Remember when I used to do the female voice in Faceless?Or wood elf fe(males). Can’t trust that voice check anymore bros. Stay safe out there
Comedy gold
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Remember when I used to do the female voice in Faceless?Or wood elf fe(males). Can’t trust that voice check anymore bros. Stay safe out there
The best comedy you did was crushing some euro website for some really random reason.Remember when I used to do the female voice in Faceless?
Comedy gold
Absolutely disgusting to mix with the lesser races.
Innoruuk demands purity.
Underfoot launched a month ago and so far only Altered Minds and Legion of the Dead Three have cleared it. Looks like Vets of Norrath and EQ Baby are going to be 3rd and 4th. Crazy to see how things have changed.
I think there are more than 4 but progression for many of them is pretty slow. Also sort of wild and sad to see TEB fading.Oof down to 4 active guilds now?
Morbid curiosity made me look up the guild I was in prior to rage quitting...50 items in 30 days, I never played UF but that seems like some bullshit given in SoD they had 210 items in a 30 day stretch.
Kobrah, dude I dunno how you are still sane after looking at yalls raids. At least paladious gettin some gear lol..
Do people just not burn out of this? I assume a majority of Progression server players keep jumping to the newest progression servers as they are released.
How does this maintain anyone's interest over time? Every strat and secret is known, there is no more mystery at all.
How do yall guys keep this up year after year? I can understand a nostalgia trip now and again, but it's unreal how some of yall keep up the pace and still redo the same shit over and over after 20 years.
Theres usually a good chunk of players who have never seen past certain expansions, so they stay around to check them out. The server usually keeps surviving because mercs become available, and boxing becomes allowed. So one guild can stay afloat.Do people just not burn out of this? I assume a majority of Progression server players keep jumping to the newest progression servers as they are released.
How does this maintain anyone's interest over time? Every strat and secret is known, there is no more mystery at all.
How do yall guys keep this up year after year? I can understand a nostalgia trip now and again, but it's unreal how some of yall keep up the pace and still redo the same shit over and over after 20 years.
What happened to TEB?
Do people just not burn out of this? I assume a majority of Progression server players keep jumping to the newest progression servers as they are released.
How does this maintain anyone's interest over time? Every strat and secret is known, there is no more mystery at all.
How do yall guys keep this up year after year? I can understand a nostalgia trip now and again, but it's unreal how some of yall keep up the pace and still redo the same shit over and over after 20 years.
Even when I was playing TEB was dwindling. Hell Taveren was even taking in their alts because their raids were so light (Tav's not TEB's) on players and TEB alts wanted to raid more.
Dumbest shit ever to take someones KNOWN alt into your guild to gear up...
It’s exactly the opposite. The people going deep into the expansions are not the people doing the same shit over and over after 20 years.Do people just not burn out of this? I assume a majority of Progression server players keep jumping to the newest progression servers as they are released.
How does this maintain anyone's interest over time? Every strat and secret is known, there is no more mystery at all.
How do yall guys keep this up year after year? I can understand a nostalgia trip now and again, but it's unreal how some of yall keep up the pace and still redo the same shit over and over after 20 years.
You are correct with a lot of the issues. For example, when I play TLPs I usually box, because I have a crazy schedule and consistently grouping with others is an issue and the gear/leveling cliques can get catty or greedy. I usually main a SK and this allows my lesser geared alts (clerics etc) to get carried by the tank. Otherwise, with a gimp SK/Tank its hard to progress efficiently. I finally had to put down Rizlona awhile ago because I was just too busy to justify continued playing the way I wanted.This is something I think 9 out of 10 people will agree with you and not me on, but I disagree and don't really understand why that's the case. Many of my favorite tlpers like plop and astral would also raid on live and it's totally fine, but put a same server alt into a different guild and it's an atrocity? Why?
Most top guilds run into a problem by the 70s of their support classes, often healers, falling off in number while having too many tanks and tank-capable dps. They struggle to keep around clerics and enchanters while generally turning away all but the best plate tanks. These guilds struggle to keep these players especially in a hard expac like UF because a caster or healer main has a lot of trouble doing shit without someone handholding them, or are pidgeonholed into goofy mage tanking plays that can be frustrating for a non cheating boxer. They'd love to do the usual knight and healer and maybe a bard or whatever 2 or 3 box, but if the tank isn't your main, its a dogshit boxing setup.
Meanwhile, in the lower ranked guilds, you often see the opposite problem. It's hard to keep reliable tanks as ones that get geared up and have excellent playtime move to greener pastures. You find current content challenging most often due to tanking issues. If you have good high playtime people roll tanks, they end up in better guilds. If you have less skilled and/or active tanks, it compounds the problem. If you overpopulate on tanks it just spreads your already inferior gear acquisition around too much.
I would think a totally win/win solution is if those non tank/tank-capable classes from the top guild who are skilled and high playtime but frustrated at a lack of geared tank box, could easily solve the problem by having an alt in an instance only guild with non overlapping raid hours. While it wouldn't be a magic win win solution, having the highly active tanks making support chars and doing the same, I don't see how it hurts either. The only way this becomes a problem is if they leave promptly after gearing or are actively poaching people while tagged. Just in general, if there's no scheduling conflicts, I'd think there's huge potential benefit.
4 guilds finishing Underfoot is good I think, if they all succeed. I was under the impression that most servers only have like 1-2 guilds able to clear Convorteum in-era.
I think Underfoot is one of the main die-off points for servers. You've got the extended PoP era, the 70 era, Underfoot, and eventually the Darkened Sea/Broken Mirror duo which seem to all be mass die-off points.
Never really understood why Underfoot is one of those. It's got GoD syndrome where people think it's a lot worse than it actually is. I think a lot of the perceived difficulty with UF is just that most people don't know how to get around it (Arthicrex etc). And tradeskills suddenly being a big deal with Shawl 2.0 is something that a lot of people just don't want to do. Shawl 2.0 is fun so it's a shame more people don't do it.
krysanth Maining a tank is totally the way to go, Paladin and SK are both solid cores for boxing. I knew a bard once who mained the bard and had a box warrior (or maybe it was an SK). So his bard was raid-geared and his tank...wasn't, and was always behind. We all kind of wondered about that guy. Wonder where he disappeared to.
Imagine if some guild on the server raided at different times than your guild and he raided with them on his warrior so that it could have raid gear, albeit maybe casual not quite as good but still raid quality gear. Imagine!