This timing makes sense. Sometimes creating a coherent queue or similar system take 15 minutes to write, an hour to integrate and a few hours to test. Then creating the progress bar to show to players goes through the UI guy but they're backed up because the ice texture doesn't work quite right and they had to learn maya for some reason, so the progress bar gets put on hold and then when they finally find time to design it nobody cares and it goes onto the pile of quality of life items that is longer than an aradune queue.Funny note, the queue was created in one day by Jchan who is now the lead producer of EQ. She did it back when Ragefire was having overpopulation issues.
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