I like the drunken on special for the shield. Fling it a few times then go attack. Dots everyone.It took like 15 escape attempts but I finally got to Hades...and died after he fuckin went dead to full life on me, lol. That was using the trinket that gives another Death Defiance, too. I'm bad at avoiding damage in this game.
I'm pretty much just playing the Shield now and focusing on buffing the special usually. What's a good Aspect for that?
Chaos aspect + ares specialIt took like 15 escape attempts but I finally got to Hades...and died after he fuckin went dead to full life on me, lol. That was using the trinket that gives another Death Defiance, too. I'm bad at avoiding damage in this game.
I'm pretty much just playing the Shield now and focusing on buffing the special usually. What's a good Aspect for that?
Power shot from Daedalus and everything that makes your attack stronger. Block everything while shooting them. Bonus if you can get a second d Daedalus that gives you armor break or double damage when you perfect charge.
There is a Daedalus Hammer upgrade for the shield that turns your charge attack into a charged projectile. You can hold attack to block and release the shot when it is safe.What do you mean block while shooting?
This dude makes me feel terrible.
Not sure, haven’t watched to that detail but...passives don’t make you that good by themselves. He has to have everything maxed, which judging by his inventory there he is.Is he just maxed on all passives and shit and that is why he just destroys shit early on?
This dude makes me feel terrible.
They probably have some kind of rules around that. There are all kinds of different speed run categories that allow or disallow certain things. You’ll notice in that video it wasn’t really under 8 minutes, room transitions don’t count, selecting abilities don’t count, the static survive for 45 second room clears don’t count, etc.Concerning speed runs; it is possible to map out an entire run by ALT-F4ing so progress isn't saved and restarting the run.
I'm sure some of these runs are the result of testing a large number of combinations in order to find an optimal one.
They probably have some kind of rules around that. There are all kinds of different speed run categories that allow or disallow certain things. You’ll notice in that video it wasn’t really under 8 minutes, room transitions don’t count, selecting abilities don’t count, the static survive for 45 second room clears don’t count, etc.