Big misconception is that he doesn't affect board.
Yea I agree the Lightlord has Taunt and I agree he'll be decent enough to see some play. I'm still trying to decide if I'd run Lay on Hands at all with this guy in the deck though. LoH is normally that clutch 3 card draw late game that helps you get board back next turn. This guy heals you once, soaks up 8 damage or a spell, then you hope to top deck.He affects the board because he's basically an 8/8 with taunt.
Someone was doing that in winter finals last weekend, or the weekend before? I'm just playing whatever after hitting 5, so I made a reno pally list and I'm using it that way and it works well in it.I'm also thinking I might experiment with Mysterious Challenger in the way that people were initially trying him before full blown secret paladin caught on. Run 3 secrets and hope you draw MC before you draw more than 1 of him, so he's a 6/6 that thins your deck out and creates a tempo swing on the board.
Whatever loose definition of "affect the board" you want to use. If Dr. Boom affects it so does Lightlord.Big misconception is that he doesn't affect board.
Also 7 mana.
Better stats than an 8/8. Immediate board presence.
When I play my Lightlord I can't expect an Azure drake to take 4 random damage for free, can I?
Boom is just broken tbh, shouldn't even be used as a comparison. 7 mana for 9/9 that can split 3 ways and 2-8 random damage... yup, lets compare it to a vanilla 8/8 giant that can heal you... in a game where your life total is usually not as critical as board control and card advantage.Whatever loose definition of "affect the board" you want to use. If Dr. Boom affects it so does Lightlord.
Enter the Coliseum is highly underrated imo. Of course I've only ever really used it in arena, but every time I've had it it has won me some amazing games. It's also swung a ton of Brawls for me as well. It is worthy of testing for sure.The lack of targeted removal will continue to be what keeps late game pally a shit tier deck. Your only way to really deal with big creatures is an equality combo. Aldor is good but leaves the creature on the board for the effect to be silenced off or be buffed in some other way.
*edit*
As bad a card as twisting nether is, I'd argue it's still generally better than an equality combo because it's only 1 card. Maybe I'll experiment with enter the coliseum. Or finally craft Deathwing.
I agree. At the same time, healbot is also horrible in control matchups. This is at least better stats and harder on priests. I'd like to know if you heal for 2 at a time? That could be broken as fuck with Holy Champion.healbot is 3/3 to heal 8. This is 4/4 to heal 4+. I think it's pretty decent since a full zoo board is 14 healing. Only issue is can't heal if enemy has no minions, so pretty terrible against control decks or Hunter.