Hearthstone

Ravishing

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Il_Duce Lightning Lord Rule

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The priest spell seems pretty good. Flexible, potentially OP in certain situations, but not broken.

Hunter spell looks crazy. All kinds of shenanigans you can pull with that and the various beasts with effects. Charge, lifesteal, cave hydra, etc etc.

Shaman minion seems ok in theory, but not strong enough to make most lists. Stupid that it's epic.

Warlock minions seem good for a zoo archetype.

Rogue weapon looks like trash. Doesn't matter cause fuck rogues.

Neutral minions look meh.
 
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Ravishing

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Holy Water: Weak, tempo loss, unplayable.

Spectral Cutlass: Why play this over Kingsbane?

Bogshaper: Can be amazing. Shaman need card draw. This can provide it. Only draws minions, which is nice, but prevents chaining draws if you lack many spells in hand. But minions are necessary in this game, and Shaman typically load more spells than minions, so tutoring the minions is pretty nice. Also can try shenanigans with malygos or (something else) where you need 1 specific minion to pull off a combo.

Deathweb Spider: Seems good, but probably unplayable right now. Warlock have enough life gain with Dark Pact and Spellstone. I don't see this in Cubelock. Maybe it replaces spellstone to add more board pressure, but doubtful, spellstone is too strong of removal and Cubelock have enough board pressure already.

Blood Witch: Zoo/Aggro card.

Duskbat: Zoo/Aggro card.

Dire Frenzy: Could see play in Aggro. Put it on Stonetusk Boar, then draw them with the Tol Vir guy. Quest Hunter is getting even stronger. Doubtful you play this in mid/control. Too slow and you rarely draw through your whole deck. Sure, would be nice to get more Highmanes with +3/+3, but it's unlikely to happen often.

Swift Messanger: Basically a Fireball that can't go face. Might be ok somewhere.

Royal Guard: Trash.

Spellshifter: Trash
 
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Asshat wormie

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You can dead man's hand a gorehowl. Still a shit card.
 
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Mahes

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Dire Frenzy and pirate. So that is why he got nerfed. Having 3 4/4's with charge come out might be a bit strong. As it is, Dire Frenzy is going to see play. Bogshaper might see some play. Could try to make a totem deck with Cauldron and throw this guy in.
 
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zzeris

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I agree with most of your ratings, Ravishing, but I think a copy of Holy Water will be used in some priest decks. Having the ability to steal unique class minions like Rin, Tirion, etc would be useful if the meta slows down. As the class with the best silence options, it's feasible at least. Dire Frenzy is definitely powerful and I want to see if someone works it with Kathrena tricks as well as what you've mentioned. I'm not sure if Wingblast is the missing piece to move Midrange Hunter back into highly played but the set hasn't provided a lot so far.
 
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Ravishing

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Holy Water, to me, is a win more/greed card. I'd say it's worse than Embrace Darkness even.

4 damage for 5 is horrendous.
To "draw" a big minion you need board presence to get target within kill range
You don't "steal", and need to expend a turn playing the tirion/rin/whatever
5 mana is expensive and against aggro this card is trash

If Embrace Darkness doesn't see play for the control vs control matches, I don't know why this would.


Sure, maybe it finds a place in a "steal everything" deck, but Im not seeing where you slot it in. It is a nice card off Lyra though.
 
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slippery

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You know I think we're forgetting with some of these new cards is that they have the potential to be cheated out by Recruit.
 
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Ravishing

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DisguisedToast revealed it, and shows it comboing with Minstrel in Rogue. There is some potential for sure, but going to be difficult to make work. It could work in Cubelock as another mimic card. Weapon pulls doomguard or voidlord, play Dollmaster+Cube... can be crazy. Edit: NM, saw someone mention Cube and thought it was "played" not "draw".


Edit: Seeing people on Reddit talking this card + Divine Favor in Paladin. Dude/Murloc decks have another flood card here. Could be strong
 
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Asshat wormie

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Just what we need, a stronger dude paladin deck.
 
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Ravishing

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Also an idea from reddit, but probably still bad...

Those neutrals that swap attack/health would be pretty decent in a Lady in White deck.

6/6 for 4 with Rush and
8/8 Rush+Divine Shield, for 8, aren't too bad.

2 mana 4/4 too
 
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elidib

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I do see some lady in white deck full capable of being tier one, but its yet another RNG fiesta of "Did you draw that one single keystone card of the deck on curve? Yes = you win, no = you lose"

I hate decks that are so reliant on drawing that one single card you need to make it work
 
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