yeah I am on a mission to avenge my dead younger brother that I swore to keep safe and didn't but first I need to deliver (1) wooden plank and (3) food dishes that look like dogfood.
I haven’t played it in weeks, feels bad, shouldn’t have wasted the money. They did a good job with the demo, as before that I didn’t have much interest at all. The pacing is just complete dog shit. Awful side quests that interrupt the game flow. They put a couple important ones in there to make sure you don’t skip them. Just can’t be bothered to hop on and deliver more fucking soup to someone 26 feet away.
Yeah. I really lost interest towards the end and didn't even finish. Probably just watch the cutscenes/last fights on youtube and call it good.Yeah really just should have stopped the game 80% in, got rid of those deliver side quests and stuck to the decent story ones.
The last 20% of the game could really end up in a bonfire and we would have been fine with it.
Well I play games blind so not looking up which quests is why I was doing them all. I’d read there were some important ones on here. The chocobo one, I would’ve missed if I wasn’t doing them.All these complaints about the side quests... just skip them, My God.
I'm not crazy about the game myself but this is an easily fixable issue. I did almost no side quests for the whole game outside of a few that I heard about here as being worth doing, and I was fine.
The only part that gave me any grief was the last chapter because it went on and on and on with endless jobber minion fights on the way to the actual boss, who then had like five different fights. Games are like dates, they need to know how to end and leave the player wanting more.
Well I play games blind so not looking up which quests is why I was doing them all. I’d read there were some important ones on here. The chocobo one, I would’ve missed if I wasn’t doing them.
Oh sweet. If I ever pick it back up I’ll skip quests without that then.Kinda - you may have missed that they marked these types of quests (Any quest that gives you an ability or enhances an ability - IE more potion capacity, potion enhancement, etc) with a + symbol. Hindsight and all that but would have been nice to keep the + symbol for those, maybe an "S" for story impacting, and no symbol for the doordash. That way if I saw an S or a + I would do those and the other stuff, ignored.
He did a good job with it. Outside of ffx this was the furthest I got in a numbered ff game since 7. Console exclusivity is one of the things that got me to stop. I'm spoiled and can't abide sub 60+ fps. Didn't beat remake on ps4 but enjoyed the hell out of it on pc.
If this was a separate property, not even named Final Fantasy, it would have been fine and not had the expectations that a numbered FF does. Obviously, it would get less sales if it's not tied to established IP but it very much felt like Hollywood buying the name and slap it on a property from a different genre.
One of the foundations of RPGs in general is replayability, going back years later and playing it again. But because this game is so story focused and the combat is not RPG enough it sadly will not have that replayability. The majority that beat it once won't bother doing a NG+ run through for example.
Yeah really just should have stopped the game 80% in, got rid of those deliver side quests and stuck to the decent story ones.
The last 20% of the game could really end up in a bonfire and we would have been fine with it.
Just finished this today finally. Overall I was quite disappointed. Make it an off-shoot of the mainline numbered FF games and it's fine, but as a headline FF game it missed the mark terribly. I don't see myself ever playing it again since it is so slow, linear, and gives you no reason to slog through it a second time since there are no other classes to try.
-There is really no option to go off the beaten path and explore since everything is time gated and the world chest drops are all junk.
-Loot is pointless. Armor and weapons are all locked behind time gates - wanna go beat a really tough Hunt? Great, your reward is gil (also completely pointless unless you want to buy songs) and a crafting component that you can't use until the game decides you've progressed enough to unlock the recipe. Speaking of loot, I loathe that random monsters and named monsters don't drop real items. It's all crafting components. Zero incentive to farm stuff. Any chests you come across usually have crafting junk, but in the rare instance you get an item, its some accessory with a 0.5 second reduction in recharge time for an ability. I didn't use a single accessory the whole game that I looted from a chest. Not one.
-side quests are brutal. Simple mind-numbing fetch quests with pitiful rewards. "Here go deliver this bread for 5 minutes and I'll give you 30xp and 20gil..." They completely break up the flow of the game, especially so at the end when you finally are going to beat the final boss and instead the game throws a dozen side quests at you randomly.
-Combat decisions - going the whole QTE monster battles looked cool but felt really out of place for FF.
-The entire game loop is run down a corridor, cutscene, mash square button battle, cutscene, run down a corridor, rinse repeat for 50 hours.
-story was interesting enough initially, but as others have said, the game really goes off the rails around 75% of the way through.
FF Stranger of Paradise felt more mainline FF to me than 16 did. It's also an ARPG, but at least it has classes and real loot.
Right? I stopped even bothering to run them over. 5 Gil, when I already had 10k+ early on, or 3 crafting materials of something I had thousands of, really was pointless. I’d say after the first 5 hours of playing, the sparkles are 100% worthless. What exactly was the point of putting them there other than the illusion of exploration.Lastly, what’s the purpose of having a shiny in the last zone give you 4 Gil? Like seriously, why is that a thing?
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This was the biggest dissapointment for me.The Music sounded like B-Sides that Soken had laying around that weren’t good enough for 14. Especially Titan.