Guild Wars 2

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TheYanger

Bronze Knight of the Realm
264
30
Since the new story content is there to stay, I'd count it now. I also enjoy the movement around Dry Top, flying mounts ruined exploration in WoW.
Yeah, the new direction is better, but it's also VASTLY 'shorter' to complete (as sad as that is) while being more fun obviously. So basically, since launch, we've gotten 3 weeks of this actual good living story, and 99% bullshit. The reason this came up is because GW fanboys always like to act like this F2P model is amazing and that ArenaNet is the most badass company around for these biweekly updates. When your updates are steaming piles of shit that point loses all relevence.
 

Mr Creed

Too old for this shit
2,385
277
You just sound like a raving lunatic who is weird enough to take things way to personally.
Pretty much this. When I notice a TheYanger post is the current last post in this thread I have to take a look just to smirk at his raving.

As far as GW2 goes, feeling a bit too little, too late on season 2 so far, but I agree that the new concept is vastly better then season 1. Still waiting for constant upgrades/additions outside of the current story focus though. I mean, they must have tools that make adding public events a walk in the park, it would be a start to add just one new event per region in every patch, that adds up.
 

rhinohelix

Dental Dammer
<Gold Donor>
3,047
5,016
Pretty much this. When I notice a TheYanger post is the current last post in this thread I have to take a look just to smirk at his raving.

As far as GW2 goes, feeling a bit too little, too late on season 2 so far, but I agree that the new concept is vastly better then season 1. Still waiting for constant upgrades/additions outside of the current story focus though. I mean, they must have tools that make adding public events a walk in the park, it would be a start to add just one new event per region in every patch, that adds up.
I agree the 2-week temp stuff almost doesn't count. I keep the game patched but almost never play; I have 5 level 80s and just don't want to level any other classes. I keep meaning to 100% the world on my furtherest along guy (a Ranger, of all things) but feeling like I should be playing whatever two week event is going on just derails the effort. What GW2 needs is more diverse stories; the one overarching narrative is fine but limiting. New zones/races/classes wouldn't hurt, either. If they had a mode where you could play through that Living Story season 1 from start to finish, very much like the way characters go through the main story now, I would find that a huge improvement and a new reason to log back in.
 

Ukerric

Bearded Ape
<Silver Donator>
8,317
10,293
If they had a mode where you could play through that Living Story season 1 from start to finish, very much like the way characters go through the main story now, I would find that a huge improvement and a new reason to log back in.
The season 1 is more difficult to restructure as a personal Story. You need to redo the big stuff (Marionette, Lion Arch, etc) as instances since the entire world can't be changed back to then, and those fight are going to need retuning since you'd be doing them solo with a bunch of NPC assistance.

Despite the fact that ANet produces far more content than people are willing to credit them with, they don't have Blizzard-level budgets and probably can't redo Season 1 in that format. They'd have to make it under Season 2 "episode for gems" format, and then most people wouldn't spend gems to unlock what they played then anyway.
 

Mr Creed

Too old for this shit
2,385
277
It IS content they already have, and a potential revenue source. Marionette and the assault on the drill are probably the most difficult to adjust, but they could put the besieged LA in with little changes. Place a forcefield zone at the east exit that is immune to the Miasma, place the npcs that sell the event-specific drops in that spot, and change or remove the 1 hour timer. Would probably be good to meddle with difficulty and spawn also, but those changes alone gives you a "new" zone with many events, plenty of challenge and some unique loot and achievements. That's actually more then you can say about some other parts of the game =)

And lets not forget they did away with servers entirely as far as PVE is concerned. It should be easy to simply put a public version of LA, the Marionette or other open world LS chapters up. Players then load into that map while they have that chapter active. Sure it wouldnt be as populated as during it was during the original release, but outside of the 2-3 big events that isnt really a problem.

Personally I would buy both Aetherblade retreat and Molten Facility because I liked those two dungeons and the only chance to play them is hoping to get a mangled version in the fractals roulette - that sucks. Doesnt hurt that both came with good loot, too (as far as GW2 has "good loot").
 

Rafterman

Molten Core Raider
740
684
Everybody has played fucking WoW and most people quit. GW2 is different, if I don't play for a year, my gear won't magically turn to shit compared to the rest of the playerbase and I can play the new content at my own leisure instead of trying to herd 5/10/25 cats.
If you didn't play GW2 for a year your gear wouldn't have magically turned to shit, but the added content would have magically disappeared. There was no such thing as "at your own leisure" with the living story last year. You either logged in and did it while it was going or you missed it. And there is nothing forcing anyone to herd 25 cats in WoW, you can literally do everything in the game without a guild or even a friend at this point.
 

Zaphid

Trakanon Raider
5,862
294
Anyone ran into any crashes in GW2 recently? I had two bluescreens in the last 2 days, first time I saw them in Win 8 o_O
 

Grim1

Ahn'Qiraj Raider
4,903
6,889
Not understanding the WoW vs GW2 fight. They are totally different business models and coexist very well together. It's not like WoW vs Wildstar or something like that.

GW2 is designed to be a filler game, like GW1. ArenaNet expects players to not play GW2 for long periods while they are checking out the latest new game. Then come back whenever they feel like it and not have to pay a sub, or totally regear, to play for a couple hours and enjoy the latest content.

It worked very well for GW1, one of the most succesful games out there. And by all accounts GW2 is doing very well also.
 

TheYanger

Bronze Knight of the Realm
264
30
Not understanding the WoW vs GW2 fight. They are totally different business models and coexist very well together. It's not like WoW vs Wildstar or something like that.

GW2 is designed to be a filler game, like GW1. ArenaNet expects players to not play GW2 for long periods while they are checking out the latest new game. Then come back whenever they feel like it and not have to pay a sub, or totally regear, to play for a couple hours and enjoy the latest content.

It worked very well for GW1, one of the most succesful games out there. And by all accounts GW2 is doing very well also.
They actually expect you to log in every 2 weeks or lose the content. Premanently in season 1, or unless you pay in season 2.
 

Grim1

Ahn'Qiraj Raider
4,903
6,889
They actually expect you to log in every 2 weeks or lose the content. Premanently in season 1, or unless you pay in season 2.
Yeah, that's one of their carrots for logging in.

I just started playing again after a very long break. Kind of bummed I missed the destruction of Lion's Arch but won't lose any sleep over it. And I'm sure there is a bunch of other stuff that I missed that would have been fun too. Still plenty of other stuff to do though, way more than I'll ever accomplish. Plus there are so many other games to mess around in and just not enough years in my life to do it all (still have HoM goals for GW1.. ack).

The bottom line is that GW2's business model works very well for most people and it doesn't directly compete with WoW (or it's clones). A very smart move and a refreshing change of pace from the standard.
 

TheYanger

Bronze Knight of the Realm
264
30
Yeah, that's one of their carrots for logging in.

I just started playing again after a very long break. Kind of bummed I missed the destruction of Lion's Arch but won't lose any sleep over it. And I'm sure there is a bunch of other stuff that I missed that would have been fun too. Still plenty of other stuff to do though, way more than I'll ever accomplish. Plus there are so many other games to mess around in and just not enough years in my life to do it all (still have HoM goals for GW1.. ack).

The bottom line is that GW2's business model works very well for most people and it doesn't directly compete with WoW (or it's clones). A very smart move and a refreshing change of pace from the standard.
You're now making like the opposite argument though. With the current model if you leave for a year and come back you won't have new content unless you buy it. With wow you could quit for a year pay 15 bucks and have an entire year's worth of shit to do, which is significantly more substantive than what GW2 has been proving they can add in the first place. By putting themselves on a two week schedule they're forced to churn out rote shit. You say you missed the destruction of Lion's Arch? Here's what you ACTUALLY missed: Zoning in every hour to spend the next 45 minutes running with the zerg doign the same like 3 events (which are escort, defend, and kill shit quests, like everywhere else) to try and get some Lions Arch tokens of whatever the fuck. burnt guard insignias or something. Which you then spend all of your materials/money and 10,000 of those tokens to get a back transmog.

In other words, you missed nothing, which was kind of the point. They add barely anything worthwhile despite updating so frequently. New system is better, but also results in much much much less gameplay hour potential.
 

Ukerric

Bearded Ape
<Silver Donator>
8,317
10,293
You're now making like the opposite argument though. With the current model if you leave for a year and come back you won't have new content unless you buy it.
It's standard free to play. Either you play the game as intended to get the content, or you pay.

With wow you could quit for a year pay 15 bucks and have an entire year's worth of shit to do
Which you have to do in less than a month. Or pay again. That's one year of content, fully done in one month? And don't forget the expansion every two years, or your content is empty and devoid of any players.
You say you missed the destruction of Lion's Arch? Here's what you ACTUALLY missed: Zoning in every hour to spend the next 45 minutes running with the zerg doign the same like 3 events (which are escort, defend, and kill shit quests, like everywhere else) to try and get some Lions Arch tokens of whatever the fuck.
And you know what? It was one of the most fun moments you ever had. The zone was actually packed, and you got into overspill during prime time or weekends. For an entire two weeks.

I mean, I know that unless it's a Blizzard raid dungeon that you need to wipe 100 times before you finish, it's not content. So, meh.
In other words, you missed nothing, which was kind of the point.
Yeah. I mean, it's not like WoW, where if you missed an entire tier of progression, don't worry, the next raid's loot replaces pretty much all, and if you missed an entire two years of loot, well, the next expansion is going to give you greens out of the box that equates your first raid, 15h of /played later greens that replace your second tier raid, and 30h of /played in, normal dungeon blues that replace your last tier of non-heroic raiding.

In both cases, the reward of doing content is doing content. In both cases, whatever items you're getting out of it are either duplicates of what you might already have (GW2), completely replaceable after 4 months (WoW), have skins you can keep if you like them, and that's pretty much all.
 

Heian

Molten Core Raider
753
587
GW2 and WoW are totally different game. As a ex EQ raider I played WoW pretty hardcore until the Lich King expansion but I left and didn't touched any MMO for about 4 years. I started playing GW2 after launch and TBH I never really liked the PvE side of the game(minus the halloween/Christmas event, Tequaltl, Lion Arch destruction and marionette.) I'm a WvW guy 95% of the time. At first I didn't really liked the lack of endgame progression but they were able to add some post launch and this satisfy me.

I'm rank 1400 in WvW and I got all WvW traits unlocked. While most of the people will argue that those are minimal boost I will admit that they really have a pretty big impact.(+5 supply, guards stacks, some siege become pretty OP with the right amount of point invested.) The ascended gear was a PITA at first but since they are now account bound. It allow you to switch your stuff between alts and they are worth it now. Ascended weapons and trinkets are the easiest to get and they have the biggest impact. Ascended armor are not really worth it IMO. To me what I really like in GW2 is that gear will have an impact but usually the best player will win the fight. Some builds are cheesy in 1v1 situation but they rarely bring something good on the table when you run around in group. I like the balance overall.


My grip with GW2 is that every 4-6 months they play around with the traits/class and this impact the game pretty heavily. I stopped getting ascended armor for that reason. I guess this help to shake things up, keep the game fresh and different but I'm not a fan of it. This also probably make people buy gems and skins for their new set of armor and help Anet to do some money of it.

Sorry for typo English isn't my main language.
 

Grim1

Ahn'Qiraj Raider
4,903
6,889
You're now making like the opposite argument though. With the current model if you leave for a year and come back you won't have new content unless you buy it. With wow you could quit for a year pay 15 bucks and have an entire year's worth of shit to do, which is significantly more substantive than what GW2 has been proving they can add in the first place. By putting themselves on a two week schedule they're forced to churn out rote shit. You say you missed the destruction of Lion's Arch? Here's what you ACTUALLY missed: Zoning in every hour to spend the next 45 minutes running with the zerg doign the same like 3 events (which are escort, defend, and kill shit quests, like everywhere else) to try and get some Lions Arch tokens of whatever the fuck. burnt guard insignias or something. Which you then spend all of your materials/money and 10,000 of those tokens to get a back transmog.

In other words, you missed nothing, which was kind of the point. They add barely anything worthwhile despite updating so frequently. New system is better, but also results in much much much less gameplay hour potential.
Well, that's your opinion. That's cool, can't please everyone. GW2 isn't perferct by any means, but it is a different model than the standard WoW/EQ so for many of us it work's great.

Are you really asking GW2 to be another WoW clone? Don't we have enough of them already? I love that model also, and still play those types too, but having every game be the same gets old, don't you think?
 

Campa

Trakanon Raider
16
0
You're now making like the opposite argument though. With the current model if you leave for a year and come back you won't have new content unless you buy it.
For the Story that's true, anything else they add (like the new zone with Season 2) not so much.

You say you missed the destruction of Lion's Arch? Here's what you ACTUALLY missed: Zoning in every hour to spend the next 45 minutes running with the zerg doign the same like 3 events
Run around with the zerg for the LA event? Did you even play during that event? Because zerging was the absolute worst thing to do. Hell every event they've done since the first Pavilion event has been designed specifically to break up zerging. Marionette & the Breachmaker fights being their best efforts and Dry Top being the culmination of that approach applied at a grander scale.
 

TheYanger

Bronze Knight of the Realm
264
30
Are you guys on crack? LA was absolutely fine to zerg around in, in fact if you got in an instance that wasn't full you were less likely to successfully accomplish anything. Being in the most packed instance with the biggest zergs was the BEST way to do that event. FUN!
 

Zaphid

Trakanon Raider
5,862
294
New patch out, final part of Dry Top and living story is supposed to take a break for a while.

Decent boss fights, without spoiling much, bring stability and ranged weapons to the summit mission.