Hearthstone

Morrow

Trakanon Raider
3,341
948
Everyone can already see what you wrote. Nobody cares, people just like getting you riled up because it's so easy. It's also easy to imagine you thinking that top-decking might be considered BM in your mind which is why numerous people mistook your words. You simply missed a few words to say exactly what you meant.
Lol okay, whatever you say Captain Obvious. You've missed a lot in the past, so it's easy to see where the mistake was made.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
A couple thoughts that I had about changing Boom... these may be too harsh, but just wanted to see what you thought.

1. Make the bombs be able to damage friend or foe.
2. Make it so that he starts with 0 or 1 bomb, then creates another for each turn he is left on the board.

Option one makes the most sense. They are probably going to nerf because their past history suggests that they don't like cards where every deck is forced to play a card to counter (BGH). Even the counter still leaves boom bots that only affects the enemy. Looking at the other 7 drop legendaries, only 2 other are neutral. Baron has less health and can affect your own minions. Troggzor has less health (and attack) and requires your opponent to cast a spell to put another minion on the board.

Boom puts a big body on the board and also puts 2 minions on the board that only affect the opponent.
 

Sithro

Molten Core Raider
1,502
204
I'd be sad if I had to dust my Dr Boom. But I guess it'd make sense. If they do nerf it, don't they refund you your dust plus some?
 

Taho

N00b
370
18
I'm sure this is nothing new, but just thought I'd share my opinion. I don't play the ladder primarily to see how high I can climb, but to have competitive matches to see where I stack up. I had played all month between 10-12, but starting yesterday climbed from 11 to 7 by going 22-13.

My biggest observation is that skill level and deck composition isn't that different from rank 12 to rank 7. What typically determines the winner is still your starting hand and the first few cards you draw. Are other CCG this dependent on what cards you draw? It just seems like with an ideal start, I could beat a pro streamer; but with an unlucky start, I could lose to just about anyone. A timely silence (or one of many other useful effects) could change the entire outcome of the match. It just seems pretty random (or at least more random than I'd like it to be) that drawing that one card at the right time means victory and vice-versa.

I may look into MtG. From what I understand, they have some systems in place to help alleviate some of the randomness that is inherent in card games.
 

Taloo_sl

shitlord
742
2
I'm sure this is nothing new, but just thought I'd share my opinion. I don't play the ladder primarily to see how high I can climb, but to have competitive matches to see where I stack up. I had played all month between 10-12, but starting yesterday climbed from 11 to 7 by going 22-13.

My biggest observation is that skill level and deck composition isn't that different from rank 12 to rank 7. What typically determines the winner is still your starting hand and the first few cards you draw. Are other CCG this dependent on what cards you draw? It just seems like with an ideal start, I could beat a pro streamer; but with an unlucky start, I could lose to just about anyone. A timely silence (or one of many other useful effects) could change the entire outcome of the match. It just seems pretty random (or at least more random than I'd like it to be) that drawing that one card at the right time means victory and vice-versa.

I may look into MtG. From what I understand, they have some systems in place to help alleviate some of the randomness that is inherent in card games.
Nope. I've beaten a top tier legacy deck worth thousands with a standard (weakest format) deck 2/3. If you have shit draws you're going to lose. Its just how a randomized card game is going to go sometimes. The best player in the world still draws eight land in a row or no land for 8 turns.

Magic is by far the better game but you're looking at an investment orders of magnitude greater in time money and hassle to play in any kind of serious manner. Its also infinitely more complicated.
 

Mures

Blackwing Lair Raider
4,014
511
I'm sure this is nothing new, but just thought I'd share my opinion. I don't play the ladder primarily to see how high I can climb, but to have competitive matches to see where I stack up. I had played all month between 10-12, but starting yesterday climbed from 11 to 7 by going 22-13.

My biggest observation is that skill level and deck composition isn't that different from rank 12 to rank 7. What typically determines the winner is still your starting hand and the first few cards you draw. Are other CCG this dependent on what cards you draw? It just seems like with an ideal start, I could beat a pro streamer; but with an unlucky start, I could lose to just about anyone. A timely silence (or one of many other useful effects) could change the entire outcome of the match. It just seems pretty random (or at least more random than I'd like it to be) that drawing that one card at the right time means victory and vice-versa.

I may look into MtG. From what I understand, they have some systems in place to help alleviate some of the randomness that is inherent in card games.
Besides magic not having so many random effects because they know ppl hate them, magic is just as random as any other card game...and you have to worry about mana flood/mana screw on top of that, you may have the perfect answer to something in your hand, but not enough mana to cast it.

There isn't much skill in a game of mostly chance so no there isn't going to be much skill difference between ranks 20-15, 15-10, etc.
 

Alex

Still a Music Elitist
14,790
7,564
Magic is a much better game than Hearthstone. I've heard Magic online is shit though.
 

Adam12

Molten Core Raider
2,067
36
MTG:O has one of the worst UI's in the history of the interwebs and that was probably even true when it first came out. It's a steaming pile of shit that somehow makes money but would dominate the online TCG world if they would just fucking modernize it.
 

Man0warr

Molten Core Raider
2,265
171
Without mana screw/flood, Magic would basically just be a more colorful game of Chess where the best players always win. There have been games like that before that have failed (Dreamblade, Versus System).

The element of chance is the biggest reason for it's continued success - it makes it so even Regular Joe can beat Pro Guy at a PTQ/Grand Prix.
 

Taloo_sl

shitlord
742
2
I honestly don't get all the MTGO UI hate. It's straightforward and functional at least the version I've been using for the last couple years(closed beta, used to differ from main client not sure if it still does.) Chat, matchmaking outside of tournaments, and trading/buying cards from other players run from meh to oh my fucking christ this is awful but the actual deck building, card collections, and in game UI are perfectly fine imo. Trading really is awful but I don't know how it could be made any better. Pretty much picture EC tunnel /ooc trading. But with thousands of people buying/selling. Half of which are automated trade bots. Also instead of currency tiers you have $1 bills or bartering 12 bear asses for 3 sheep heads and a rusted dagger. But the trade bots have teams that work together and each member remembers you gave them $4 and a sheeps head for just 3 bear asses so they owe you $1.391784736215. But even though each team has 10 bots there are 800 teams.

What IS a problem is some truly piss poor coding and customer service. Crash bugs, silent disconnects, the rare broken card interaction, etc. I didn't have to deal with it myself but a while back large tournaments would just randomly crash after a few rounds. So folks were spending four+ hours making it into prize support only to have the tournament crash. At which point the only compensation they got was their entry fee refunded. So they pissed away a day and earned prizes they never received. It was so bad that they actually disabled certain tournaments for a number of weeks I believe.

Another valid complaint is the way time limits function. Each player gets x minutes to complete the round. You run out of time you lose. No big deal if you run aggro. A very limiting factor if you run any kind of control because you can't shortcut interactions. Every action takes a button press, sometimes four or more. A combo that takes 15 seconds to shortcut IRL may take 5 minutes of button clicking in MTGO. Some decks involve so many triggers to go off they are literally unplayable due to this. But it's a problem there's no way to fix so you just have to accept it.
 

Morrow

Trakanon Raider
3,341
948
Surprised they didn't nerf Mechwarper or Boom.

So what's this Huntard deck everyone is playing? I need to get rid of 2 Hunter Dominance quests. Woa, so when you have an Eaglehorn out and your opponent steals a secret with Kezan Mystic, when you then trigger that secret, you still get an extra charge on your Eaglehorn.
 

Adebisi

Clump of Cells
<Silver Donator>
27,896
30,674
It would be pretty easy to disprove those allegations. You can, you know, show her playing Hearthstone?

Nope ... let's have a "threeweekday investigation".

Retard.
 

Fight

Ahn'Qiraj Raider
4,730
5,614
Girls are the first ones that want to let you know they are girls. The percentage of Twitch Ho's to actual gamer grils is so lopsided. Look at these bewbs, now gimme your monies!

It's a man. A fat, pimply, unbathed, disgusting man.
 

Famm

Ahn'Qiraj Raider
11,041
794
Hearthstone Patch 8036

This patch is not live yet!

A small patch has appeared on the Blizzard download servers which contains information about three upcoming card backs.
Blackrock Mountain - Possible New Hearthstone Adventure / Expansion

Speculation: We may be getting a Blackrock Mountain adventure / expansion. There is a string which points to a presale of it becoming available and buying it will reward you with a Molten Core card back. This may not be final, it could also be Blizzard just messing around with us. Keep that in mind!

If you are not familiar with Blackrock Mountain, it is a massive Mountain between Burning Steppes and Searing Gorge (Warcraft zones) which is home to Ragnaros, Elementals, the Dark Iron, and Nefarian. In World of Warcraft, it houses several instances and three raids, and the first Hearthstone adventure, Naxxramas, was based off a raid in World of Warcraft.

Read more about Blackrock Mountain on Wowpedia.
New Card Backs

Three new card backs have been datamined, but no images are present in the client at this time. It looks like Ragnaros will be an upcoming Seasonal card back, and the other two are related to achievements.

Molten Core
Reward From: License Detected
Note: purchase brm presale
Ragnaros
Reward From: Ranked Season Play
Golden Celebration
Reward From: License Detected
Note: golden celebration cardback

Historically speaking, Achievements / Rewards which trigger off a "license detection" are related to owning a game (Warlords of Draenor Collector's Edition) or ticket (BlizzCon) on your Battle.net account. We cannot say for certain how Molten Core or Golden Celebration will be obtained at this time, but Molten Core does currently point towards a content pre-sale.