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He can (and I'd hope will) edit it if it's breaking an NDA.I don't think I broke the NDA but if I did pm me the post number and I'll remove it.
He can (and I'd hope will) edit it if it's breaking an NDA.I don't think I broke the NDA but if I did pm me the post number and I'll remove it.
ive been in so many of them that i cant guess.I was once in a beta. These said beta forums were filled with players saying how the game was gonna flop and how horrible it was. Everything was buggy and needed to be changed. Guess what game that was?
Probably meant wow, otherwise his example would be pointless.ive been in so many of them that i cant guess.
WoW didn't have an NDA on its beta stages.Probably meant wow, otherwise his example would be pointless.
Oh I guess that kinda works too. But then he's just saying the same thing that was said before, so not sure why it matters, we all understand NDAs are often to hide shitty games.I thought he meant the first version of this game...
Didn't play Neverwinter eh?Game is the most linear MMO I've ever played and honestly feels more like a Final Fantasy than MMO or a Final Fantasy in an MMO setting.
...does this change at higher levels? Does the world open up? Or is it quest to quest to quest? It's not even a breadcrumb trail so much as being stuck in a tube that you must progress down.
?feels more like a Final Fantasy than MMO or a Final Fantasy in an MMO setting.
I can appreciate where you are coming from but I can also see where it would be a good idea to enforce the NDA here. From Draegan's POV having developers come to your forums and talk about (or just shill) their games is massively beneficial to at least helping draw in viewers to pay the bills of running the forums. There are also non-financial reasons not the least of which is respect for the developers or potential legal costs.I'm not seeing the downside of letting people speak their minds on late development games "protected" by NDA. Seriously. Beta NDAs have been a joke for ages now, and if you look at the history of game releases, only awful games have maintained an NDA anywhere close to release.
Good games don't keep NDAs in public beta phases, because good gamesdon't need them. If your game is good, not having an NDA is entirely to your advantage and generates a lot of positive hype for your game. If your game is bad, NDAs are essentially a deception tactic to prevent the public from figuring out your game is in fact total shit. I'm not seeing how it benefits the consumer to respect the NDA at any level - you're just participating in a process that fucks other consumers.
I know... I didn't know that they had tied the physical reality of the game into a storyline. Thought it was a cool touch to the game that the end of the actual 1.0 servers lead to the cinematic and future of the game as we know now. Again, a friend had sent it to me because I had been talking about the game.that was 4 months ago.
I cannot tell if posts like this are just trolling, or some of you actually think this? The reason these companies have NDA's is simple. 99% of the concerns of the beta forums, or here are by people who are misinformed, confused, or flat out lying. The main issues with beta phase 1 have not been posted here or even been mentioned. Don't get me wrong. I don't think this is the next big MMO, but it is a game worth playing, from what I have seen(Most of the game is not available for playing atm).And let us be honest here. These days if an MMO is actively enforcing it's NDA then you don't need any other signs to know it is shitty.