I think that, diversity wise, this post-nerf meta is the best meta the game has had in a while. There's a bunch of viable decks and practically every single class has at least one good deck. Some have multiple, which is really rare.
The point however, as most people are pointing out, and as i see it, is that the game, in so far as the meta is concerned, has become all about cheating out minions and cheesing. The main culprits of this bullshit are Cubelock and Spiteful decks. Even before them though, there was highroll priest and the like. When i last quit the game, what tilted me was that my ladder experience was basically either face Quest rogue (at play 4 and 5/5) or highroll priest (draw Barnes on 4, pull Yshaarj). Card design is boring as fuck, but what's more important, or rather more alarming, is that this shit gets through their game testing.
Now, in so far as the more important point goes, the fact that we are still playing the exact same game as in 2014... is... ridiculous. Aside from the bones we're thrown during adventure release or expansion release (PvE mode stuff), there has not been a single new mode or any sort of addition made to the game since its release. That's insane. Just insane. Multi-million dollar company, hundreds of staff... "The game has been favorably reviewed by critics and is financially successful for Blizzard, making as much as
$40 million per month as of August 2017." You'd think they'd have more competent people on it or at least a more aggressive approach.
I've been gaming for decades. I've spent more money on Hearthstone than all other games i've ever played... combined... x5. I think that says something about their product, but at the same time it speaks to the potential of the product.