Lots of awesome cards. Eternal Sentinel 3/2 Shaman minion that unlocks Overloaded mana crystals is awesome. Divine Strength: Paladin 1 mana +1/+2 buff plus the discover, plus the 1 mana 2/1 that gives a random friendly minion divine shield. Shadow Strike, Rogue card that costs (3) and does 5 damage to an undamaged minion. Primal Fusion, give a minion +1/+1 for each totem has potential. Shaman 4 mana minion with 2 overload that is a 7/7. Evolve, Shaman spell that costs (1) and upgrades your minion to something that costs 1 more. It's a full heal plus an upgrade for 1 mana, amazing. Still just beginning to look at the list but so far I'm excited.
Omg @ Darkshire Librarian. 2 Mana for vanilla stats and you discover a card and then on deathrattle you draw a card? Wowzers.
Like I said though, way, way too many cards that interact with Cthun and affect their budget (except for some for some of them like Warlock's Usher of Souls which is a Pit Fighter + Cthun bonus. Pretty dismayed by all of that, but there's lots of good cards here. Yay for another good Warrior and Rogue Pirate. The Neutral Pirate I'm not sure on. I find it lacking.
Saw nothing really compelling or exciting in any of the neutrals on first quick glance though, but lots of cool class cards, except for Priest, eeek.
Lol @ the removal of the "Sorry" emote and it being replaced with "Wow". Is that to reduce BM? How about give us auto squelch. "Thank you" is far worse BM than "Sorry" haha. Oh Blizzard.
10 Free packs is great. That's pretty cool.
What's up with the translation on Evolve? At first I thought it said one minion, but then when you click on it to discuss, the wording is confusing because it says minions in one place and minion in another. Does it honestly affect your entire fucking board? If that's the case that is out of control insane. People are saying it transforms all of your minions. Wow. I thought it was amazing with just 1 minion, but ALL of your minions? Shamans are going to dominate. Wow.