From what I've seen - they are pretty high up there on melee DPS. Replaced MNKs for sure.Did ninjas end up fun/good?
Since i just got monk to 50 today, that sounds about right.From what I've seen - they are pretty high up there on melee DPS. Replaced MNKs for sure.
It's not very good. Easy to set up, but it will sometimes misreport numbers, and it does not combine Summoner and pet DPS. The program is also really slow when trying to view previous logs and getting accurate breakdowns is tough because like I said it misreports sometimes.So isFFXIV-APP | Homethe standard dps meter for FF14? Any downsides to using it i need to know about?
Might want to wait a few weeks since 2.5 will add a lot of "catch up" content shit. Soldiery will probably rain and CT3 will drop welfare i120 gear so will be much easier to gear up then.I don't even know that I would be able to remember how to Archer/Bard again after having not played this for so long. I might try it out again for one month since I heard it has gotten immensely better.
First dungeon is 15.What level can I start doing dungeons? The tips here were right. Leveling as a conjurer is boring. Lol
DRGs are much better at AoE than MNK and NIN, for what it's worth. Also, NINs can run Mantra.On monk/ninja, Ninjas were nerfed and Monks are a bit ahead, on personal DPS. Ninjas do increase raid DPS though with Trick Attack, so they're probably fairly even. Dragoon after the buff is close too, so all 3 melee DPS pretty much perform equally, though both Ninjas and Monks have a lot more useful utility than Dragoons. Dragoons get piercing debuff which only increases theirs and bard damage, so pretty garbage, Monks get Crushing debuff which only affects themselves but also get int debuff which reduces magic dmg done and Mantra which massively increases group healing for a little while, great for like, every fight in the game while Ninjas get Trick Attack(10% damage taken increased debuff every minute for 10secs), Goad(TP regen on a single target, generally the monk) and Slashing debuff which buffs the tanks damage so not that useful(however it can be cast by Warriors too leading to Ninjas not having to debuff for themselves).
The remote play functionality works really well too, surprisingly. It's nice to use the PS Vita to do some of the more mundane things.Some of the things they've integrated on the PS4 are pretty neat.
Binding Coil of Bahamut and beyond were very interesting healing experiences, so you have that to look forward to, especially learning Turn 2.4 / 9 and beyond. It was a very different, more intense experience healing Coil for the first time, when I started Turn 1 and beyond before 2.2 came out.Damn, the fun factor went up 10 fold as soon as I hit 15 and have been doing the guildleve groups through the duty finder. Friend is a tank, I'm healer, so instant queues. Just really fun healing. I'm glad I chose healer.
And the other leve's, that have you kill stuff, is amazing experience. I'm level 16 conjurer on Gilgamesh, if anyone wants to join in on the fun. Add me on PSN: BigCrone, or in game: Natalia Tear
No idea what that is, so I guess I have a lot to look forward! These single room little dungeons are fun, I can't wait for real dungeons. haha!Binding Coil of Bahamut and beyond were very interesting healing experiences, so you have that to look forward to, especially learning Turn 2.4 / 9 and beyond.