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I've had a hankering for some old school Handlock, completely realizing it's D or F-tier deck, but damn, having a lot of fun with this homebrew:
Have ranked up from 17 to 11 with it currently, might not work well below 10. Have definitely had some blow out losses to Aggro but have won against aggro too, kinda same deal as old Handlock vs Aggro, never was really favored.
One fun game was winning vs C'Thun Warrior where he played a 16/16 C'Thun 3x. Kinda ridiculous and tight game tbh.
Also beating most Dragon Warriors, sometimes they get the god draw though, using Doom after they drop Deathwing can be hilarious.
Usually mulligan for Drakes/Mountains as usual, most decks still can't handle the 8/8 on turn 4. Doomsayer always a great keep against aggro but delays your Giants too, so don't always want it vs non-Aggro. Y'Shaarj is a win-more and can be replaced, I just like using him and he's popped out some game changing shit... Molten Giant, Ragnaros, etc.
Doom was also a fun tech choice, but I'm starting to like it a lot. Saves 2 health as opposed to Tap+Twisting, but Handlock never ran Twisting to begin with. Can be replaced with something else for sure. 2nd Hellfire, Emperor, 2nd Siphon, Ancient Watcher, etc.
If you never played Handlock then don't play this deck, you'll lose rank, it's not super consistent or great
Have ranked up from 17 to 11 with it currently, might not work well below 10. Have definitely had some blow out losses to Aggro but have won against aggro too, kinda same deal as old Handlock vs Aggro, never was really favored.
One fun game was winning vs C'Thun Warrior where he played a 16/16 C'Thun 3x. Kinda ridiculous and tight game tbh.
Also beating most Dragon Warriors, sometimes they get the god draw though, using Doom after they drop Deathwing can be hilarious.
Usually mulligan for Drakes/Mountains as usual, most decks still can't handle the 8/8 on turn 4. Doomsayer always a great keep against aggro but delays your Giants too, so don't always want it vs non-Aggro. Y'Shaarj is a win-more and can be replaced, I just like using him and he's popped out some game changing shit... Molten Giant, Ragnaros, etc.
Doom was also a fun tech choice, but I'm starting to like it a lot. Saves 2 health as opposed to Tap+Twisting, but Handlock never ran Twisting to begin with. Can be replaced with something else for sure. 2nd Hellfire, Emperor, 2nd Siphon, Ancient Watcher, etc.
If you never played Handlock then don't play this deck, you'll lose rank, it's not super consistent or great