Are you claiming that the average GW2 player spends $15+/mo on gems? Can you substantiate that with anything? My understanding is these models are funded primarily by the top spending 5 percent, and the huge majority spend nothing.The average GW2 player spends more money on the game than they would for any other sub based mmo out there and Anet is expanding the gemstore on a almost weekly basis. Just because you don't have a sub fee for your game doesn't mean you can jack up the prices for expansions (while including less than you did for your previous game) and expect people to love you for it.
well, Anet isn't entitled to our business either.Sounds like you feel like you're entitled to something.
this sounds like someone that doesn't have 2500 fragments and 112 stars in their bank.For the living stories all you had to do is just login once every two weeks to get them all. As for the star being a xmas gift...xmas will come again. And it is not game changing in even the remotest sense. I suppose you have a right to bitch about not getting free blowjobs and all also.
1Q5 earnings for GW2 are 18 million $, for an unknown (but roughly estimated 1 million) regular players. That means that the GW2 players spends an average of around 6$ a month. Not quite sub numbers, but still.Are you claiming that the average GW2 player spends $15+/mo on gems? Can you substantiate that with anything?
It's misleading to say this. Mostly pointless tangent but...1Q5 earnings for GW2 are 18 million $, for an unknown (but roughly estimated 1 million) regular players. That means that the GW2 players spends an average of around 6$ a month. Not quite sub numbers, but still.
There are definitely a lot of people who buy those cosmetic items. But there are just as many who refuse to buy gems for any reason. And there are still plenty of people who think that buying gold, even if it's from ANET, is cheating.Name and character appearance changes are available, hairkits in particular are probably one of their best selling items. I mean, they have new items in the shop about every two weeks and unless it's something really shitty you see plenty of people running around with them.
And that is fine, they're a business and I'm not mad about them wanting to make money. It's just that ever since Anet has hired an ex Nexon employee, the shop (and monetisation in general) is blowing up. Progression in the game works by dressing up your character, yet the bulk of items with new looks comes from the gemstore these days. I believe they have added a grand total of one (?) new armor set since release that is acquirable from gameplay.
And on the one million active players, that seems like a very generous number.