Final Fantasy XIV (Guide in first post)

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Malkav

French Madman
2,686
1,583
Q40:
Will there be an Extreme version of the "last boss" battle?

A40:
It will be added in 5.1.

Seriously, who asks these retarded questions? Last MSQ Boss EX is ALWAYS in fucking 5.1. What did you expect you fuckhead? Waste of a question.
 
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Valderen

Space Pirate
<Bronze Donator>
4,547
2,775
I never bothered with desynthesis, it was one the next thing on my list since I just maxed my crafters. Looks like I will be putting that on hold now. :)

Now that my crafters are max, I'm lost. I have a lot of things to do, just no clue which few I want to start on and focus on. I'm sure I'll manage though. :)
 

dvoraen

Lord Nagafen Raider
515
181
I never bothered with desynthesis, it was one the next thing on my list since I just maxed my crafters. Looks like I will be putting that on hold now. :)

Now that my crafters are max, I'm lost. I have a lot of things to do, just no clue which few I want to start on and focus on. I'm sure I'll manage though. :)
Sell Master VII CUL food. Always a market for the good stuff early in Savage's lifetime.
 

Noodleface

A Mod Real Quick
38,278
15,109
I feel like I should level my crafters up, but I'm overwhelmed with the amount of stuff I need to do to stay/get competitive.
 

Koushirou

Log Wizard
<Gold Donor>
5,166
13,056
Are there any go-to guides for efficiently leveling up crafters/gatherers? Is it easier just to level everything together (mostly because of fucking inventory space)? Is there a particular order in which to level them that makes things smoother? Don't have a static at all, so figured I'd start leveling other shit once my pugging's done for the week, but it's a tad overwhelming and not really sure where to start.
 

Merrith

Golden Baronet of the Realm
18,423
7,129
There's definitely something to be said leveling them all up together, obviously gatherers get you raw mats for you to craft stuff to level up. I'm sure there are some guides out there for leve kits and leveling up, but it's been a long time since I did 1-50 DoH/DoL stuff.
 

Malakriss

Golden Baronet of the Realm
12,659
11,973
1-50 used to be about getting Steady Hand 2 and Byre as cross-class abilities but all get them now at 37 and 50. Level all eight to 15 for the first key abilities since that isn't too difficult. Triple leve turn-ins or stupid easy mat leves are your friend up to 50, moogles and namazu will help with dailies to boost some classes to 60 and 70.

But make sure to do your job quests! 60-70 job quests hand out free exp and 70-80 crystarium "role" quests will help boost exp as well.
 
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Noodleface

A Mod Real Quick
38,278
15,109
After my parses I needed to woodshed. Man my gear melding was wrong and bad. Makes sense now, completely redid it all. My gcd must've been like 2.42 with a skill speed of 1150. Lowered it to a 2.37 gcd and things are smoother now. I just need to hit a dummy for awhile to get a feel for my rotation. Weaving in upheavals and infuriates still feels like I'm watching them rather than feeling them
 

Cybsled

Naxxramas 1.0 Raider
17,091
13,618
As someone stuck in the blacksmith desynth "hell level" of the high 100s, I won't be too super sad to see the leveling of it go. Fuck the only shit being in level range the PVP weapons. Only downside is some of the mats will become cheaper in theory. Upside is my inventory will clean up...I've got a boatload of weapons I dont want to get rid of because I want to use them for desynth leveling.

I am pretty curious what the crafting changes will be. I could see them maybe doing some trim of the actions since many are seldom, if ever, used, and retooling the specialist functionality. Weaver does need some QoL changes, though. Leveling it is such a fucking pain this expac. Make 3 threads, then combine into the cloth...but each thread takes like 4 of the gather resources. It's pretty damn tedious lol.
 

Pyros

<Silver Donator>
11,221
2,367
Desynth is hot garbage, glad I didn't spend money on leveling my desynth alchemy. This expansion. Pretty sure I spent like 15millions in it over the years, and it never really made any money since ARR but I always kept it up "in case of", but this expansion I was like nah fuck that I'll just desynth books I loot and not vendor shit. Glad to see it go, although it'll probably mean you won't be able to desynth dungeon gear anymore I guess, so the utility of desynth is going to be super low. Which is fine, it wasn't that useful to begin with, I guess I got a bunch of GSM and WVR crystals over the years from dungeon gear but I could just buy them anyway.

On the crafting/gathering leveling question, there's a few methods to go with there.

First thing is you'll want 100 leves to get started seriously, and honestly leves are gonna be quite a limiter at first. Then you take all crafters to 15 doing 1 of every craft strategy(1st time xp bonus for crafting new items) using the guild vendor materials. This gives you plenty of cross class skills. Next step is getting the good higher level ones, that should be something to aim at but not necessarily a high priority. WVR 50 is mostly the only really big one left, although ALC to 50 is great too. Everything else is kinda whatever, until 54CUL which is also great, and then you want 50 LTW before you hit 71+ on other stuff. I would recommend getting everything to 50 first though so you can ditch all the ARR gear and materials, and then everything to 60, to 70, to 80, basically in order so you can keep the gear the same for everyone and stuff. I'd also recommend doing CUL on its own in one go, since it's a nightmare on your inventory.

On gathering, wether you want to them along or not is a matter of taste and funds. If you lvl gathering along, you can gather materials you need to lvl crafting so that saves money, but lvling gathering this way is also really slow. The faster way is doing leves, but that directly competes with your crafting leves allocation. Up to you what you do there, however I would heavily recommend against lvling FSH at the same time, FSH is a big fucking mess of inventory space and should be kinda done on its own. It has very few useful mats for crafting anyway, and you can generally buy them if needed. Once you're past 50, you don't need leves anymore for them though and it goes pretty fast with collectables. However I'd recommend lvling crafting first so you can make yourself gathering gear, as otherwise there's some annoying "holes" in the gearing process between expansions(big jumps due to the gear progression at lvl caps).

Don't forget to do your daily GC turn ins(one HQ item every day for big xp and some GC seals, which you can then use to buy xp manuals), beast tribes are also great, Ixal is a bit weak but still pretty nice to do for crafting, Moogle are very good for crafting and Namazu are good for both crafting and gathering. Once you get to these tribes you can kinda do slow leveling over time for free if you want.

Also, especially for ARR leveling, if you don't have much funds to get started, it can be good mass crafting stuff that sells decently like ingots and cloth and what not, and sell that. Use food and GC manuals and just spam the crafts. If they sell in large quantities, quicksynth can be good, otherwise do manual crafts and set up a AHK or keyboard macro to repeat the process over and over while you afk. Just go craft in your house/appartment or in the barracks in your GC or your inn room(I think you can craft there now). Remember however that gear breaks and once it breaks you'll fail all your crafts, so you can only do so many crafts afk. Quicksynthing especially is terrible for gear durability. If you go this route, make sure to buy/craft new sets of gear everytime you spiritbind your gear, convert that into materias and sell these or start saving them. It'll be additional money.

Overall, leveling crafting is a lenghty process unless you're super dedicated, or have a lot of money. You should take it easy, set realistic short term goals and work on it every now and then. The payoff is... well it is what you make of it, but nothing really beats crafting for making money endgame. You can literally make hundreds of thousands every 30-40secs craft just by buying mats, converting them and selling the finished products.
 
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Cybsled

Naxxramas 1.0 Raider
17,091
13,618
One thing to keep in mind: Crystals. All crafting uses crystals (shards, crystals, and clusters). Some of the crafts share the same resource. For instance, carpenter and gemcraft use wind crystals as the main crystal, blacksmith and culinarian use fire, etc. It is -very- easy to run out if you spam lots of crafts to brute force level or are leveling two classes at the same time that use the same resource.

Shards are mostly for the lower level crafts (sub-50). Clusters tend to be for the master recipes/advanced recipes, and crystals are your main resource post-50.

How to get them: When you start crafting, the early crafter quests will actually give you a shitload of shards. Some of the higher level quests will as well, but not as frequently. The initial crafter shard dump you get from the quests will do you well...for a bit. After that, you have a few options:

1) If you have a gatherer and a house, you can harvest seeds (they all have "light" in the name and an element in front, like windlight) that grow into shards. Standard planting will give you 50 shards per plant and they grow in a couple days

2) You can directly harvest shards/crystals/clusters from certain gathering nodes. There are special gathering abilities that can boost your harvest of them.

3) Treasure Maps - tons of crystals/clusters/shards drop from them as rewards (contingent on level of map...lower ones will give shards, all the post-ARR is crystals and clusters only)

4) Retainer ventures - you can have them bring back shards/crystals. Crystal yields are lowish, so you'll need to run them constantly.

5) Mob drops - some mobs drop them. Not really an effective way to farm, it's more of a nice random bonus

6) Leves - some leves (crafter or gatherer) give the various crystal types as rewards. HQ turn ins only double the XP and money, not the crystals/item reward unfortunately.

7) Moogle/Namazu dailies
 
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a_skeleton_02

<Banned>
8,130
14,248
One thing to keep in mind: Crystals. All crafting uses crystals (shards, crystals, and clusters). Some of the crafts share the same resource. For instance, carpenter and gemcraft use wind crystals as the main crystal, blacksmith and culinarian use fire, etc. It is -very- easy to run out if you spam lots of crafts to brute force level or are leveling two classes at the same time that use the same resource.

Shards are mostly for the lower level crafts (sub-50). Clusters tend to be for the master recipes/advanced recipes, and crystals are your main resource post-50.

How to get them: When you start crafting, the early crafter quests will actually give you a shitload of shards. Some of the higher level quests will as well, but not as frequently. The initial crafter shard dump you get from the quests will do you well...for a bit. After that, you have a few options:

1) If you have a gatherer and a house, you can harvest seeds (they all have "light" in the name and an element in front, like windlight) that grow into shards. Standard planting will give you 50 shards per plant and they grow in a couple days

2) You can directly harvest shards/crystals/clusters from certain gathering nodes. There are special gathering abilities that can boost your harvest of them.

3) Treasure Maps - tons of crystals/clusters/shards drop from them as rewards (contingent on level of map...lower ones will give shards, all the post-ARR is crystals and clusters only)

4) Retainer ventures - you can have them bring back shards/crystals. Crystal yields are lowish, so you'll need to run them constantly.

5) Mob drops - some mobs drop them. Not really an effective way to farm, it's more of a nice random bonus

6) Leves - some leves (crafter or gatherer) give the various crystal types as rewards. HQ turn ins only double the XP and money, not the crystals/item reward unfortunately.

7) Moogle/Namazu dailies

Orr..... You can buy them on the marketboard 10k at a time
 
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Pyros

<Silver Donator>
11,221
2,367
Orr..... You can buy them on the marketboard 10k at a time
Yeah if you have starting money it's a lot easier, but if you don't, then it will be a huge limiter. It's been so long since I cared about them though I forgot about it. I'd definitely recommend buying them, and selling shit to pay for them. If you mass craft ingots or whatever else, you can generally still make a profit with shards in mind, and then buy some more. Shit like Natron should still sell fine at 2x the materials price if you can bother crafting them, it's small profits but it's great to do while leveling off them at the same time.
 

Nola

Trakanon Raider
2,991
1,429
What is everyone's keybinding? I 'm trying to train myself keybinding (no I don't k/b turn) instead of clicking the abilities. I started getting into keybinding but I shattered my wrist and I went right back to clicking. I've been clicking ever since the days of EQ, did it in WoW and I'm doing it in FFXIV. That's the main reason why I never PvPed in WoW. I'm okay clicking cause of the 2.5 GCD but I would rather keep my eye on what's going on the majority of the time rather watching myself clicking abilities.

I got the standard WASD movement and I'm doing 1-5 keys with a CRTL modifier 1-5 with my mouse. I also keybinded the Q, E and R keys. Any suggestions?
 

Koushirou

Log Wizard
<Gold Donor>
5,166
13,056
I've always had trouble getting good keybinds together. My hands are dumb and small, so some binds are just too uncomfortable to hit regularly and is a bit limiting but below is pretty much my standard for any MMO I've played. Not the best and some binds that definitely could be better (in WoW, I never had a character that needed to go past the 6 on row 1, but my DRG's AE shit is down there) but it's worked for me so far. (Kind of hard to see row 2, past the H is ` then Alt-1 - Alt-4)

keybinds.png
 

Malakriss

Golden Baronet of the Realm
12,659
11,973
`/~ key gives you an extra if you use 1-5 but it's not one you want to ctrl modifier, I do mouse movement with Q/E strafe which opens up ASD. I bound the numpad keys to my MMO mouse with ctrl modifiers doubling those.

You will want your Confirm key to be something more accessible, Target Nearest Enemy should be bound, and make sure your focus target binds are something you are comfortable using. Also, Mute Master Volume is a useful non-combat one to have.
 

Valorath

Blackwing Lair Raider
1,037
1,858
I also struggle some with keybinds. I use 1-6, shift 1-6, and ctrl 1-6, then have the three mouse buttons set up the same way. So that’s 27 easily accessible abilities for me, and I’m still clicking some.

Thought about buying that gamepad thingy they were advertising for preorders a couple weeks ago.

Edit: admittedly I could change everything around and tighten it up some I’m sure
 

Pyros

<Silver Donator>
11,221
2,367
Here's my UI and keybinds, turned on the empty hotbar buttons to show all the keybinds I have even though I don't use all of them(used to on SCH/PLD in SB but they trimmed a fair bit in ShB)
Some explanations too on some keys, I use an AZERTY keyboard(french layout) so A = Q and W = Z, also < is the bottom left key near Z on your keyboards. The top row is Alt+button, the stuff on the right is a mix of things, with some being Shift(E, Q and R) as well as mouse buttons combos. The Ctrl T one is actually a special thumb button I have on my current mouse other than M4 and M5, I bound it to Ctrl T since it's not directly recognized. The Chocobo bar shit is bound because it's also my macro bar for crafting, Ctrl Y macro also hides it when I don't want it but it's so far out of my vision that I generally just ignore it.

Desktop Screenshot 2019.08.08 - 07.38.23.96.jpg
 

Asmadai

¯\_(ツ)_/¯
3,197
9,205
I keep it tight on most jobs. Combat actions to the left, offensive/defensive/etc cooldowns to the right. Defensives like TBN/Ramp/Shadow Wall/Reprisal are bound to mouse hotkeys, but I had to give them Number designations for FFXIV to pick up the button on the mouse.

hotkeys.png