H1Z1 (Not actually an MMO) - Server: Antidote (info in first post)

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Muligan

Trakanon Raider
3,243
913
For the love of goodness can we get a release date? Seriously... how much longer must we wait?!
 

InterSlayer_sl

shitlord
441
0
Smed H1Z1 stream TLDW:

Finds military crate full of weapons. Praises god, equips guns. Game crashes on first shot.

Clegg tells him there is a bug when you fire weapons now. Smed starts to log out.

Clegg appears and starts punching Smed, interrupting logout.

Smed wins, proceeds to teabag Clegg on stream.
 

KCXIV

Molten Core Raider
1,456
180
Smed H1Z1 stream TLDW:

Finds military crate full of weapons. Praises god, equips guns. Game crashes on first shot.

Clegg tells him there is a bug when you fire weapons now. Smed starts to log out.

Clegg appears and starts punching Smed, interrupting logout.

Smed wins, proceeds to teabag Clegg on stream.
He didnt really praise god. he just said there is a god! lol

He has ADD or someshit though, dude ordered a plain drop started chasing it then about 30 seconds later forgot about it. Then ran into his plane drop by accident and remembered.


Smed was cool though, laid bck guy who drops alot of fbombs. My kinda person! lol
 

Vinyard_sl

shitlord
3,322
16
Yea when I went to Fan Faire in 2010 I was surprised at how much eh swore lol. Must be a habbit from playing with casuals back in the day EQ1
 

slippery

<Bronze Donator>
7,911
7,732
-Early Access will be $20 on Steam supposedly in 4-6 weeks (smedtimelol). The GTL video preview said the h1z1 debut was suppose to happen in February, and its almost mid april now /shrug
This was posted April 10th, I'm assuming there is still no update on early access?

Sounds like SoE to me
 

KCXIV

Molten Core Raider
1,456
180
They said not that long ago, maybe a week ago, that they are just working on fixing the major bugs they have in game right now then it will go to EA.
 

Quaid

Trump's Staff
11,801
8,199
i do know that Smedley has went quite. I think they put a gag on the boss. lol
Good. He's making his various teams look bad when he spouts off unrealistic release dates.

Jan 24, 2013. Regarding EQNext:

"Players will get their hands on an actual release version of what we're doing late [this] year - and I don't mean a beta,"
 

Muligan

Trakanon Raider
3,243
913
Eh... i'm a little bummed out that it has taken so long but it looks like it's progressing. I still have Destiny and soon to be NBA2K15 to keep me busy but i'm really hoping we see this either Thanksgiving or Christmas.
 

Oldbased

> Than U
28,521
67,574
Release Date News: Sony Might Delay PS4 Launch, PC Version to Come Later in 2014- Air Drops? : In the news : Christian Music, Christian Music News, BREATHEcast

Was like 3 other articles all within the past 24 hours saying the same thing. PC release this year other platforms possibly pushed back.
If that is the case there isn't THAT much of this year left.

I had secretly thought they would wait till TWD came back on and between that and Halloween and Z Nation and other zombie platforms generating interest would throw it on us, but I guess they are just actually trying to still fix stuff.
 
W

Wrathcaster

There's also the whole matter of microtransaction paid airdrops for supplies. They haven't detailed what the airdrops would contain, but one could imagine it'd be something worth actually dealing out real dollars for. The comments seem to indicate that it's something that they're just considering it, but I feel like it's something being more than considered. The excuse, as it appears, is that the paid2win aspect will be offset by the fact that other players will be able to see your airdrops and ambush you for whatever you paid hard cash for. Seems reasonable, right? You can't exactly just win by paying because you can be ambushed! There's a chance that you won't receive your hardly (paid) for gear at all!

Truth is, any half-ass DayZ player would know enough to schedule a paid airdrop at a place and time where no one else will be around, and to run in to collect as geared and with as large a group as possible. End result is that the players that aren't complete dumbasses, and are willing to pay, will get a huge advantage by using paid gear to stockpile to the point where they can dominate entire sections of a map, if not a server, then just continually collect paid gear for the group to ensure a tactical monopoly.

Unless the gameplay is vastly different as far as PvP goes than any other zombie survival free-roaming multiplayer game out there, or they entirely dilute the impact of PvP, this will lead to a ridiculously unbalanced and frustrating experience that can enable people to bypass individual skill through dollars. And if they dilute the risk of loss associated with PvP in such a genre to accommodate real money transactions, they'll completely fuck the game itself.

Let's be honest, games like DayZ, which H1Z1 clearly aspires to emulate and outperform, live and die by player interaction and the intensity derived from risk and uncertainty from an incredibly uncertain factor: other human beings. It's the thing that hooks almost everyone, even if zombies might be a bitch or the survival aspect is a pain in the ass. The most interesting thing that happens in these games is when you encounter someone you don't know, and how that encounter plays out for good or worse. It's the reason why DayZ is so incredibly popular on Youtube and people like Frankie have become such huge sensations. SOE seems to be emphasizing that this game is more about PVE cooperation against the zombies, but unless the zombies are absolutely incredible and threatening, the true draw will always be PvP. And even if the zombies are scary as shit, an AI will only interest you so far versus a living, breathing person pitched against you in a hugely diverse array of potential situations.

Paid gear and perks will absolutely break that. People have already paid ridiculous money just for hacks in these games that made the early builds, and even some of the recent builds on public and private servers such an awful experience. And those are things that can get you banned.

I don't mind a delay as long as the game emerges more or less functional compared to what the DayZ alpha gave us, and let's be honest- H1Z1 will always be measured by that benchmark and how the experience from H1Z1 compares to the classic.

I'd hoped SOE could go the route of Planetside2 and make the paid transactions less a factor in gameplay than skill and experience, because it largely works in that environment. But it simply doesn't work in a survival game based off scarcity of resources other than the opportunity for cosmetic changes without breaking the game. Now that they're talking about paid airdrops containing gear and supplies, I'm very concerned about what will happen at release if they pursue this particular strategy for revenue. I'd rather just put up $60 bucks for the game than have to deal with that shit if it goes wrong.
 

KCXIV

Molten Core Raider
1,456
180
i dont know if you can do that with no one around. They plan to make the plane VERY VERY loud and huge smoke trail and the fucking drop has a huge smoke trail attached to it like how Planetside 2 has the smoke markers.

Dev's have pretty much said, now its just all clean up and fixing the major bugs. I dont think there is to much longer left before it goes live. Who knows though, this is SOE.
 

RobXIII

Urinal Cake Consumption King
<Gold Donor>
3,897
2,327
After playing games in this category (like NETHER, etc), I hope they do launch with a PvE server...IF there's enough content/fun to support it. I really hate the gankfest that open world PvP was for all these 'survival' type games. Nether was the worst, I'd level up, stock up, play for a while then get killed by some camper inside a buggy texture. Then get to start alllll over. I don't play those kinds of games anymore
wink.png
 

Oldbased

> Than U
28,521
67,574
I have no issues with airdrops as long as it isn't a castle or tank inside it. Better Axe, firestarter, water or whatnot who cares.
The thing has to make money. As long as the items are reasonable for both the buyer and the fucker who plays 5 years and never spends a dime, I'm good with it.