Or a bigger mapSeems like games like this need some kind of depravity/guilt system to discourage random slaughter of the living.
I never had problems with people killing me over and over as a newbie spawn. If your on the road running, all bets are off thugh, you dont know who has a damned shotgun ready to blast on you as you cant see it on their bodies yet. Its very easy to avoid peopl.e in cars, you hear them coming from a good ways away to where you can hide.Sure, it's nice to have a chance. But it still gets annoying when 4 dudes rolling around in multiple vehicles just run new spawns down without even acknowledging their existence except to kill them and loot their corpses.
As annoying as it is, I can appreciate guys who befriend me for 30 minutes only to shoot me in the head when I finally take my eye off of them. But just being silently mowed down by people doesn't give you any sort of experience to appreciate or reflect on.
I get it, I really do. And when you roll with 3-4 people doing that I'm sure it's fun. But if I want straight shooting 100% KoS PvP, it's easier for me to load up PS2. When I die there, I don't spawn randomly in the world, have to re-learn how to craft a bow then tear up my pants and find wood to craft it, then scrounge for hours looking for guns,ammo, maybe a helmet to prevent one shots. I just kill after getting back into the action quickly.Yes and no. Groups of 3-4 I think are ideal. A lot of skrimishes happen with fairly even numbers. My friends and I drove a cop car around the entire map asking if people needed the police's assistance. We'd help them, unless they ran or attacked us. Then they got lead poisoning.
Once they fix weapon spawns with containers, camping won't be as big an issue. People camping a spot? Get a hunting rifle. Wait. Kill them. Easy peasy. Our sniper was almost taken out by a fucking makeshift bow earlier and I actually got killed by a bow shot while pistoling. People can make their shit bow, kill zombies for random guns/ammmos, and then they're ready to rock. Only thing different than you and a suped up player is the shit he's carrying that doesn't matter in combat, and maybe his motorcycle helmet. Otherwise it's pretty much skill v skill.
Also we play on the hardcorest of server types, so fuck y'all QQing. We even have recipe wipe which serves absolutely no purpose but being incredibly stupid and annoying.
This is really the solution to most of it and it is coming.Or a bigger map
Today players have become indoctrined to instanced PvP/battlegrounds. In this game they are approaching it as an RPG when it should be approached as a MMOFPS.I think what some people want is a server that's only hardcore when othey're ready for it to be hardcore. None of this, hardcore ALL the time nonsense. Just... you know, hardcore after they find some gear and some helpful strangers to roll with.
Or people see it as a survival game, and don't really understand why very geared people systematically hunt down people with just a shirt on their back. They get nothing out of it except the enjoyment of griefing.I think what some people want is a server that's only hardcore when they're ready for it to be hardcore. None of this, hardcore ALL the time nonsense. Just... you know, hardcore after they find some gear and some helpful strangers to roll with.
Problem I see with h1z1's is there is no reputation. You can be a dick on one character then just create a new one with a new name and no one knows they are standing next to a griefer/doucebag. What was nice about Rust is you could find out xyz person is a doucbebag before ever meeting them(due people warning you about them via chat) due to reputation and then fuck with them and their base.Or people see it as a survival game, and don't really understand why very geared people systematically hunt down people with just a shirt on their back. They get nothing out of it except the enjoyment of griefing.
Which I'm fine with, personally. I just wish people would interact in some way. Being mindlessly and silently mowed down just isn't very engaging. But it's a sandbox, and that's their prerogative I suppose.
Hah, on some of my characters that I play a bandit on, I've been hunted down or killed on sight by people because of my 'reputation'.If you want to be a dick fine whatever, but there needs to be some form of possible repercussion/consequence for being one. Right not there isnt aside from running into a bigger dick.