Final Fantasy VII Remake

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Falstaff

Ahn'Qiraj Raider
8,394
3,315
Oh you're missing out. Ps1 came out 2 days after ff1 in Japan, it's weird how that happened. It features first person dungeon traversing which was pretty innovative in 1987. It's a bit hard to get into, but kicks up a notch once you start moving along.

The real winner is ps4 though, it's an absolute master piece that I'd put on the same level as ff6 or chrono trigger. PS2 is actually my second favorite rpg of all time, but it's a bit dated to recommend.
Yeah might have to get an emulator and play it. Do they even have a master system emulator?

For some reason we had the instruction book for that game at our house and I remember flipping through it a lot as a kid.
 

The Ancient_sl

shitlord
7,386
16
Chrono Cross was only popular because of the word "Chrono". it feels about as much like a sequel to Chrono Trigger as Super Mario Bros. 2 felt like a sequel to Super Mario Bros..

i.e. it felt like they took a game that was already made with different IP and just copied and pasted some Chrono Trigger shit into it.
Super Mario 2 was actually a game that they just shoved Mario into. Chrono Cross was always intended to be a sequel to Chrono Trigger, but the story is just so damn messy and stupid it just seems that way.
 

Noodleface

A Mod Real Quick
38,270
15,092
Yes there's a couple master system emulators, there's an emulation thread in this forum as well where we discussed using the raspberry pi as an emulation box
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,431
44,760
I have no recollection of the CC story, but I do remember enjoying the game itself. There was also a lot of drug use in the mid/late 90's for me.
 

Gavinmad

Mr. Poopybutthole
43,733
52,276
Chrono Cross was always intended to be a sequel to Chrono Trigger, but the story is just so damn messy and stupid it just seems that way.
Really? So what was with the devs saying that it wasn't intended to be a Chrono Trigger sequel before the game ever released?
 

The Ancient_sl

shitlord
7,386
16
Really? So what was with the devs saying that it wasn't intended to be a Chrono Trigger sequel before the game ever released?
That didn't happen. Google "radical dreamers" the little "whatever happened to schala?" game that Chrono Cross was expanded and based upon.

There was nothing over my head about the story, it's just a series of poor plot contrivance based around alternate timelines. Oh and some 40 odd characters outside the main protagonists of whom 50% are unlikeable and 75% receive no significant character development whatsoever. Sorry you like bad games, bro.
 

Gavinmad

Mr. Poopybutthole
43,733
52,276
i believe it, but source?
We didn't want to directly extend Chrono Trigger into a sequel, but create a new Chrono with links to the original.[24] Yes, the platform changed; and yes, there were many parts that changed dramatically from the previous work. But in my view, the whole point in making Chrono Cross was to make a new Chrono with the best available skills and technologies of today. I never had any intentions of just taking the system from Trigger and moving it onto the PlayStation console. That's why I believe that Cross is Cross, and NOT Trigger 2.[27]

-?Masato Kato
When creating a series, one method is to carry over a basic system, improving upon it as the series progresses, but our stance has been to create a completely new and different world from the ground up, and to restructure the former style. Therefore, Chrono Cross is not a sequel to Chrono Trigger. Had it been, it would have been called Chrono Trigger 2. Our main objective for Chrono Cross was to share a little bit of the Chrono Trigger worldview, while creating a completely different game as a means of providing new entertainment to the player. This is mainly due to the transition in platform generation from the SNES to the PS. The method I mentioned above, about improving upon a basic system, has inefficiencies, in that it's impossible to maximize the console's performance as the console continues to make improvements in leaps and bounds. Although essentially an RPG, at its core, it is a computer game, and I believe that games should be expressed with a close connection to the console's performance. Therefore, in regards to game development, our goal has always been to "express the game utilizing the maximum performance of the console at that time." I strongly believe that anything created in this way will continue to be innovative.[8]

-?Hiromichi Tanaka
^^
 

The Ancient_sl

shitlord
7,386
16
You are splitting hairs over the fact that the creators are saying the game is not supposed to be a sequel with the same mechanical feel as Chrono Trigger. We are discussing the story which was always supposed to tie into CT the way that it did.
 

Foggy

Ahn'Qiraj Raider
6,292
4,878
It is a shame square has basically taken the approach that more powerful hardware equals a requirement for more complexity. Complexity does not necessarily make better games. Trigger has one of the best battle systems ever. Cross does not, despite being much more complex.

That problem is pervasive throughout the RPG department.
 

pharmakos

soʞɐɯɹɐɥd
<Bronze Donator>
16,305
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that was just part of the time period. no one wanted to play "retro" feeling games. now its chic, to an extent.
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
<Aristocrat╭ರ_•́>
14,658
31,509
I got my wife a Retron 5 for her birthday and we own most of the original games on the cartridges. I might have to go back and replay a few, once FO4 burnout fully metastasizes.

For the record, I played every non MMO FF game up until the ending of FF13 broke me. I tried 13-2 for a couple hours and gave up and lasted ten minutes before I stopped playing LR. I have played every single Tactics Ogre, Ogre Battle, and FF Tactics related game out there as well. The tactics type games are by far my favorite genre of RPG, when done well, and Tactics Ogre and FFT:Lion Wars remain two of my all time favorite/most replayed games.

Eye candy is nice on an RPG, but way back the music, mechanics, and story were what made the franchise successful (both in Japan and in the west).
 

Tanoomba

ジョーディーすれいやー
<Banned>
10,170
1,439
Oh you're missing out. Ps1 came out 2 days after ff1 in Japan, it's weird how that happened. It features first person dungeon traversing which was pretty innovative in 1987. It's a bit hard to get into, but kicks up a notch once you start moving along.

The real winner is ps4 though, it's an absolute master piece that I'd put on the same level as ff6 or chrono trigger. PS2 is actually my second favorite rpg of all time, but it's a bit dated to recommend.
First Phantasy Star I played was PSIII, which I really liked. Fast forward many years and I buy the port of PSI for GBA. Better late than never, right? Unfortunately, the port suffered from an awful, awful bug: Every time you saved your game there was a random chance the game would freeze up, forcing you to reset (while NOT saving the game, of course). Rendered it pretty much unplayable. I also have the PlayStation 2 remake of Phantasy Star 1 released as part of the "Sega Ages" series, but it's in Japanese so it's not getting played.




Super Mario 2 was actually a game that they just shoved Mario into. Chrono Cross was always intended to be a sequel to Chrono Trigger, but the story is just so damn messy and stupid it just seems that way.
That's notentirelyaccurate. The team working on Yume Koujou: Doki Doki panic involved people who'd worked on Super Mario Brothers and they even got input from Miyamoto. They were even instructed to design it "as though they were working on a Mario game". So while the game wasn'tintendedto be a Mario game at first, it's also not the entirely unrelated game most people think it is.

 

Tanoomba

ジョーディーすれいやー
<Banned>
10,170
1,439
For the record, I played every non MMO FF game up until the ending of FF13 broke me. I tried 13-2 for a couple hours and gave up and lasted ten minutes before I stopped playing LR. I have played every single Tactics Ogre, Ogre Battle, and FF Tactics related game out there as well. The tactics type games are by far my favorite genre of RPG, when done well, and Tactics Ogre and FFT:Lion Wars remain two of my all time favorite/most replayed games.
You didn't mention Disgaea... I hope it slipped your mind?