dogbarf_sl
shitlord
- 28
- 0
Well alright then.I enjoy eating shit.
If you don't like eating shit, don't play it.
Well alright then.I enjoy eating shit.
If you don't like eating shit, don't play it.
I get that you're bitter, but you're one person. Your opinion is also about as relevant as a fart in the wind to me, and I'm not alone.Well alright then.
That was probably the single biggest reason I stopped playing SWTOR.Is there anyone with IT/Dev background that has some insight on the "combat responsiveness" Sean referred to above? I undertand FF14 has a longer GCD, but the sluggishness is probably going to be the reason I stop playing. WoW is pretty stale, no argument, but I cannot remember another MMO that had anywhere near the feel of WoW's combat. What are the major challenges to recreating the crisp, interactive feeling you get from WoW gameplay?
I wasn't defending FF14's combat system."Im a fucking Idiot" would've been a better statement than your last posts defending this games combat system.
Funny is its just not him. This is a lot of gamers. People get upset if others are doing something they didn't like and try their hardest to either A, convince those how wrong they are or B, tell them to "convince me I'm wrong". It's retarded. Who cares what someone else plays, buys or does. At this point in the market there is stuff for almost everyone.Dogbarf, why is it anyone's job to convince YOU to play said game? And why is it your job to try to convince others to stop playing it? People will quit when they are no long having fun. For some that's earlier then others. Are you mad because you were having fun in another game and everyone bailed for this one? If you're done with a game, move on. There are tons of other quality games out there to play. Maybe your friends will eventually stop playing this game that you dont like, and play a game you do like again. Maybe you're destined to be forever alone now.
Why even have this thread ? Why not just post the patch notes instead and call it a day, I mean who cares about what someone else plays, buys or does.Funny is its just not him. This is a lot of gamers. People get upset if others are doing something they didn't like and try their hardest to either A, convince those how wrong they are or B, tell them to "convince me I'm wrong". It's retarded. Who cares what someone else plays, buys or does. At this point in the market there is stuff for almost everyone.
it's there. page 2. useful guilde shit.Also, perhaps one of you nigglets that have like 3+ 50s should post a little guide of where the dense FATE grinding groups go for different level brackets or something in the sub forum
This... This... This. It really wasn't my intention to take it too slow as I wanted to keep up with the pack but life had other plans. My son's soccer season is still making up games. It has forced me to not get in a hurry and it has really made the game that much more enjoyable to me. I never really understood why people rush to the content and then complain about nothing to do. Note that there is an "and" there. If you rush through content and you understand the consequence then that's your business but I really think you are missing the beauty of this MMO. I know there is plenty to pick at but there is a lot to feel good about too.This game is fun when you go at a slow pace, If you're poop socking an MMO these days, your digging your own grave for the game heh
I think the only point I can agree on is probably 1. To me, this doesn't feel different enough from WoW. The combat is the same, with a global 2.5 GCD thrown in. The quests are by and large the same with the exception of a few. I don't think there is anything unique abut that dungeon/boss fights that I haven't seen before. You see, when this type of themepark MMO has existed for basically 10 years, there isn't going to be a whole lot that is different.Things that FFXIV has done well:
1) Crafting. You need gear for crafting. It it more involved than the WoW 1-click method with some various interactions and luck and just overall a hell of a step up. It is basically what EQ2 wanted to be but failed at miserably.
2) Built to be playable on a console. PS3 culling issues aside, this game seems very well designed to be playable on a console. The targeting system, the longer GCD, the lack of 923480239482 skills, etc. I have no clue if this is the first one that works well on a console, but it is the first relevant one that I'm aware of. When it transitions to the PS4 it will be even better. I think the console focus is a smart play because when the "not the revolution I was dreaming about" PC ex-EQ ex-WoW ex-OtherShit crowd leaves in 30 to 90 days, they'll probably retain a fairly solid console playerbase because there isn't much competition there.
3) Look and feel is different enough from WoW that it will likely dodge some of the "feels just like WoW but x, y, and z are worse here than WoW" stuff.
4) Interesting boss fights/dungeons from basically lvl 30 on. Is the end game very fleshed out? Not from my understanding. The boss fights from 30 on seem pretty fun though and hopefully they'll have end game more figured out in a month or so when their target audience (aka not the people who have been 50 for a week) is 50 and looking for things to do.
5) Story seems pretty cool. Not Bioware cool, but a lot more to it than the usual bread crumb "exists only to move you to next quest hub" bullshit that has existed in WoW and most other non Bioware MMOs since the beginning of time.
The main metric tho is a personal one: Are you having fun? For me the answer to that is a definite yes, even though I'm not sure it makes sense. There isn't much new here, but the game is enjoyable and they'll probably get a sub out of me to the 90 day point which has only happened twice in the past decade (WoW and Eve). For others, the answer has been no.