final stage of EQ journey of boxing craziness of current content was a lot of fun. I know what it takes to get all those things to work on some harder content so though I don't want to share your suffering, grats!

Do you feel like you may be nearing the end?
Not really, setting it all up and executing it is a ton of fun. It's like a huge rube goldberg machine that I need to focus 100% on if I want to survive, but when it all works it's beautiful.

Besides, I just come back when new content comes out, play it and go do other stuff. I'm not one of the many people who just play EQ every night for years.
 

Metalhead

Blackwing Lair Raider
963
2,560
Producer's Letter: 20 Years of EverQuest

Hail, Norrath!



This year we celebrate 20 years of EverQuest. Unbelievable.

We are truly humbled that this incredible game – as much yours as ours – has achieved this rare and unprecedented milestone that began all the way back in March 1999.

EQ’s launch feels a world away now, lest we forget dial-up modems, Y2K panic, CRT monitors, 640x480, open-book medding, corpse runs, lost corpses, ninja looting, guild drama, dawn of DKP, and so many other moments. But the most important outcome of EQ has been all the friendships and lives touched by this game over these 20 years.

We’ve heard so many amazing stories of EQ bringing people together in love, marriage, and even into the joys of parenthood. We’ve also experienced the power of our game community during the hard times, softening the pain of illness and tragic deaths by participating with EQ families. We all have an EverQuest story to tell.

For me, before I became a game designer on EQ in 2003, I had already met nearly 20 or 30 guildmates and in-game pals. I helped guildies get jobs, find new homes, and one even helped me get a job on EQ – Lyndro as he was known then. I still talk to that crazy, brilliant mage.

In this anniversary year, let’s live the legacy of EQ and turn it up to 20, and focus on what has made this game great – you, the community.

Our anniversary events in game in March include a brand new land, raids, and rares with a story about preserving our past, and it’s free.

We are aiming at two new progression servers with two approaches – one hardcore and one ultra-casual. Rules will be coming soon as we sort them out over the coming weeks with both new servers launching around the anniversary on March 16.

We also want to celebrate with you IRL! We’re working on pulling together an EQ fan event so we can hang out with you, our honored guests. Timing for that event is likely to be summer, but I’m hoping to announce more details on timing/location in March for those who want to plan ahead with your own family, guildies, and friends and join us!



And of course, we want to hear from each and every one of YOU! We're looking for player stories to help us commemorate this crazy occasion. Please send us a 20-second or less video of how EQ changed YOUR life. Upload your video to YouTube (public or unlisted) and send us the link here through Player Direct for a chance to be featured during our anniversary celebrations! You can also submit a 15-second clips featuring your main character on your most played server to become a part of our EQ 20th Yearbook album that will come to life on Facebook later this year.



On a personal note, I owe so much to this game, the EQ community at large, and this team. THANK YOU to all devs and players, past and present, for bringing EQ to life and making it home for so long.

There will be more announcements, so be sure to stay tuned. This year, we are LIVING THE LEGACY OF EVERQUEST!

Very interesting what they have planned for both of these TLP's and the "New Lands and Raids". Mini expansion? Who knows!
 

Lodi

Blackwing Lair Raider
1,481
1,494
Think I might jump on this "hardcore" server if it has a decent enough ruleset.
 

Pharazon2

Trakanon Raider
672
1,050
Return of discord?! I'm sure its not, but I've always thought a perma death TLP server would be super interesting. That's what I think of when they say "hardcore," but yeah they probably just mean relatively slower exp and standard rules.
 

Fight

Ahn'Qiraj Raider
4,640
5,560
Holly's article was a well written tribute to 20 years of EQ. The company and the IP are lucky to have someone so passionate about their product.
 
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Malevolus

Trakanon Raider
18
3
Quick question for folks still playing regularly. Has there ever been an official statement about bringing the AOC mechanic to regular servers for older content? I had a ton of fun with a nostalgia leveling and raiding run in WoW with a boxed group doing raids slightly over intended level. I would find it worth coming back to roll a new group of 6 and playing though Fear, Hate, Trak, ToV, Ssra, etc but it's not really viable without the instance mechanic because everything is permafarmed and usually dead. I know it's a pretty niche play style but it was immense fun on WoW through Lich king and I definitely still have the EQ nostalgia bug.

I searched the forums and saw a couple times it's been brought up but never any real response from devs. Any insight from active players is appreciated.
 

Malevolus

Trakanon Raider
18
3
Hmm that’s a good question. With the WoW experience I would basically level the team up and try raiding at certain level milestones. Can they do Molten Core and BWL yet? If not, continue to level 5 more levels and try again. Basically progressing throughout raid content in steps. WoWs scaling system worked differently so once you outlevel something you would have a significant damage boost and resistance boost. I’m not sure how that would play out in EQ and it would take some experimentation because I have no idea how that would work. Factor in gear boosts like defiant and AAs, it would be interesting to see. I guess I had envisioned just seeing how far a team of six could go through raid content always having the options to out level and out gear content with no ceiling. I’ll have to do some research. Thanks for the input. It would still definitely be easier to do on the home server if I had access to the permadead mobs.
 

Malevolus

Trakanon Raider
18
3
One other aspect I forgot to mention is that with WoW there was the appeal of farming the transmog appearances of the tiered armor for the party and that wouldn’t really be present with EQ once everything had the same appearance. I’m sure there would be unique items to farm for a while but I’m not sure if it would hold the same appeal.
 

Tuco

I got Tuco'd!
<Gold Donor>
47,389
80,851
Quick question for folks still playing regularly. Has there ever been an official statement about bringing the AOC mechanic to regular servers for older content? I had a ton of fun with a nostalgia leveling and raiding run in WoW with a boxed group doing raids slightly over intended level. I would find it worth coming back to roll a new group of 6 and playing though Fear, Hate, Trak, ToV, Ssra, etc but it's not really viable without the instance mechanic because everything is permafarmed and usually dead. I know it's a pretty niche play style but it was immense fun on WoW through Lich king and I definitely still have the EQ nostalgia bug.

I searched the forums and saw a couple times it's been brought up but never any real response from devs. Any insight from active players is appreciated.
What's the AOC mechanic?

But now I haven't heard anything about them instancing static content. The most they've done is add spawn triggers to some old world / kunark bosses that had epic drops (and those bosses would only drop the epic pieces) like Cazic-Thule.
 

Tuco

I got Tuco'd!
<Gold Donor>
47,389
80,851
Return of discord?! I'm sure its not, but I've always thought a perma death TLP server would be super interesting. That's what I think of when they say "hardcore," but yeah they probably just mean relatively slower exp and standard rules.
Probably.

A lot of ways more "hardcore" could go. Personally I think it wouldn't be that hard for them to just add 2x or 1.5x damage to players/pets and something along those lines that made the gameplay significantly harder would be the only new server type rules I'd be interested in.
 

Tuco

I got Tuco'd!
<Gold Donor>
47,389
80,851
Yeah there's no plan for bringing that to live servers.

I've done my share of boxing raid events and they're mostly annoying in EQ because many of the raid mechanics are either impossible to do in a boxed group or are simply annoying to do. So if you can't just bulldoze through them with higher HP it's a big roadblock.
 

Malevolus

Trakanon Raider
18
3
My interest was more in the Velious Luclin era to actually be able to kill ToV, SSra, Vex Thal,etc for nostalgia and maybe farm a couple of rare items. It's not about difficulty so much as having access to mobs that are permacamped. I would enjoy clearing those raids a few times with different toons and that's not practical on live servers if you have a job or time commitments. I'm experimenting with a Phinny box setup but that is also a bit clunky without violating true box rules. I'd love for them to have a server that allowed ISboxer (1 PC even without IC boxer would be fine) that has the AOC to avoid permacamped raids.
 

Elidroth

Trakanon Raider
539
1,246
Holly's article was a well written tribute to 20 years of EQ. The company and the IP are lucky to have someone so passionate about their product.

Holly was great to work with.. She honestly fought for the integrity of EQ with upper management (Ponytail) when he was trying to force us to sell power. She comes from the same background as a lot of us on the team did, in that she was a player first before joining SOE, so the games actually meant more to her than just $$$.
 
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