depending on your gear it can be done with 1 or 2 groups, 150k a day is based on 24 hours of keeping that whole area clear, even if you cant consistently keep it clear you can still clear 100k a day. but again this is the upper sirens. it sounds like its just the asian farmers farming seahorses at the cobalt scar zoneline which isnt very profitable. they're terrible players and arent afk.
DZing sebs isnt nearly as profitable. im not sure how much an AE PLer/puller in seb makes in 24 hours from just the top of seb, if I could guess I'd say 75k max vendoring the gems/spells (not including RBG or ODS or item drops). thats a lot of work. sure during kunark 75k a day is good cause a krono can be 5-9k.
what would be great is if everyone started making AE groups and it became oversaturated. they already bump into each other as it is, and most ae PL groups want at least 2 picks to themselves. if more groups start popping up then they'd have to take one pick and split the upper floor. with the fast XP though thats most likely going to mean less AE PLer groups
Ill be curious to see how TLPs are a year from now. Each TLP has gotten more and more boxers, AE PLers, farmers, krono bazaar flippers (barter vs seller), items have dropped value a lot faster and platinum has lost its value even faster each expansion on each TLP thereafter. DBG just doesnt seem to be able to keep up, cant even stop MQ2 so has to make mule do it but now you have abyss and his eqbot that DBG doesnt seem to be able to stop.
maybe the next move is one account per IP, cant monopolize a camp more than 12 hours, add lore tag to more items like GEBs, maybe even "account lore" tag, and that anti camp code where a named is less likely to spawn the longer a specific person is there.