Final Fantasy XIV (Guide in first post)

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Archdruid Archeron

the Site Surgeon
<Trapped in Randomonia>
579
2,289
But I guess what I'm wondering is will the normal experience of leveling and gearing up be as mind-numbing as WoW, where it is literally impossible to die if you're not an idiot, or do you experience at least a mild amount of engagement. You can sleepwalk through content in most games nowadays and that is really god damn bland.

Leveling content is face roll. Open world mobs are easy. MSQ is mostly fetch with rare solo duties, leveling dungeons, basic primals, and one raid; these are all easy. POTD is designed for any group composition so it is easy once your weapon/armour is leveled. There is no serious sense of danger until max level, but you can create challenge by soloing POTD or doing savage content once you hit 50 then 60 then 70.
 

Malakriss

Golden Baronet of the Realm
12,759
12,145
The current meta is definitely more casual than Heavensward, whether it's raiding or crafting that isn't specialization locked.
 

Pyros

<Silver Donator>
11,281
2,396
The leveling stuff is pretty easy but there's a few relatively decent fights in them, like the primals and some of the MSQ trials and stuff, but mostly starting 50 or so. Same for dungeons past 50 there's some where you actually have to do things. If you're not retarded it's all pretty easy but since it's grp content, having retarded ppl in the grp will make it harder.
 

Asmadai

¯\_(ツ)_/¯
3,231
9,319
But I guess what I'm wondering is will the normal experience of leveling and gearing up be as mind-numbing as WoW, where it is literally impossible to die if you're not an idiot, or do you experience at least a mild amount of engagement. You can sleepwalk through content in most games nowadays and that is really god damn bland.

Most of the leveling content is going to be mind-numbing easy. There will be some solo content, such as Job specific quests, that can give a bit of a challenge an you will fail if you don't follow the directions given, but until you get to max level it's usually simple stuff.
 
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Lodi

Blackwing Lair Raider
1,492
1,509
Thanks for the info. I actually have a 50 Warrior so, given what you've said, it sounds like I'm already over the rough part.

Any particular classes that have a really fun play-style right now? I don't think I want to tank but I will leave that out of the equation.
 

Aazrael

Avatar of War Slayer
3,607
14,022
Thanks for the info. I actually have a 50 Warrior so, given what you've said, it sounds like I'm already over the rough part.

Any particular classes that have a really fun play-style right now? I don't think I want to tank but I will leave that out of the equation.
Started playing again due to shitty weather on my vaccation. Played Warrior to 50 but changed to Samurai instead because I did not want to tank, they start at 50 as well and I am enjoying the gameplay so far. Just started HW msq and I am only 53 at the moment.
 
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Fyff

Ahn'Qiraj Raider
2,739
5,406
The two new classes are fun to play and have good spots in the current meta. The two ranged physical classes (bard and machinist) are also fun but have less of a spot in the current meta. I enjoy AST as far as healers go. DPS have significantly longer queues because this is an mmo.
 
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Kriptini

Vyemm Raider
3,683
3,574
My name is Doctor Krieger if I could get an invite. I am on Gilgamesh, Aether shard.

I'll keep searching you whenever I'm online and invite you if I catch you. My IGN is Krip Tini, if you see me you can send me a tell as well.
 
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Merrith

Golden Baronet of the Realm
18,625
7,249
The two ranged physical classes (bard and machinist) are also fun but have less of a spot in the current meta.

Isn't this vastly more true with regards to MCH than BRD? I see a lot of statics desiring a BRD.
 

Fyff

Ahn'Qiraj Raider
2,739
5,406
MCH might be the most fun class in the game but being dead last in damage sucks. Bard is currently the most parsed class on FFlogs for Deltascape. The top bard is 12% in damage behind the top of the melee DPS classes. Are people bringing Bards because they add something or because they think they add something?
 

Fennin

Golden Knight of the Realm
555
58
MCH might be the most fun class in the game but being dead last in damage sucks. Bard is currently the most parsed class on FFlogs for Deltascape. The top bard is 12% in damage behind the top of the melee DPS classes. Are people bringing Bards because they add something or because they think they add something?

Bard brings group critical strike with near 100% up time on top of all of their other utility. Drk/pld/monk/nin/rdm/brd/sch/ast was the main progression comp used, for speed runs you'll prob see the rdm get replaced by a drg or sam, and drk with war.
 

wanand

Bronze Knight of the Realm
281
28
They need to just do away with the requirment for the main story for old expansions. There is fuck all fun about playing the game for 1 hour and all you do in that hour is teleport around and nod at people and maybe kill 1 or 2 mobs.

I understand the whole story thing it adds to making the wolrd feel alive yada yada yada but when you are not waiting for patches to complete the story and it just comes at you one after the other of cutscene teleport, cutscene .teleport . fly . cutscence. It just gets dull very fast
 

Fyff

Ahn'Qiraj Raider
2,739
5,406
They need to just do away with the requirment for the main story for old expansions. There is fuck all fun about playing the game for 1 hour and all you do in that hour is teleport around and nod at people and maybe kill 1 or 2 mobs.

I understand the whole story thing it adds to making the wolrd feel alive yada yada yada but when you are not waiting for patches to complete the story and it just comes at you one after the other of cutscene teleport, cutscene .teleport . fly . cutscence. It just gets dull very fast
Their outlook on the game is that "story > everything" so I don't see it ever changing. I skip the story stuff because it's not for me but it's sadly never going to go away.
 

Junun

Silver Knight of the Realm
237
91
They need to just do away with the requirment for the main story for old expansions. There is fuck all fun about playing the game for 1 hour and all you do in that hour is teleport around and nod at people and maybe kill 1 or 2 mobs.

I understand the whole story thing it adds to making the wolrd feel alive yada yada yada but when you are not waiting for patches to complete the story and it just comes at you one after the other of cutscene teleport, cutscene .teleport . fly . cutscence. It just gets dull very fast

Same here, came back after not having played since finishing the base story. Went through the next round of ARR story shit, started Heavensward and have completely burnt out on doing the story, teleporting around, etc....but also dont want to shell out the $$$ for a skip.
 

Pyros

<Silver Donator>
11,281
2,396
MCH might be the most fun class in the game but being dead last in damage sucks. Bard is currently the most parsed class on FFlogs for Deltascape. The top bard is 12% in damage behind the top of the melee DPS classes. Are people bringing Bards because they add something or because they think they add something?
Bards add a lot of stuff, which is why they're still sought after even with their DPS being lower(which is by design). They bring a permanent 2% crit buff to everyone in the group, a 3mins cd 15% Direct hit buff to the party other than themselves and a ~1-2mins cd(depends on mana regen) 3% damage taken increase song in terms of damage buffs, all of which help a lot.

But where they shine is the defensive shit on top of that. They have Palisade which is basically Rampart(20%dmg reduction) on 150secs cd and Minne which is basically Convalescence(20% more healing on target) on 45secs cd(which is super low for something like this, lasts 15secs too). They also have troubadour which depending on the song played when you activate is 15% raid health, 10%mdef or 10%pdef, which is great for all the big aoe phases and shit, especially the very end of V4S. They can also Esuna once every 40secs, although this has very little use in raids, but is nice for dungeons. And finally, they still have TP and MP songs, which are vital for progression to recover from deaths or just for healer mp during the healing intensive phases or when you have to rez a couple of people and shit(especially when these ppl are casters if their lucid dream is down, mp song actually lets them DPS right away instead of being dead weight).

So yeah Bards are pretty great for such a "small" damage loss. They're also basically complete unaffected by mechanics in terms of DPS loss, since they can fire while running(the only thing they still have to cast is Foe Requiem but can easily be planned ahead and it's not up that often).

MCH get some of that utility(Palisade, MP/TP song) and a better version of the damage increase as well as a damage reduction on boss, but overall are a lot worse in support, while not doing more damage.
 

pysek

It Didn't Happen, It Should've, and It Will.
<Rickshaw Potatoes>
20,210
121,798
I'd love an invite to the Gilgamesh linkshell. Name is Pysek Darkstar.