Lol. It's going to happen for sure.Just bring 8 oog enchanters. Duh.
Only need 3, 4 to be safe. Some of the PLers already use 3.Just bring 8 oog enchanters. Duh.
Nah the crown still sucks. Cast time is too long. Recast timer on Color Stuns is 12 seconds.
Maybe they feel like it's deeper than just the AE groups. Again, I wasn't advocating that it's a good fix, I'm just saying it's not some shocking thing that they decided to nerf enchanters.
I agree with you on this. The bard AoE nerf was worse then this and I feel like for similar reasons. They have a history of keeping classes from being amazing at a different XP methods. Bards were one of the best group options, and also the best solo class when the nerf bat was swung their way. Enchanters are essentially for AoE groups and the best single target dps from charm all of which became mainstream on TLPs.
Nah this type of gameplay is a big part of what made EQ a good game. EQ gameplay is just dogshit boring compared to modern MMOs when you're forced to play the standard Trinity groups Tank/Heal/DPS. Having different modes of XP fear kiting, charming, PBAEing ect is just good for the game.Enchanter PBAoE stuns are ridiculous were well deserving of a nerf. Twenty years ago. What I don't understand is the general design philosophy that underpins the game. Are Everquest TLPs little time capsules where we run in and take advantage of all of the shit we know? Are they an evolving game experience? It's not like we have Path of Exile style leagues or seasons where before every TLP launch they move a bunch of shit around to make things fresh. Is Daypawdarkbreak just fucking sick of dealing with AE groups and their impact on gameplay, the economy and RMT?
Nah this type of gameplay is a big part of what made EQ a good game. EQ gameplay is just dogshit boring compared to modern MMOs when you're forced to play the standard Trinity groups Tank/Heal/DPS. Having different modes of XP fear kiting, charming, PBAEing ect is just good for the game.
TLP would be way better if this were the case.It's not like we have Path of Exile style leagues or seasons where before every TLP launch they move a bunch of shit around to make things fresh.
TLP would be way better if this were the case.
I'm not saying the other side doesn't exist, i'm saying it's arguments are fucking stupid. Like if you can only do trinity groups why would anyone wanna engage in playing say a Zerker in EQ over a WoW Fury/Arms warrior or a Rogue in EQ vs a Rogue in WoW. EQ is boring, bland and outdated when it comes to trinity gameplay, it's just objectively bad if we are being honest.I'm not arguing for any side. I'm just simply saying that both sides exist and it's stupid to not acknowledge that. I'm actually on the side that wants the AE stuff and fast ways of aa farming/exp'ing with little effort, but I'm not naïve enough to think that the other side doesn't exist and is equally or even more so prevalent than my side. This type of stuff may be a big part of what made EQ a good game for YOU or your friends, but it's not part of what made EQ a good game for everyone.