Hearthstone

axeman_sl

shitlord
592
0
It sucks that handlock has died out as a result of things that counter other decks: BGH and Harrison.

People run BGH to counter Dr. Boom, and Harrison to counter warrior and oil rogue. However, both of these cards hit handlock even harder. Harrison in particular is ridiculous, if you cast Jaraxxus and he has Harrison then that's a loss right there. It was meant to counter actual weapons with 1-3ish durability. The card was not balanced around the possibility of drawing eight cards.

Handlock was one of the most unique and interesting decks, as well as the only deck to seriously use large creatures as a central feature. It wasn't an overpowered deck, but the things that counter stronger decks (control warrior, ramp druid, oil rogue) happen to also not only counter handlock but hit it even harder than it hits those other decks.

Unfortunately, even if they do nerf Dr. Boom, it's probably not going to be by lowering his attack as that would basically be a buff unless they lower it to like 4. Making it a 6/6 would be an improvement as it would be immune to BGH. As such, I don't see that happening, and therefore BGH will remain part of the meta. I can see it being made a 7/5 or something.

Harrison isn't really overpowered either so doesn't need a nerf, but I think something should be done to either make it apply only to weapons that have been cast directly as opposed to granted by an indirect effect (Jaraxxus), or to simply give Jaraxxus' weapon unlimited durability and thus not trigger Harrison's card draw. It's not as though anyone has ever used it up anyway.

There currently isn't really a great warlock deck. Some people play zoo in the mid-rank region, and a few have tried some demon-based control stuff, but nobody plays warlock at ranks 1-5. The class is basically as out of favour as shaman, and unlike the shaman, it's not because the warlock is badly designed, it's just incidentally countered by shit that people play to counter completely different decks.
 

Morrow

Trakanon Raider
3,341
948
It sucks that handlock has died out as a result of things that counter other decks: BGH and Harrison.

People run BGH to counter Dr. Boom, and Harrison to counter warrior and oil rogue. However, both of these cards hit handlock even harder. Harrison in particular is ridiculous, if you cast Jaraxxus and he has Harrison then that's a loss right there. It was meant to counter actual weapons with 1-3ish durability. The card was not balanced around the possibility of drawing eight cards.
Seven cards, actually, and yes, it was, because there is also Doomhammer.

Wow. So it's illegal to participate in the official HS World Championship if you live in Arizona ( as well as various other states) ? Haha wow. Good ol' US of A. I'm neither in AZ anymore or will I qualify, but still, wow.
 

The Master

Bronze Squire
2,084
2
Kolento was at rank 1 for a while playing his Demonlock. Which may be even harder to play correctly than handlock is.

Handlock is still really strong. Actually with healbots it can be argued that handlock has no weak match ups, it is probably a least 45% to win against everything. It is just hard to play it well.
 

Gavinmad

Mr. Poopybutthole
44,437
53,904
Seriously, Handlock is still my deck of choice if I can't figure out a good counter to where the meta is, the idea that bgh and harrison would stop me from playing handlock is ridiculous. My current handlock list runs 6 BGH targets, the only time I'll ever have trouble recovering from BGH is if I go with the turn 4 giant and you have a bgh answer to it. Outside of that backbreaking tempo situation, BGH doesn't worry me.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
Kolento was at rank 1 for a while playing his Demonlock. Which may be even harder to play correctly than handlock is.

Handlock is still really strong. Actually with healbots it can be argued that handlock has no weak match ups, it is probably a least 45% to win against everything. It is just hard to play it well.
I agree with this. I haven't had that much trouble dealing with Handlock with Priest in the mid ranks but I chalk that up more to it not being played very well more than anything else. Actually I'd say in my experience I've seen an even split between handlock and demonlock.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
Seven cards, actually, and yes, it was, because there is also Doomhammer.

Wow. So it's illegal to participate in the official HS World Championship if you live in Arizona ( as well as various other states) ? Haha wow. Good ol' US of A. I'm neither in AZ anymore or will I qualify, but still, wow.
It's a tax thing I'd imagine for Arizona - I know for MTGO technically you could only play if you forfeited prizes or lied in Maryland before I moved - and it was all about the tax dollars there.
 

Gavinmad

Mr. Poopybutthole
44,437
53,904
Someone asked for my current handlock list and I'm too lazy to type it out in a PM so here's a pic. The missing card is a second molten giant.

rrr_img_90750.jpg
 

Morrow

Trakanon Raider
3,341
948
It's a tax thing I'd imagine for Arizona - I know for MTGO technically you could only play if you forfeited prizes or lied in Maryland before I moved - and it was all about the tax dollars there.
Actually, it's a gambling thing, apparently. Since there is a prize pool and it's an online game, it's lumped in with gambling. Which is obviously ridiculous and a huge hindrance against professional e-sports becoming bigger and more mainstream. At the end of the day it's about money though, perhaps we'll have HS tournaments in the 5 states that don't allow it one day, but it'll be on Native American Reservations bahaha. Good ol' big government!
 

Morrow

Trakanon Raider
3,341
948
I just had 3 arena games back to back where my opponent came back from a guaranteed loss on my next turn with the following: Alextrasza, Antonidas, and Tirion.

Then I opened this pack from bottom to top really quickly and heard: "Golden Legendary!" and got so excited. Deeeenied. Still a decent pack though. Didn't have Mimiron.
 

Morrow

Trakanon Raider
3,341
948
I have a Mimiron, but he's so situation I'm thinking about dusting him to be able to make Dr Boom.
If you need 400 for Boom, go for it, he's likely to eventually be nerfed and give full dust anyways. Personally I'm against dusting any legendary that can be used, even just in fun decks or in specific situations. I'll only disenchant shit like Millhouse, Pagle, The Beast, Hemet, etc. I won't even disenchant Cho, because I've had a lot of fun with him. I'm only missing like 2 GvG legendaries that are even remotely playable now.

So my average in arena is up to just under 7.3, which puts me in the top 0.5% of Arena players. I can't remember where I saw the statistics, but there was a list of averages and how many people reach an average range, such as 50% 3-3.5 and 0.5% 7+. I think averaging more than 7 was vastly lower than even 0.5%. Tons of people get 7 wins more than once, but very few average more than 7. It took me the last 6 months alone to raise my average from just under 6.0 to a little over 7.0. So anyways, I'd like to consider myself a very good arena player. And yet I just went 1-3 with this beautiful Mage after going 9 wins with an abysmal Warlock and 10 with a Rogue that wasn't very good (although it was this morning, with shittier players, vs the Mage being now)...Only in Hearthstone, only in Hearthstone. What other CCG allows for such a massive variable range amongst the top players of any format? I can't think of any. of course there are always anomalies, a pro at MTG can lose to a somewhat new player, but it's extremely rare, particularly with pros.

I remember back during Stronghold/Tempest, there was a woman developer at MTG that would play really really shitty decks with no rares/very minimal rares and would go around to local tournaments and beat most of their best players with her shit decks. Anyways, unlike usual, I'm not bitching, just merely making an observation. Newer/average MTG players can netdeck all day and will still lose 99% of the time vs. the top 0.5-1% of players. It makes it feel as if maybe you aren't good at all, just extremely lucky "most of the time". I know that isn't the case because of the work I've put into becoming a very good arena player and because of my stats, but still, sheesh. Luckily it doesn't really make me mad anymore when I do horribly because I'm so far past consistent infinite that I just open my pack and move on. I used to rage more when I knew doing horribly would slow down my collection building.
 

Ravishing

Uninspiring Title
<Bronze Donator>
8,456
3,577
You might be a good arena player, Im not going to knock you on that, but I can definitely believe that deck going 1-3. Hardly any card draw and no board clears hurt like hell in this game.

edit: oh, didnt see the blizzard/flamestrike cause didnt notice the right half of the 2nd pic.

Welp idk then, still low card draw. 1-3 would be abnormally bad for sure with that deck. Shit happens
 

Deathwing

<Bronze Donator>
17,183
8,195
Where did you get those stats? I'd love to see where my 4.5 average falls, and I thought that was low.


Your losses, did you have a lack of plays on turns 2 or 3? You seem to be a bit short on drops for those turns. On top of that, Dire Wolf, Crazed Alchemist, and Soot Spewer aren't great drops for those turns. And if you're facing paladins(who isn't?), they basically win the game if you miss turn 2 or 3 and they play a BoK or Truesilver on 3 or 4.
 

Adebisi

Clump of Cells
<Silver Donator>
27,898
30,680
ReRolled should do this! Get a grill to be the face, and our best neckbeard players be the brain.

We'll be on Reynad's team in no time.