My biggest issue with WHM is their regen aggro. It's just to potent. You regen your whole party you better expect to have every mob aggroing you.
Never said I was dying. I was actually referring to dungeon pulling not raids. Pulling pack to pack while regen is active I get aggro. Something I cannot control unless tank stops pulling to wait for regen to fall off.If you haven't learned to stop doing that early in like your third or fourth raid pulls, you deserve to keep dying to regen aggro.
Stacking regens is how WHM gets the spare GCDs to do some dps. I wouldn't mind a new paradigm, but more on the sort of things WHM can do with the spare GCDs, not with the regen mechanics itself. Spamming stone gets super old super fast.
Never said I was dying. I was actually referring to dungeon pulling not raids. Pulling pack to pack while regen is active I get aggro. Something I cannot control unless tank stops pulling to wait for regen to fall off.
So glad they are getting rid of tank/dps stance. I've seen so many tanks gets their shit pushed in tanking in dps stance.Also bear in mind a LOT of NA tanks (especially warr mains) are all over this "BLUE DPS" jerkoff meta where they think they're swole enough to stay in dps stances. They ain't.
And if you're like, miles behind the tank and he has to stop his run and go all the way back to you to get the aggro on the other two, it's annoying.A good tank will realize this is happening and simply click off Regen as he's running to aggro the packs, but I wouldn't recommend tossing a Regen out like that until the pull at least stops moving. At that point if the tank doesn't have aggro on everything then it IS the tank's fault.
Are they using Unleash or Abyssal Drain? Unleash has a potency of 50 while Abyssal drain potency of 120. AB would be a better choice for snap aggro.Which happens. For some reason, DRKs have a very high percentage of doing this. At least warriors want to show off their l33t dps skillz so they hit everything because hey why not. Not sure why easy-AE DRK lose mobs all the time.
Unleash has a threat modifier of 20x and is basically 1k+ potency(not counting Grit bonus), it shits on abyssal drain entirely for threat it's not even in the same category. It's worse for damage and generally if you're in Grit you're much better off spamming Abyssal Drain(and if you're not in Grit you better know what the fuck you're doing) since it's enough threat and does more damage, but if you just want threat, Unleash twice and you can go afk for the trash pack and not lose aggro. It's like Flash and Overpower.Are they using Unleash or Abyssal Drain? Unleash has a potency of 50 while Abyssal drain potency of 120. AB would be a better choice for snap aggro.
Well they're just Hildibrand parents and I guess that's a way kinda to explain why Hildibrand survives Nashu's bomb and being thrown across several continents, plant face first into the ground then stay there for months and somehow is still alive. There's no real logic to it and I don't think they pretend there is, unlike say Shantotto in XI.I just finished the Heavensward Hildibrand quest line. As silly as this quest line is, I must say that this part was really nice and touching. Probably one of my favorite questline in the game.
Is there somewhere that explains exactly who Goldbert and Julyan are, and why they are so damn powerful?
Do they also learn that Medica II is not a prepull, or just-for-fucks-because-lol-ae-happened spell either? =pI dont mean you, it's a thing that happens a lot with WHM though: stack regens early in pulls and get raped. In savage or BA where trash will one-shot even overgeared healers. It happens a lot to WHM fresh to BA---get one-shotted by trash for regen aggro, then realize there's no rezzes in BA and that they've wasted the last hour of their time and almost certainly everyone else's time.
They stop doing early regens fast after that.
I wasn't talking about spell effects. I'm talking about how idiotic white mages make me convulse.I'm surprised you don't have non-essential party spell effects turned off yet. As soon as Blizzard IV came out, I shut those off.
Just got regen on my WHM and yea you're not kidding. Aggro magnet if its on prepull.My biggest issue with WHM is their regen aggro. It's just to potent. You regen your whole party you better expect to have every mob aggroing you.
Well same thing as I said really, it's kind of a non factor if you're geared and have tank stance(early leveling might be shit in that regard, until next expansion when they're moving tank stances earlier and shit). Having the WHM precast Medica II before pulls on raid fights isn't uncommon if there's some damage coming right away since that saves an oGCD(or worse a GCD). Threat should only be an issue in a few cases, like threat resets(O4S iirc had this shit a bunch) or if you're trying to pull the boss in DPS stance with no ninja in your party. Mind you, that is dependant on the WHM also using fucking Lucid to drop threat at some point(and then every 2mins on cd), which so many people don't fucking do, so that can suck.Do they also learn that Medica II is not a prepull, or just-for-fucks-because-lol-ae-happened spell either? =p
I swear I'm going to have the equivalence of Medica II epilepsy with how much it makes me seize, seeing that.