I dont know about the the Monk or Pugilist, but most of the DPS classes Ive played, especially the Summoner (at 50)- Have several skills that are on the GCD, but quite a bit of instant cast spells off the GCD. That is, if you are playing properly to what is considered the "correct" rotation.Looking for advice on classes that in later levels might reduce the "perception" or "feeling of intrusion" of the 2.5 sec GCD, perhaps because of the way they are played? Giving the free trial a go, and have all classes to ~ level 10, so only have 3 skills to go on. I'm Enjoying the pugilist (monk) the most, as even at this low level I seem to do the most moving around, and the animations seem to "use up" a large chunk of the GCD.
Is anyone with high level characters able to comment on which classes/jobs are most able to "disguise" the GCD? Might be because of play style, instant spells between GCDs, lots to do that distracts you from thinking about it, heh =) etc.
Thanks
You're right, and he is also right as well. Yes, if you are in a super hardcore raiding guild that can farm Turn 2 you will get the best gear and the rest will be of non value to you. But it's really no different from WoW or any other MMO where you have gear for casuals, and gear for your top end. That list above is a lot of content for non hardcores, but it is linear, and if you skip right to the last step, the stuff before it will offer you little reward, just like any other MMO really.Wait, lemme get this right (Cause Im playing right now and want to know what to expect:
You get an Elite Hunt Mark once per week that awards 40 Soldier per S Elite. Soldier Tomes can be turned in for ilvl 100 equipment. The amount varies from 375 to 875 Soldier Tomes. You also have Blood Spattered Tomes, which two can be turned in with Oil of Time to upgrade ilvl 100 gear to ilvl 110 gear. Oil of time comes from Turn 2+. Much less, the drop rate of a Tome is 1-4%. Its going to take a bit of work to get enough tomes of soldiery, imo, to have a full suit of ilvl 100.
Am I missing something here? Cause I feel like this is being blown out of proportion. The only content I see thats being covered up rather quickly, is everything prior to ilvl 90 gear. The way I see it is the devs are trying to speed up those that arent already in ilvl 90 equipment. Especially since the top tier raider would be in ilvl 115. Also, since ilvl 90 equipment has been out for a minute (Turn 2), and that was around in the re-release.
Im only stating what I perceive, so if Im wrong - please correct me. I would love to know where the game Im just now getting back into is slacking.
I was going to ask about the Summoner, I'm assuming that late game you are manually casting pet abilities as well?I dont know about the the Monk or Pugilist, but most of the DPS classes Ive played, especially the Summoner (at 50)- Have several skills that are on the GCD, but quite a bit of instant cast spells off the GCD. That is, if you are playing properly to what is considered the "correct" rotation.
Each one has 3 to 4 abilities you can micromanage. You can be super awesome and micro manage, or just snooze through them and be average.I was going to ask about the Summoner, I'm assuming that late game you are manually casting pet abilities as well?
Remind the class why you'd micromanage a knockback and stun against a raid boss that's immune to both. (What I'm saying is you really only have 2 buttons to keep an eye on, one of which is an AE.)Each one has 3 to 4 abilities you can micromanage. You can be super awesome and micro manage, or just snooze through them and be average.
Can also do a quick Syrcus Tower for i100 gear as well, one piece a week in addition. No soldiery needed. People are usually passing on gear so they can get the oils anyways.Its going to take a bit of work to get enough tomes of soldiery, imo, to have a full suit of ilvl 100.
You're right in so much as that's what you receive if you just complete your weekly Marks, however, you can join a party/alliance and take down an unlimited number of Elite Ranks. Assuming you receive full contribution reward you will be receiving 50 Allied/100 Myth/40 Soldiery per kill. You need the basic pieces of gear before you can upgrade them, yes, so there's still a number of weeks of being capped at 450 Soldiery before you can do that while supplementing your gear with the once a week drop from ST.You get an Elite Hunt Mark once per week that awards 40 Soldier per S Elite. Soldier Tomes can be turned in for ilvl 100 equipment. The amount varies from 375 to 875 Soldier Tomes. You also have Blood Spattered Tomes, which two can be turned in with Oil of Time to upgrade ilvl 100 gear to ilvl 110 gear. Oil of time comes from Turn 2+. Much less, the drop rate of a Tome is 1-4%. Its going to take a bit of work to get enough tomes of soldiery, imo, to have a full suit of ilvl 100.
Am I missing something here? Cause I feel like this is being blown out of proportion.
Have you actually done this recently or are you reading about it ? The vast majority of Hunt mobs are not tier one and only reward 5 seals and 10 Soldiery IF you are in a full party and IF you manage to get to the mob and take enough part in the fight to get a contribution. If you aren't in a party you get a single (1) seal.You're right in so much as that's what you receive if you just complete your weekly Marks, however, you can join a party/alliance and take down an unlimited number of Elite Ranks. Assuming you receive full contribution reward you will be receiving 50 Allied/100 Myth/40 Soldiery per kill. You need the basic pieces of gear before you can upgrade them, yes, so there's still a number of weeks of being capped at 450 Soldiery before you can do that while supplementing your gear with the once a week drop from ST.
This underlines the fact that as well as being no fun it's entirely optional. There is a massive amount of content and various options at various ranges of difficulty. Here's an example of the progression of upgrading your weapon from Relic on up :Zodiac Weapons - Final Fantasy XIV A Realm Reborn Wiki - FFXIV / FF14 ARR Community Wiki and GuideFact remains though, why bother running the dungeons they release when you can just cap out on a handful of hunts while earning superior levels of Allied Seals and Myth Tomes? They seem to be releasing content that is already redundant currently.
Cause running around to and fro, waiting for mobs to pop only to get there and see some idjits pulled it already and killed it within 45 seconds is a worse option for many.Fact remains though, why bother running the dungeons they release when you can just cap out on a handful of hunts while earning superior levels of Allied Seals and Myth Tomes? They seem to be releasing content that is already redundant currently.
\o/Heh. 54 chances at a Sea Breeze swimsuit...
The vast majority of fish give useless junk or Clear Demimateria (which is vendor trash). Reports that the highest level fish can desynth into rare crafting materials, but as you're into Fishing you know what it takes to catch those, so it depends what you are looking to do.Silly query for those that have levelled their desynth to a meaningful level (can do i70 gear):
I was planning to just desynth armor exclusively (ie - raise Weaver/Leatherworker/Armorer) but I keep looking at fish going "gtfo of my bags" plus the Demimateria and other rare things they provide. So... should I stick with my plan or start gutting some guppies?