Lodi
Blackwing Lair Raider
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lolwut
BLM and Fire IV.
PLD and Passage of Arms.
The list goes on.
This game has many weaknesses, but flare and visual variety are certainly not among them.
I see a lot of particles, and that's cool, but none of it really feels that great to do. It doesn't feel that great to cast spells, so the spells aren't all that impressive to me.
Asian games tend to over do it with the polygons, yet totally lack character. It's a huge part of why Korean MMOs are such shit(BUTBUTUE4OMG). Going as far as possible with the flamboyance does not a good game make.
This extends outward too. The visuals are all costly looking, with all kinds of rigging, but very paint-by-number stylistically. Everything is too glossy.
I think it's more the combat than anything. The mannequin-like character models don't help either. Everything just feels so locked down, slow and stiff.
Give me the crafting and housing system of FF14, mixed with the combat of WoW, and I'd be very content.
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