It sucks that handlock has died out as a result of things that counter other decks: BGH and Harrison.
People run BGH to counter Dr. Boom, and Harrison to counter warrior and oil rogue. However, both of these cards hit handlock even harder. Harrison in particular is ridiculous, if you cast Jaraxxus and he has Harrison then that's a loss right there. It was meant to counter actual weapons with 1-3ish durability. The card was not balanced around the possibility of drawing eight cards.
Handlock was one of the most unique and interesting decks, as well as the only deck to seriously use large creatures as a central feature. It wasn't an overpowered deck, but the things that counter stronger decks (control warrior, ramp druid, oil rogue) happen to also not only counter handlock but hit it even harder than it hits those other decks.
Unfortunately, even if they do nerf Dr. Boom, it's probably not going to be by lowering his attack as that would basically be a buff unless they lower it to like 4. Making it a 6/6 would be an improvement as it would be immune to BGH. As such, I don't see that happening, and therefore BGH will remain part of the meta. I can see it being made a 7/5 or something.
Harrison isn't really overpowered either so doesn't need a nerf, but I think something should be done to either make it apply only to weapons that have been cast directly as opposed to granted by an indirect effect (Jaraxxus), or to simply give Jaraxxus' weapon unlimited durability and thus not trigger Harrison's card draw. It's not as though anyone has ever used it up anyway.
There currently isn't really a great warlock deck. Some people play zoo in the mid-rank region, and a few have tried some demon-based control stuff, but nobody plays warlock at ranks 1-5. The class is basically as out of favour as shaman, and unlike the shaman, it's not because the warlock is badly designed, it's just incidentally countered by shit that people play to counter completely different decks.
People run BGH to counter Dr. Boom, and Harrison to counter warrior and oil rogue. However, both of these cards hit handlock even harder. Harrison in particular is ridiculous, if you cast Jaraxxus and he has Harrison then that's a loss right there. It was meant to counter actual weapons with 1-3ish durability. The card was not balanced around the possibility of drawing eight cards.
Handlock was one of the most unique and interesting decks, as well as the only deck to seriously use large creatures as a central feature. It wasn't an overpowered deck, but the things that counter stronger decks (control warrior, ramp druid, oil rogue) happen to also not only counter handlock but hit it even harder than it hits those other decks.
Unfortunately, even if they do nerf Dr. Boom, it's probably not going to be by lowering his attack as that would basically be a buff unless they lower it to like 4. Making it a 6/6 would be an improvement as it would be immune to BGH. As such, I don't see that happening, and therefore BGH will remain part of the meta. I can see it being made a 7/5 or something.
Harrison isn't really overpowered either so doesn't need a nerf, but I think something should be done to either make it apply only to weapons that have been cast directly as opposed to granted by an indirect effect (Jaraxxus), or to simply give Jaraxxus' weapon unlimited durability and thus not trigger Harrison's card draw. It's not as though anyone has ever used it up anyway.
There currently isn't really a great warlock deck. Some people play zoo in the mid-rank region, and a few have tried some demon-based control stuff, but nobody plays warlock at ranks 1-5. The class is basically as out of favour as shaman, and unlike the shaman, it's not because the warlock is badly designed, it's just incidentally countered by shit that people play to counter completely different decks.