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Here is the second part of Max's vid about the demo:
I wish I was half that passionate about anything. That must feel good.
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Here is the second part of Max's vid about the demo:
I wouldn't assume there will even be an open world unless they've specifically said there will be one.
And FFXV was an open world game(in the more recent sense of the term), it was literally just the world map in that,... Literally the theme of the game was driving around the world map and discovering bros to do.
Not having it would ditch a lot of the more interesting aspects of the original. Seeing the gigantic weapons on the map, utilizing the sub and airship, and of course not having it would make chocobos and breeding pointless.
I'm not saying they won't have it, but they haven't cared about the world map for a long time now, and their focus on very tightly designed fights and locations wouldn't fit too well with random encounters (will they even have random encounters?) on it.
12 isn't really a mapped corridor.... Very open world for a game that came out on PS212 and 13 being the mapped corridored exceptions.
Since when? 1-10 had it,12 and13 pseudo had it, 15 very much had it and was designed around it.
I don’t know about the side stories or the sequels but every single main numbered game has had it that I can think of, 12 and 13 being the mapped corridored exceptions.
12 isn't really a mapped corridor.... Very open world for a game that came out on PS2
I'm talking about a explorable world map separate from the main gameplay, not open world elements. 9 was the last game that had it.
I guess I can see what you’re saying. As long as it has the world map and we can run around in it I’m good with it. Whether it’s 1-9 style or 12/15 style. It makes the game feel like you’re in a big world. If they just do city hubs I will be annoyed and post bitchy words about it on the internet.
I think one of those will be how Midgard is presented to keep the game more in line with the original. Would be nice if they had a big open world city like in Spiderman, but I'm not sure they really need something like that.The thing is that if they want to be faithful to the original game, it would have to be a sizable map which simply wouldn't be feasible with connected open areas like 12 and 15 had.
It's either the OG style world maps, incredibly limited connected zones scaled to represent large sections of the original game, or just the main feature areas with instant travel inbetween.
Assuming that the 2nd part of the remake will be on the next generation of consoles, it will hopefully give them enough memory to work with to have the full map.