Yup the Palladium system was janky as fuck, but there was tons of content to pull from to create some wild ass gaming campaigns.
All the Palladium games were the same basic ruleset so you could combine stuff. Like using martial arts from ninjas and superspies and mutants from TMNT to have like Mutant Weasel Juicers that do Taekwondo!
All the Palladium games were the same basic ruleset so you could combine stuff. Like using martial arts from ninjas and superspies and mutants from TMNT to have like Mutant Weasel Juicers that do Taekwondo!
GURPS is a pretty good system, but it being point based you get some real, real autist min/maxing. Also you're missing a big one.Yup the Palladium system was janky as fuck, but there was tons of content to pull from to create some wild ass gaming campaigns.
However we eventually moved to GURPS which was a far superior rule set...by a fucking long shot.
Well shit I stopped at D&D , didn't even know the other's existed. Guess that's the downside of a small town in the sticks. We basically quit playing when I didn't want to be the DM anymore and none of my dead beat friends would even READ the damn books.Yup the Palladium system was janky as fuck, but there was tons of content to pull from to create some wild ass gaming campaigns.
However we eventually moved to GURPS which was a far superior rule set...by a fucking long shot.