Final Fantasy XIV (Guide in first post)

Draynar_sl

shitlord
80
0
Daillies are fine if they're for like catching up gear(one or two tier lower than current raid tier), cosmetics nonsense(Help the Moogle faction to unlock a Caithsith mount!) or alt/new player progression.

They're annoying as fuck when they're part of the endgame progression, like enchants or in this game materias that can only be obtained this way and are better than anything else, gear that is on par with the current endgame content, consumables that are noticeably better than crafted shit and/or stack with crafted shit and such.

Basically, daillies are fine when they're optional. Wonder though what's the point of daillies when they have leves. Leves are basically daillies, you can run 8 of them per day and yes you can run the same one a few times but other than that it's pretty much the exact same thing, why not just add more leves. Maybe that's what they meant though, or reworking the leve system so it's not point based but 1 leve each per day(with more leves to compensate).
Considering how materia system works i cant imagine they need another system to force a slow down of gearing.
 

ZProtoss

Bronze Knight of the Realm
395
15
What the fuck type of strawman are you trying to attack here? Do you even hear yourself?

When a game says,"Hey, we're adding DAILIES", how does that translate in your mind to end game thing. It was done in WOW that way and other games emulated it so everyone else is going to be forced to emulate it that way too.



Why can't daily quests be a leveling thing? Why can't a set of daily quests specific to a smaller quest hub be available once a day? More so, what's the fucking problem (or your problem, rather) with dailies if they aren't required for extra content?
So, you're just going to assume that the term daily is going to mean something completely different for FFXIV? As opposed to what it means in every single other game? Great logical thinking there.
 

Byr

Potato del Grande
3,954
5,638
they have dailies for leveling, they are called levies. These are being called dailies, they will be a faction grind.
 

Rezz

Mr. Poopybutthole
4,488
3,531
That's a strong assumption as so far there aren't any "factions" in the game, so to speak. Leves can be saved up over the course of multiple periods, leading to a building stack that you can use on your days off (holy shit why didn't WoW do this?) to do multiples at once. The concept of a daily is something that you only do once a day, so odds are it will either be a more involved leve style deal with bigger rewards that can't be repeated until 24 hours have passed, or a dungeon related quest that can only be completed once a day to augment dungeon rewards (my personal hope). Given the framework the game has shown available so far, it really doesn't look like they mean "Daily" in the same sense as WoW/ToR/Rift "dailies."
 

Sythrak_sl

shitlord
43
0
If you are actively leveling you will burn through levs in in a very short time. I think they realize they need something more to level with. I can't see dailies being something endgame only or a faction grind. There are huge gaps in leveling right now with nothing to fill it aside from dungeon grinding. There are 20+ things to level and not everyone is going to beeline on one job at a time.
 

ZProtoss

Bronze Knight of the Realm
395
15
That's a strong assumption as so far there aren't any "factions" in the game, so to speak. Leves can be saved up over the course of multiple periods, leading to a building stack that you can use on your days off (holy shit why didn't WoW do this?) to do multiples at once. The concept of a daily is something that you only do once a day, so odds are it will either be a more involved leve style deal with bigger rewards that can't be repeated until 24 hours have passed, or a dungeon related quest that can only be completed once a day to augment dungeon rewards (my personal hope). Given the framework the game has shown available so far, it really doesn't look like they mean "Daily" in the same sense as WoW/ToR/Rift "dailies."
They've copied a ton from WoW/ToR/Rift. They are specifically using the term "daily" as a new feature in an upcoming patch. It's wishful thinking to think that this means anything but a recreation of the terrible systems done in those games.

The problem with dailies is that short of making them a grind for cosmetic stuff *only*, they end up having a very negative effect on the game. The worst case scenario is that they're used in some sort of faction/currency grind for items that people need in top tier content. A less worst case scenario (but still really shitty) is if dailies are a massive source of income/resources. You're technically not forced to do them, but the engine of the economy ends up being the gold generated from those dailies - which sucks.

Look, I like FFXIV as much as anyone in this thread (lord knows I've played the shit out of the beta), but the reality is that the news about dailies is fucking awful. Is there anyone in this thread who actually enjoys end-game dailies? Seriously.
 

ZProtoss

Bronze Knight of the Realm
395
15
If you are actively leveling you will burn through levs in in a very short time. I think they realize they need something more to level with. I can't see dailies being something endgame only or a faction grind. There are huge gaps in leveling right now with nothing to fill it aside from dungeon grinding. There are 20+ things to level and not everyone is going to beeline on one job at a time.
It's not hard to fix this. Make an end-game quest on your first class reward a crystal of combat experience that you can put in your soul crystal slot for DoW/DoM classes. Make the crystal boost XP gained from killing mobs by anywhere from 20-40%. Problem solved.

Edit: Or just straight up increase leve allowances once you have a level 50 job. You could even dynamically award more leves for every 5 levels you gain on a secondary class. Make every 5th level recharge 15 leve allowances or equivalent.
 

Rezz

Mr. Poopybutthole
4,488
3,531
You're taking the current implementation in a game that started with factions and unique currencies after one expansion and comparing it to a game that lacks factions and the unique currencies are obtained in very mundane ways that are already implemented. It's not wishful thinking, it's just looking at the systems that are already in game man, haha. WoW/Rift/ToR dailies sucked (initially cool idea in WOW, actually) when they started gating content directly after them. At no point was it a positive that they were gating, and it wouldn't be brought up in talks about content progression in anything resembling a positive light. A developer who claims to know something about modern games certainly wouldn't quote something absolutely terrible and claim it is anything but what it is. As it is, the very systems that made the shitty implementations suck ass in WoW/Rift/ToR either don't exist at all in FFXIV or are implemented totally differently.

I mean, I understand taking the worst possible situation as the baseline and hoping for better, but there literally is nothing currently in the game to suggest they will go that route. If they do? Well fine, they suck yada yada. But it would be an even bigger step away from what they are currently doing, and one that isn't really supported by anything gameplay related in the current game.
 

turbo

Molten Core Raider
1,262
117
Came abit late into the beta as I was on a minor MMO break the last few months but overall I'm at least abit excited about the game. Has potential and at least some version of "new" to it. I'd like to see abit faster GCD but on the flip side the games slight slower speed and mechanics has me planning on 2 boxing. I see multiple advantages of 2 boxing in the game and its always an extra level of entertainment/challenge (2 box raiding in Vanguard is still my all time enjoyment in an MMO).

I just hope that end game or down the road they finally decide to break the mold and put in some true gear variation outside of + stats. Even if at the end of the day effects ultimately lead to X increase its nice to have an illusion that you have something unique or god forbid...OVERPOWERED. Fuck, EQ days where the best because they didn't have a team of 30 people analyzing stat distribution to ensure everyone was exactly the same and blah blah. I can live with alot of the classic MMO issues people bitch about but at least give me some flavor in my damn loot and don't be afraid not to treat everyone 100% equal. Remember the days of "OMG he has a SoD or even BoC ?!??

Anyone seen any info on arcanist abilities? Trying to plan my initial path(s) to 50 but stuck abit until I know what the hell they are going to have.

- Side Note: Feel free to PM me if you are a part of a guild with intentions of high end raiding in FFXIV with some historical success and are looking to fill your ranks abit. I've got 13 years of mainly high end raiding experience as well as 5 years of leading raiding guilds and I am flexible in what class I main. Initial plan was to 2 box a Pali & BLM and focus on which ever is needed when I get to the raid scene but I can easily can switch BLM plan to a healer class if that looks like it will be needed. I've main healed some of the more insane encounters in MMO's and should be able to meet any requirements. (played EQ1, EQ2, WOW, FFXI, L2, TOR, Rift, Vanguard, etc). Thanks! (looking for a non legacy starting server if possible)
 

a_skeleton_04

<Banned>
117
13
While we may not know what it means, even their old game (FF11) added in "factions" it was the 3 major cities. That as in year one of the game. To get any of the summons you had to do faction quests which involved doing very boring turn in 5000 corn flutes to npc to raise faction. That was all pre WoW but they typically do have the concept of faction and quite early.

Later on as expansions increased - new factions were added to the game for that city.
 

Byr

Potato del Grande
3,954
5,638
you can only post 20 times per day on the ffxiv forums? wtf is this shit.
 

Ao-

¯\_(ツ)_/¯
<Bronze Donator>
7,889
543
So, you're just going to assume that the term daily is going to mean something completely different for FFXIV? As opposed to what it means in every single other game? Great logical thinking there.
Gee, who'd think that the only game thatstarted fucking overwould change how a term is used within your narrow specifications. You're the one assuming that "daily" has to mean endgame instead of "once a day". Did you read what the initial statement of dailies was in response to? Again, "every other game did 'dailies' as endgame, so FFXIV will also" is exactly your viewpoint, yet nothing supports that except assumptions that you are making. Yes, we all know endgame-requiring-daily-quests sucks ass, but nothing confirms that is the place these are going in. If it is dailies-as-endgame, then yes, fuck the entire system.
 

Chysamere

FF14 Free Company Master
<WoW Guild Officer>
3,510
3,224
Got 21 people signed up so far for the guild. More than I was expecting, and there's still quite a few names missing. Looks like we might be able to put up some good numbers
smile.png
 

Noodleface

A Mod Real Quick
38,643
16,699
While we may not know what it means, even their old game (FF11) added in "factions" it was the 3 major cities. That as in year one of the game. To get any of the summons you had to do faction quests which involved doing very boring turn in 5000 corn flutes to npc to raise faction. That was all pre WoW but they typically do have the concept of faction and quite early.

Later on as expansions increased - new factions were added to the game for that city.
I literally have no idea what I'm reading. I don't remember ever having to turn in corn flutes for summons or what. I don't. Was this way later? Am I forgetting something?
 

a_skeleton_04

<Banned>
117
13

Intrinsic

Person of Whiteness
<Gold Donor>
15,682
14,372
I remember the Choco quest that required you to turn in Ghysal Greens like at a certain time once a day for so many days in a row and some days he wouldn't eat... or something, it was ridiculous.
 

Noodleface

A Mod Real Quick
38,643
16,699
Yeah but it was only 6 in-game days. You didn't even have to do it everyday, just 6 times in total. I would feed him close to the end of a day, then feed him again and hit up Qufim for a bit of exp. When I was done I would continue. Did it all in one night if I remember correctly.

I remember those reps, but I don't remember what they were used for. I remember one I had to do to get Utsusemi: Ichi, that's about it.
 

Pyros

<Silver Donator>
11,313
2,420
Didn't you need to do some of that shit for your AF quests? Think I remember doing something stupid like camping a NPC too but it was way too long ago.
 

DMK_sl

shitlord
1,600
0
Is this in constant beta yet? I try to log into beta forums to download client and my credentials simply don't work.