Nola
Trakanon Raider
- 2,991
- 1,429
Is that for PvP, PvE or both of them? I don't PvP but having fun ripping through shit on my warrior.Warrior is basically better at everything than most classes. Someone at ANet has a serious hardon for them.
Is that for PvP, PvE or both of them? I don't PvP but having fun ripping through shit on my warrior.Warrior is basically better at everything than most classes. Someone at ANet has a serious hardon for them.
Ask in map chat where the fighting is at and surf the zerg until you get your bearing. Look for crossed swords on the map as that is one indicator of some action. Once you get your legs and understand what's going on, you'll be able to pop in, look at the map, and figure out what's up.Picked this up at release, got to 80 and quit a couple months after. I have returned and made a charr ranger, which is pretty fun.
I need a crash course for WvW though -
Where the do I begin? I went in, even though I wasn't 80 yet and couldn't really figure out what to do. There was little communication in our chat and I couldn't really figure out where to go for a good fight. I went to a few camps/areas and fought a few people in small 2 or 3 man skirmishes. Ideally id like to go do something I know is contributing to the war effort for my server. I don't really enjoy the mass pvp unless I know I'm doing useful stuff. I know I must be missing something.
Probably not, come to think of it. It is all max level stuff as near as I can tell except for the new class.Is there any reason to buy the expansion if you're not playing a max level character? Didn't sound like they were adding a new leveling path or anything at all really for casuals
That's true, and I'm not defending their pricing, but I bet all living world content going forward will deal with expansion zones. So effectively you're paying for the expansion and access to Living World.As expansions go, it is pretty goddamn light on content. 4 zones, a new class, elite specializations, a handful of raids, ditching dungeons entirely - compared to the size of the original - that is weak for the price they are charging for it and the kind of stuff something like WoW just adds in with regular content patches.
This is true. To be fair to Anet there is a lot of content in Guild Wars 2 for the price of just the box. The caveat is that you have to enjoy that content but if you do it's fairly easy to get your money back.They need to price more for less work on expansions because they don't make 15 bucks a month off of you.
Factions, the first expansion, was kinda poop, I think it was a lot smaller than the base game(which wasn't very big to begin with), but did add a bunch of pvp stuff(battlegrounds and shit) as well as 2 entire classes. Nightfall, the 2nd expansion, was larger than the base game and the first expansion combined, shit's like an entire game and added one of the best feature in the game, Heroes, which were way less shitty than mercenaries and added some sort of collection/team composition system to the game. Eye of the North was small, but had a lot of story stuff packed in so overall was fairly interesting, but didn't really add that much, no new class(only expansion without any), not many new skills. It was however the last expansion for a game that was already on its last legs and shit.That's what Anet has always done with Guild Wars. I never really played GW1 so I can't really compare the content of each expansion. I have a feeling each GW1 expansion had multitudes more content though.
Nightfall was probably one of the best expansions to any MMO ever. That shit belongs right up there with some of the early EQ ones and WotlK in my book. I still miss my Dervish.Nightfall, the 2nd expansion, was larger than the base game and the first expansion combined, shit's like an entire game and added one of the best feature in the game, Heroes, which were way less shitty than mercenaries and added some sort of collection/team composition system to the game.